Player Matchup

Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
EPPIIXX
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,430 Elo+
Party 1
Arachne
Arachne
KC_RULES
Arachne
Level 27
God Stats
27W - 30L
1,485 SR
Queue Stats
96W - 111L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Kazycool
Cthulhu
Level 22
God Stats
7W - 6L
1,550 SR
Queue Stats
56W - 59L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Xi-MuRkAg3--
Baron Samedi
Level 28
God Stats
7W - 11L
1,364 SR
Queue Stats
94W - 99L
1,465 Elo+
Party 1
Team Averages
Level 26
1,480 SR
1,461 Elo+

VS

Team Averages
Level 18
1,569 SR
1,497 Elo+
Bakasura
Bakasura
Aziz_95K
Bakasura
Level 10
God Stats
8W - 5L
1,500 SR
Queue Stats
445W - 428L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
DeltaWolf No1
Cthulhu
Level 28
God Stats
44W - 44L
1,413 SR
Queue Stats
640W - 629L
1,481 Elo+
Solo
Chronos
Chronos
Lyhre
Chronos
Level 19
God Stats
5W - 1L
1,849 SR
Queue Stats
96W - 95L
1,491 Elo+
Party 2
Anubis
Anubis
MauroTHC4L
Anubis
Level 29
God Stats
20W - 13L
1,582 SR
Queue Stats
51W - 54L
1,489 Elo+
Solo
Pele
Pele
fasal_k1
Pele
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 27L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 7 / 2
5,975
398
3,550
11,689
3,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
EPPIIXX
He Bo
12
2 / 9 / 1
7,255
484
6,520
11,441
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KC_RULES
Arachne
11
4 / 7 / 2
7,864
524
5,724
11,451
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Kazycool
Cthulhu
10
0 / 4 / 3
6,250
417
6,319
11,382
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Xi-MuRkAg3--
Baron Samedi
13
3 / 3 / 0
7,672
511
5,474
8,235
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aziz_95K
Bakasura
15
14 / 1 / 3
9,456
630
11,969
9,384
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
11
2 / 1 / 7
6,635
442
4,204
6,803
5,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Lyhre
Chronos
13
4 / 2 / 8
7,948
530
7,259
8,224
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
MauroTHC4L
Anubis
13
7 / 4 / 5
8,537
569
8,781
11,473
5,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
16
3 / 2 / 0
9,104
607
5,121
7,124
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
10
Kills
30
30
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
2
0.29
W
Bakasura
Aziz_95K
Bakasura
14
1
3
15.5
W
Cthulhu
2
1
7
5.5
L
He Bo
EPPIIXX
He Bo
2
9
1
0.28
L
Arachne
KC_RULES
Arachne
4
7
2
0.71
L
Cthulhu
Kazycool
Cthulhu
0
4
3
0.38
W
Chronos
Lyhre
Chronos
4
2
8
4
W
Anubis
MauroTHC4L
Anubis
7
4
5
2.38
L
Baron Samedi
Xi-MuRkAg3--
Baron Samedi
3
3
0
1
W
Pele
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,587
Damage
37,334
54,198
Taken
43,008
18,202
Mitigated
20,934
13,668
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,550
2,221
0
3,457
11,689
3,257
0
6,251
5,042
0
27,498
W
Bakasura
Aziz_95K
Bakasura
11,969
8,521
0
4,631
9,384
4,444
336
1,184
8,170
0
47,236
W
Cthulhu
4,204
302
330
500
6,803
5,351
299
2,674
4,129
21,623
0
L
He Bo
EPPIIXX
He Bo
6,520
1,025
0
2,651
11,441
2,485
492
5,331
5,797
39,029
0
L
Arachne
KC_RULES
Arachne
5,724
3,638
0
3,088
11,451
3,956
4
1,704
9,044
0
31,326
L
Cthulhu
Kazycool
Cthulhu
6,319
476
0
713
11,382
5,712
160
6,736
4,516
26,198
0
W
Chronos
Lyhre
Chronos
7,259
3,161
0
3,135
8,224
2,628
655
3,686
4,538
49,572
0
W
Anubis
MauroTHC4L
Anubis
8,781
379
0
5,585
11,473
5,285
1,654
6,642
4,502
40,712
0
L
Baron Samedi
Xi-MuRkAg3--
Baron Samedi
5,474
869
459
3,300
8,235
2,792
252
222
7,523
39,894
0
W
Pele
5,121
637
0
1,770
7,124
3,226
583
3,768
3,356
0
65,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
41,680
285
Minions Killed
431
0
Camps Cleared
0
1,295,838
Distance Traveled
1,313,976
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,975
398
54
4
0
238,290
1
W
Bakasura
9,456
630
97
6
0
314,799
1
W
Cthulhu
6,635
442
36
2
0
237,611
3
L
He Bo
7,255
484
75
5
0
241,799
4
L
Arachne
7,864
524
53
4
0
285,613
1
L
Cthulhu
6,250
417
31
2
0
295,370
6
W
Chronos
7,948
530
93
6
0
255,771
0
W
Anubis
8,537
569
70
5
0
239,309
0
L
Baron Samedi
7,672
511
72
5
0
234,766
1
W
Pele
9,104
607
135
9
0
266,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role