Player Matchup

Merlin
Merlin
DACCH
Merlin
Level 129
God Stats
12W - 12L
1,650 SR
Queue Stats
64W - 79L
1,533 Elo+
Party 2
Ra
Ra
DACCH98
Ra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,523 Elo+
Party 2
Cupid
Cupid
FluffyCookies
Cupid
Level 86
God Stats
7W - 9L
1,522 SR
Queue Stats
448W - 436L
1,562 Elo+
Party 3
Ne Zha
Ne Zha
MSOG
Ne Zha
Level 128
God Stats
1W - 1L
1,276 SR
Queue Stats
60W - 70L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
ShockTZ7813
Cabrakan
Level 107
God Stats
7W - 5L
1,674 SR
Queue Stats
260W - 251L
1,546 Elo+
Party 3
Team Averages
Level 94
1,525 SR
1,537 Elo+

VS

Team Averages
Level 62
1,486 SR
1,476 Elo+
Cthulhu
Cthulhu
Catmalone
Cthulhu
Level 28
God Stats
12W - 15L
1,594 SR
Queue Stats
29W - 37L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
Craztok
Baron Samedi
Level 122
God Stats
0W - 2L
1,248 SR
Queue Stats
9W - 13L
1,499 Elo+
Party 1
Da Ji
Da Ji
KipHackmen
Da Ji
Level 58
God Stats
2W - 2L
1,572 SR
Queue Stats
36W - 53L
1,441 Elo+
Party 1
Cupid
Cupid
SniffAPickle
Cupid
Level 52
God Stats
7W - 11L
1,607 SR
Queue Stats
32W - 49L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
VanillaCrisis1
Amaterasu
Level 48
God Stats
0W - 2L
1,406 SR
Queue Stats
35W - 49L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DACCH
Merlin
19
7 / 5 / 13
13,311
532
17,453
12,228
5,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 6
13,780
551
13,384
15,931
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 9
14,278
571
19,679
14,465
7,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
MSOG
Ne Zha
20
10 / 5 / 15
14,245
570
16,779
21,856
10,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
ShockTZ7813
Cabrakan
19
7 / 3 / 13
13,175
527
17,709
22,331
28,167
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catmalone
Cthulhu
15
1 / 7 / 4
9,510
380
7,846
23,868
17,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Craztok
Baron Samedi
19
7 / 7 / 6
12,820
513
12,775
19,278
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
19
7 / 8 / 7
13,032
521
14,074
21,821
14,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 9 / 4
10,186
407
7,281
18,826
6,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
VanillaCrisis1
Amaterasu
18
3 / 8 / 9
11,548
462
14,517
26,781
24,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
39
Kills
19
19
Deaths
39
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Catmalone
Cthulhu
1
7
4
0.43
L
Baron Samedi
Craztok
Baron Samedi
7
7
6
1.43
W
Merlin
DACCH
Merlin
7
5
13
2.7
W
5
6
6
1.33
W
10
0
9
14.5
L
Da Ji
7
8
7
1.31
W
Ne Zha
MSOG
Ne Zha
10
5
15
3.5
W
Cabrakan
ShockTZ7813
Cabrakan
7
3
13
4.5
L
1
9
4
0.33
L
Amaterasu
VanillaCrisis1
Amaterasu
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,004
Damage
56,493
86,811
Taken
110,574
58,995
Mitigated
72,458
32,568
Healing
29,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Catmalone
Cthulhu
7,846
243
2,177
1,823
23,868
17,857
527
10,038
13,830
45,307
0
L
Baron Samedi
Craztok
Baron Samedi
12,775
486
2,572
4,724
19,278
9,514
608
8,825
10,453
64,316
0
W
Merlin
DACCH
Merlin
17,453
867
0
1,801
12,228
5,187
2,087
4,198
8,030
69,710
0
W
13,384
835
5,024
5,653
15,931
7,012
1,730
3,159
12,772
77,621
0
W
19,679
12,048
523
6,138
14,465
7,667
8,263
3,721
10,744
0
133,233
L
Da Ji
14,074
3,035
0
4,344
21,821
14,080
1,095
7,045
14,776
0
77,859
W
Ne Zha
MSOG
Ne Zha
16,779
6,957
0
7,623
21,856
10,962
692
3,954
17,902
0
93,179
W
Cabrakan
ShockTZ7813
Cabrakan
17,709
2,304
0
5,806
22,331
28,167
595
6,499
15,832
67,241
0
L
7,281
3,882
2,391
5,286
18,826
6,244
2,384
8,498
10,328
0
53,226
L
Amaterasu
VanillaCrisis1
Amaterasu
14,517
4,296
0
6,132
26,781
24,763
429
14,140
12,641
910
62,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,789
Gold Earned
57,096
656
Minions Killed
473
0
Camps Cleared
0
2,233,957
Distance Traveled
2,157,153
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,510
380
59
2
0
453,166
5
L
Baron Samedi
12,820
513
105
4
0
419,477
9
W
Merlin
13,311
532
118
5
0
428,013
0
W
Ra
13,780
551
159
6
0
428,002
1
W
Cupid
14,278
571
179
7
0
466,862
6
L
Da Ji
13,032
521
111
4
0
435,577
4
W
Ne Zha
14,245
570
127
5
0
483,236
4
W
Cabrakan
13,175
527
73
3
0
427,844
6
L
Cupid
10,186
407
107
4
0
430,048
4
L
Amaterasu
11,548
462
91
4
0
418,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role