Player Matchup

Zhong Kui
Zhong Kui
Gold V
Numberrrs-
Zhong Kui
Gold V
Level 155
God Stats
17W - 6L
1,810 SR
Queue Stats
26W - 16L
1,728 MMR
Party 1
Hou Yi
Hou Yi
Gold V
SoHoriZon
Hou Yi
Gold V
Level 153
God Stats
11W - 5L
1,661 SR
Queue Stats
27W - 13L
1,728 MMR
Party 1
Sobek
Sobek
Gold V
killzone101897
Sobek
Gold V
Level 145
God Stats
18W - 5L
1,936 SR
Queue Stats
27W - 13L
1,728 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,802 SR
1,728 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,666 SR
1,663 MMR
Hera
Hera
Gold V
Flex Forces
Hera
Gold V
Level 103
God Stats
0W - 3L
1,294 SR
Queue Stats
60W - 66L
1,447 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
MartyMcHM02
Cernunnos
Platinum I
Level 68
God Stats
1W - 2L
1,877 SR
Queue Stats
233W - 249L
1,905 MMR
Party 2
Mulan
Mulan
Gold V
RichieBunz
Mulan
Gold V
Level 143
God Stats
4W - 2L
1,828 SR
Queue Stats
78W - 91L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Numberrrs-
Zhong Kui
14
6 / 0 / 7
10,043
773
8,082
10,027
7,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
SoHoriZon
Hou Yi
14
6 / 0 / 7
10,034
772
11,013
7,244
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 12
10,420
802
6,286
14,481
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AphroditePersephoneSetScyllaDanzaburou

VS

Bans
CthulhuTsukuyomiCupidChang'eMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
7,449
573
5,525
7,629
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MartyMcHM02
Cernunnos
11
0 / 3 / 0
7,923
609
9,302
8,859
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
10
0 / 6 / 0
7,607
585
4,378
14,201
10,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Cernunnos
MartyMcHM02
Cernunnos
0
3
0
0
W
Zhong Kui
Numberrrs-
Zhong Kui
6
0
7
9.5
L
Mulan
0
6
0
0
W
Hou Yi
SoHoriZon
Hou Yi
6
0
7
9.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
19,205
31,752
Taken
30,689
29,229
Mitigated
16,584
16,241
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,525
1,453
0
290
7,629
2,661
0
4,046
3,583
23,548
0
L
Cernunnos
MartyMcHM02
Cernunnos
9,302
4,267
0
986
8,859
2,944
0
4,321
4,538
0
40,447
W
Zhong Kui
Numberrrs-
Zhong Kui
8,082
573
168
6,860
10,027
7,791
1,103
1,408
8,479
55,498
0
L
Mulan
4,378
369
0
2,662
14,201
10,979
0
6,059
8,142
0
24,099
W
Hou Yi
SoHoriZon
Hou Yi
11,013
6,347
0
3,324
7,244
4,079
1,758
1,355
5,775
0
56,502
W
6,286
129
0
5,889
14,481
17,359
130
2,653
11,556
21,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
22,979
187
Minions Killed
147
0
Camps Cleared
0
778,145
Distance Traveled
685,991
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,449
573
36
3
0
222,110
4
L
Cernunnos
7,923
609
72
6
0
234,514
5
W
Zhong Kui
10,043
773
80
6
0
258,774
4
L
Mulan
7,607
585
39
3
0
229,367
2
W
Hou Yi
10,034
772
88
7
0
236,209
0
W
Sobek
10,420
802
19
1
0
283,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role