Player Matchup

Cerberus
Cerberus
Greene748
Cerberus
Level 15
God Stats
4W - 3L
1,622 SR
Queue Stats
16W - 41L
1,150 Elo+
Solo
Anubis
Anubis
Litch0908
Anubis
Level 15
God Stats
3W - 4L
1,338 SR
Queue Stats
13W - 20L
1,377 Elo+
Solo
Sol
Sol
Phoenix-13x
Sol
Level 17
God Stats
27W - 41L
1,308 SR
Queue Stats
35W - 52L
1,248 Elo+
Solo
Merlin
Merlin
infierno gamer
Merlin
Level 19
God Stats
2W - 1L
1,782 SR
Queue Stats
11W - 8L
1,448 Elo+
Solo
Vamana
Vamana
liveleylife
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,334 Elo+
Solo
Team Averages
Level 14
1,510 SR
1,311 Elo+

VS

Team Averages
Level 19
1,443 SR
1,377 Elo+
Achilles
Achilles
Dem_Dem_94
Achilles
Level 17
God Stats
64W - 46L
1,514 SR
Queue Stats
225W - 208L
1,361 Elo+
Solo
Loki
Loki
ExaelAsmodeusSx
Loki
Level 17
God Stats
2W - 2L
1,200 SR
Queue Stats
23W - 26L
1,294 Elo+
Solo
Merlin
Merlin
IceRebel222
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,454 Elo+
Solo
Khepri
Khepri
Kingjimmy4266
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,438 Elo+
Solo
Ullr
Ullr
albr33zy5703
Ullr
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 64L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Greene748
Cerberus
19
0 / 15 / 8
12,215
873
8,372
36,656
17,533
Anubis
Litch0908
Anubis
15
0 / 0 / 0
10,620
759
241
579
208
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
2 / 3 / 9
13,728
981
20,991
29,130
16,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 9 / 4
15,650
1,118
35,749
23,575
10,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
17
2 / 5 / 3
12,013
858
10,765
17,955
17,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dem_Dem_94
Achilles
20
15 / 1 / 8
16,395
1,171
34,737
18,696
8,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
9 / 2 / 9
13,133
938
18,651
17,438
7,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
4 / 3 / 20
13,904
993
25,230
15,231
6,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 4 / 18
12,810
915
8,949
18,436
24,778
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 2 / 17
13,565
969
14,797
16,286
5,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
12
Kills
32
32
Deaths
12
24
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dem_Dem_94
Achilles
15
1
8
19
W
9
2
9
6.75
L
Cerberus
Greene748
Cerberus
0
15
8
0.27
W
Merlin
4
3
20
4.67
W
1
4
18
2.5
L
Anubis
Litch0908
Anubis
0
0
0
0
L
2
3
9
2.17
W
3
2
17
5.75
L
8
9
4
1.11
L
Vamana
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,118
Damage
102,364
107,895
Taken
86,087
62,040
Mitigated
54,033
11,677
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dem_Dem_94
Achilles
34,737
24,266
0
5,562
18,696
8,644
0
13,502
4,321
0
64,090
W
18,651
9,497
0
1,522
17,438
7,760
0
13,234
4,204
0
33,678
L
Cerberus
Greene748
Cerberus
8,372
1,040
0
2,809
36,656
17,533
0
13,748
22,908
18,099
0
W
Merlin
25,230
3,049
0
787
15,231
6,871
0
12,111
3,120
47,580
0
W
8,949
3,570
0
0
18,436
24,778
0
13,830
4,606
15,439
0
L
Anubis
Litch0908
Anubis
241
0
0
0
579
208
0
360
219
2,762
0
L
20,991
6,500
141
4,114
29,130
16,717
0
8,285
20,845
36,958
0
W
14,797
11,755
0
5,017
16,286
5,980
0
12,676
3,610
0
35,792
L
35,749
2,722
207
1,296
23,575
10,262
0
6,696
16,879
83,940
0
L
Vamana
10,765
5,899
0
3,110
17,955
17,320
0
5,090
12,865
0
19,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,226
Gold Earned
69,807
208
Minions Killed
226
3
Camps Cleared
8
1,053,343
Distance Traveled
1,343,885
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,395
1,171
67
5
5
307,478
0
W
Loki
13,133
938
31
2
0
258,804
0
L
Cerberus
12,215
873
22
2
0
204,807
0
W
Merlin
13,904
993
51
4
2
271,304
2
W
Khepri
12,810
915
11
1
1
244,552
0
L
Anubis
10,620
759
3
0
0
28,824
0
L
Sol
13,728
981
45
3
1
263,678
0
W
Ullr
13,565
969
66
5
0
261,747
0
L
Merlin
15,650
1,118
126
9
0
249,625
1
L
Vamana
12,013
858
12
1
2
306,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role