Player Matchup

Susano
Susano
A1109CE
Susano
Level 25
God Stats
1W - 1L
1,282 SR
Queue Stats
76W - 59L
1,476 Elo+
Party 1
Ares
Ares
BIGBOIMAD
Ares
Level 19
God Stats
4W - 5L
1,460 SR
Queue Stats
72W - 55L
1,541 Elo+
Party 1
Sol
Sol
DosDominus
Sol
Level 16
God Stats
1W - 0L
1,328 SR
Queue Stats
2W - 1L
1,299 Elo+
Solo
Skadi
Skadi
ManofPlums
Skadi
Level 8
God Stats
18W - 14L
1,539 SR
Queue Stats
22W - 18L
1,450 Elo+
Party 1
Bellona
Bellona
SoGoodSpaghetti
Bellona
Level 12
God Stats
1W - 2L
1,262 SR
Queue Stats
6W - 4L
1,458 Elo+
Solo
Team Averages
Level 16
1,374 SR
1,445 Elo+

VS

Team Averages
Level 18
1,515 SR
1,493 Elo+
Medusa
Medusa
BestOnlineFriend
Medusa
Level 4
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 3
Guan Yu
Guan Yu
Insanity1000
Guan Yu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 2
He Bo
He Bo
Juancamilito123
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
RareOnlineName
Khepri
Level 28
God Stats
7W - 5L
1,768 SR
Queue Stats
462W - 472L
1,498 Elo+
Party 3
Kali
Kali
mimapleasepen12
Kali
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
A1109CE
Susano
8
2 / 1 / 3
5,212
521
2,055
6,027
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
8
2 / 0 / 4
5,422
542
3,948
5,395
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 3 / 1
6,039
604
4,367
5,502
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
9
3 / 1 / 1
5,836
584
4,736
4,973
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 0 / 0
5,654
565
2,258
4,443
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,138
414
1,748
3,487
883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Insanity1000
Guan Yu
9
0 / 0 / 0
4,730
473
810
3,766
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 3
4,803
480
1,325
5,596
1,504
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 1
4,631
463
3,127
6,466
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
5 / 2 / 0
6,045
605
5,121
7,699
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
A1109CE
Susano
2
1
3
3.5
W
Ares
2
0
4
4
L
0
3
1
0.17
W
4
3
1
1.5
L
Guan Yu
Insanity1000
Guan Yu
0
0
0
0
L
0
4
3
0.38
W
Skadi
3
1
1
3.5
L
0
2
1
0.25
W
0
0
0
0
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,364
Damage
12,131
26,340
Taken
27,014
9,989
Mitigated
9,649
6,960
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
A1109CE
Susano
2,055
522
0
1,005
6,027
1,723
0
832
5,195
0
22,155
W
Ares
3,948
489
0
1,934
5,395
2,703
0
1,768
3,627
10,848
0
L
1,748
1,000
0
178
3,487
883
0
1,430
2,057
0
11,396
W
4,367
1,234
0
1,371
5,502
1,956
1,250
696
4,806
28,426
1,769
L
Guan Yu
Insanity1000
Guan Yu
810
71
0
1,168
3,766
2,136
139
0
3,766
0
11,453
L
1,325
471
0
594
5,596
1,504
506
2,212
3,384
12,409
0
W
Skadi
4,736
2,710
0
2,004
4,973
1,341
326
1,046
3,927
0
27,764
L
3,127
491
0
1,250
6,466
2,684
0
2,371
4,095
12,981
0
W
2,258
163
0
646
4,443
2,266
0
110
4,158
0
24,466
L
5,121
2,430
0
3,480
7,699
2,442
0
2,076
5,623
0
24,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
24,347
239
Minions Killed
128
0
Camps Cleared
0
977,755
Distance Traveled
858,520
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,212
521
46
5
0
202,130
0
W
Ares
5,422
542
13
1
0
220,570
3
L
Medusa
4,138
414
20
2
0
146,416
2
W
Sol
6,039
604
62
6
0
173,144
2
L
Guan Yu
4,730
473
25
3
0
198,106
0
L
He Bo
4,803
480
23
2
0
139,040
0
W
Skadi
5,836
584
59
6
0
157,296
0
L
Khepri
4,631
463
20
2
0
160,809
1
W
Bellona
5,654
565
59
6
0
224,615
3
L
Kali
6,045
605
40
4
0
214,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role