Player Matchup

Jormungandr
Jormungandr
Gold II
BlazedArcane
Jormungandr
Gold II
Level 160
God Stats
12W - 5L
1,743 SR
Queue Stats
331W - 325L
1,339 MMR
Solo
Cerberus
Cerberus
Silver II
TheBrainStain
Cerberus
Silver II
Level 107
God Stats
3W - 3L
1,190 SR
Queue Stats
114W - 108L
1,351 MMR
Party 2
Loki
Loki
Silver III
kumo rain
Loki
Silver III
Level 117
God Stats
10W - 5L
1,858 SR
Queue Stats
114W - 107L
1,305 MMR
Party 2
Janus
Janus
Gold III
xHanzoHasashiBR
Janus
Gold III
Level 150
God Stats
184W - 171L
1,669 SR
Queue Stats
705W - 690L
1,384 MMR
Party 1
Izanami
Izanami
Gold IV
z Aegon I z
Izanami
Gold IV
Level 129
God Stats
28W - 19L
1,874 SR
Queue Stats
267W - 271L
1,376 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,667 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,522 SR
1,349 MMR
Arachne
Arachne
Silver I
CleanBunny62685
Arachne
Silver I
Level 127
God Stats
89W - 65L
1,610 SR
Queue Stats
188W - 176L
1,346 MMR
Solo
Khepri
Khepri
Gold V
Shadowfire28
Khepri
Gold V
Level 124
God Stats
2W - 3L
1,494 SR
Queue Stats
167W - 178L
1,348 MMR
Solo
Cupid
Cupid
Gold IV
XxDr_SmoothxX
Cupid
Gold IV
Level 129
God Stats
9W - 4L
1,669 SR
Queue Stats
344W - 348L
1,370 MMR
Solo
Ah Puch
Ah Puch
Gold V
magicdecent
Ah Puch
Gold V
Level 116
God Stats
12W - 15L
1,565 SR
Queue Stats
272W - 269L
1,353 MMR
Solo
Chaac
Chaac
Bronze III
nolann
Chaac
Bronze III
Level 118
God Stats
1W - 2L
1,274 SR
Queue Stats
4W - 11L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlazedArcane
Jormungandr
20
4 / 1 / 3
12,965
589
15,967
17,967
20,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
TheBrainStain
Cerberus
16
6 / 2 / 8
11,324
515
7,634
18,166
15,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
20
9 / 3 / 7
12,808
582
10,199
14,596
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 1 / 3
11,514
523
8,250
11,023
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
z Aegon I z
Izanami
20
5 / 1 / 9
13,132
597
16,178
16,837
7,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
DanzaburouSetCu ChulainnTiamatApollo

VS

Bans
TsukuyomiKing ArthurCthulhuNu WaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
10,487
477
11,352
18,427
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
0 / 6 / 3
8,495
386
5,791
17,189
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 7 / 1
9,533
433
12,481
17,879
5,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
magicdecent
Ah Puch
17
3 / 3 / 1
10,533
479
11,018
9,181
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
nolann
Chaac
17
1 / 3 / 0
10,180
463
5,583
16,358
12,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
25
Kills
8
8
Deaths
25
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlazedArcane
Jormungandr
4
1
3
5.5
L
4
6
3
0.92
L
Khepri
0
6
3
0.25
W
Cerberus
TheBrainStain
Cerberus
6
2
8
5
L
0
7
1
0.07
W
Loki
9
3
7
4.17
L
Ah Puch
magicdecent
Ah Puch
3
3
1
1.17
L
Chaac
nolann
Chaac
1
3
0
0.33
W
1
1
3
2.5
W
Izanami
z Aegon I z
Izanami
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,228
Damage
46,225
78,589
Taken
79,034
52,536
Mitigated
41,681
34,691
Healing
23,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlazedArcane
Jormungandr
15,967
3,330
0
6,776
17,967
20,669
126
890
17,047
109,792
0
L
11,352
6,630
0
6,080
18,427
9,310
27
6,582
11,627
0
77,776
L
Khepri
5,791
617
0
1,696
17,189
11,597
65
6,007
11,070
29,370
0
W
Cerberus
TheBrainStain
Cerberus
7,634
561
1,006
6,008
18,166
15,272
110
4,571
13,511
46,809
0
L
12,481
7,889
0
6,960
17,879
5,212
0
3,253
14,610
0
83,620
W
Loki
10,199
2,389
0
5,920
14,596
5,369
1,381
3,758
10,672
0
83,048
L
Ah Puch
magicdecent
Ah Puch
11,018
149
0
1,580
9,181
3,362
92
3,893
5,124
78,181
0
L
Chaac
nolann
Chaac
5,583
1,229
0
6,907
16,358
12,200
167
11,606
4,752
0
64,511
W
8,250
408
0
4,173
11,023
3,629
626
4,946
5,702
83,247
0
W
Izanami
z Aegon I z
Izanami
16,178
12,781
0
10,808
16,837
7,597
3,573
1,987
14,848
0
130,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,743
Gold Earned
49,228
795
Minions Killed
599
0
Camps Cleared
0
2,081,212
Distance Traveled
1,925,532
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,965
589
197
9
0
411,702
6
L
Arachne
10,487
477
115
5
0
417,537
1
L
Khepri
8,495
386
42
2
0
382,602
6
W
Cerberus
11,324
515
96
4
0
391,954
8
L
Cupid
9,533
433
146
7
0
352,214
2
W
Loki
12,808
582
121
6
0
435,660
9
L
Ah Puch
10,533
479
160
7
0
400,917
14
L
Chaac
10,180
463
136
6
0
372,262
5
W
Janus
11,514
523
182
8
0
452,409
8
W
Izanami
13,132
597
199
9
0
389,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role