Player Matchup

Athena
Athena
Shortybrp
Athena
Level 18
God Stats
4W - 5L
1,419 SR
Queue Stats
199W - 228L
1,448 Elo+
Party 2
Merlin
Merlin
fsup61999
Merlin
Level 16
God Stats
1W - 4L
1,255 SR
Queue Stats
46W - 95L
1,112 Elo+
Solo
Neith
Neith
ilSaucyy
Neith
Level 108
God Stats
4W - 9L
1,594 SR
Queue Stats
213W - 239L
1,437 Elo+
Party 2
Team Averages
Level 47
1,423 SR
1,333 Elo+

VS

Team Averages
Level 64
1,612 SR
1,411 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
aR Lunaatik
Sylvanus
Level 21
God Stats
12W - 4L
1,617 SR
Queue Stats
94W - 119L
1,363 Elo+
Party 1
Susano
Susano
iTzDragonPTT
Susano
Level 41
God Stats
2W - 2L
1,718 SR
Queue Stats
64W - 61L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Shortybrp
Athena
12
2 / 5 / 2
9,161
611
4,320
15,428
9,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
fsup61999
Merlin
11
1 / 6 / 3
9,018
601
3,535
13,037
5,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ilSaucyy
Neith
13
1 / 4 / 3
8,872
591
10,187
11,787
3,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
10 / 1 / 5
11,637
776
23,042
8,678
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
aR Lunaatik
Sylvanus
14
1 / 0 / 12
9,762
651
5,125
10,476
12,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
13
4 / 3 / 8
10,346
690
7,638
9,108
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
15
15
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
5
12.5
L
Athena
Shortybrp
Athena
2
5
2
0.6
W
Sylvanus
aR Lunaatik
Sylvanus
1
0
12
7
L
Merlin
fsup61999
Merlin
1
6
3
0.42
W
Susano
4
3
8
2.67
L
Neith
ilSaucyy
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
35,805
40,252
Taken
28,262
17,658
Mitigated
20,960
6,218
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
23,042
2,169
0
2,194
8,678
3,642
965
1,829
6,849
76,043
0
L
Athena
Shortybrp
Athena
4,320
1,465
361
3,876
15,428
9,434
0
10,212
5,022
12,435
0
W
Sylvanus
aR Lunaatik
Sylvanus
5,125
1,233
3,984
6,065
10,476
12,796
728
4,080
6,396
21,624
0
L
Merlin
fsup61999
Merlin
3,535
502
495
381
13,037
5,031
0
8,938
3,631
22,945
0
W
Susano
7,638
1,164
0
2,213
9,108
4,522
1,190
2,102
7,006
0
43,525
L
Neith
ilSaucyy
Neith
10,187
4,086
0
1,105
11,787
3,193
0
8,007
3,428
0
50,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
31,745
136
Minions Killed
195
0
Camps Cleared
0
725,955
Distance Traveled
732,878
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,637
776
97
6
0
249,359
5
L
Athena
9,161
611
19
1
0
264,493
3
W
Sylvanus
9,762
651
19
1
0
233,623
2
L
Merlin
9,018
601
35
2
0
211,554
0
W
Susano
10,346
690
79
5
0
249,896
4
L
Neith
8,872
591
82
5
0
249,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role