Player Matchup

Ganesha
Ganesha
ArkWright_25
Ganesha
Level 16
God Stats
23W - 21L
1,836 SR
Queue Stats
195W - 305L
1,353 Elo+
Party 1
Tiamat
Tiamat
AzraeL_Death699
Tiamat
Level 38
God Stats
4W - 5L
1,677 SR
Queue Stats
272W - 416L
1,296 Elo+
Party 1
Thor
Thor
Stitches_2
Thor
Level 13
God Stats
22W - 28L
1,500 SR
Queue Stats
196W - 337L
1,161 Elo+
Party 1
Danzaburou
Danzaburou
stinkfinger135
Danzaburou
Level 39
God Stats
115W - 106L
1,554 SR
Queue Stats
379W - 542L
1,313 Elo+
Party 1
Thanatos
Thanatos
temp-446727
Thanatos
Level 23
God Stats
16W - 9L
1,396 SR
Queue Stats
21W - 20L
1,297 Elo+
Solo
Team Averages
Level 26
1,592 SR
1,284 Elo+

VS

Team Averages
Level 18
1,480 SR
1,395 Elo+
Medusa
Medusa
CrownUndead
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
Dredgen Tsar
Nox
Level 18
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
GettheWeed869
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,138 Elo+
Solo
Khepri
Khepri
Ryker 8 Rock
Khepri
Level 28
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 6L
1,338 Elo+
Solo
Cthulhu
Cthulhu
aramosgomez
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArkWright_25
Ganesha
12
0 / 0 / 15
8,413
495
5,013
10,075
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 1 / 9
9,449
556
13,215
7,765
5,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 0
8,034
473
1,753
5,744
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
stinkfinger135
Danzaburou
13
11 / 2 / 4
9,252
544
10,157
6,754
2,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
temp-446727
Thanatos
13
7 / 2 / 13
9,121
537
9,258
11,910
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 5 / 1
8,351
491
8,488
9,954
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 3
6,566
386
3,546
8,689
2,223
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
11
1 / 4 / 0
7,090
417
3,364
11,133
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
11
1 / 5 / 3
7,974
469
3,596
10,543
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
aramosgomez
Cthulhu
8
0 / 9 / 2
5,763
339
3,839
14,996
7,684
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
28
Kills
5
5
Deaths
30
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ArkWright_25
Ganesha
0
0
15
7.5
W
10
1
9
14.5
L
Medusa
3
5
1
0.7
L
0
7
3
0.21
L
Guan Yu
1
4
0
0.25
L
Khepri
1
5
3
0.5
W
0
0
0
0
L
Cthulhu
aramosgomez
Cthulhu
0
9
2
0.11
W
Danzaburou
stinkfinger135
Danzaburou
11
2
4
6.5
W
Thanatos
temp-446727
Thanatos
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,396
Damage
22,833
42,248
Taken
55,315
20,372
Mitigated
25,659
16,843
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ArkWright_25
Ganesha
5,013
433
0
2,347
10,075
6,423
1,161
3,216
6,809
14,548
0
W
13,215
2,520
0
3,482
7,765
5,260
2,616
3,049
4,656
40,226
0
L
Medusa
8,488
5,050
0
820
9,954
2,839
646
3,332
6,622
0
30,042
L
3,546
424
0
1,166
8,689
2,223
300
4,419
4,270
17,577
0
L
Guan Yu
3,364
1,206
793
2,627
11,133
6,084
249
2,822
8,311
0
21,923
L
Khepri
3,596
679
0
830
10,543
6,829
266
3,055
7,488
25,394
0
W
1,753
322
0
148
5,744
1,727
997
786
4,858
0
33,293
L
Cthulhu
aramosgomez
Cthulhu
3,839
407
75
776
14,996
7,684
0
4,600
10,396
13,045
0
W
Danzaburou
stinkfinger135
Danzaburou
10,157
7,017
0
428
6,754
2,532
5,254
1,844
4,860
0
40,518
W
Thanatos
temp-446727
Thanatos
9,258
3,841
0
10,438
11,910
4,430
1,524
2,086
9,774
0
47,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,269
Gold Earned
35,744
330
Minions Killed
190
0
Camps Cleared
0
1,588,961
Distance Traveled
1,419,057
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,413
495
0
0
0
333,219
3
W
Tiamat
9,449
556
69
4
0
324,448
2
L
Medusa
8,351
491
66
4
0
289,592
3
L
Nox
6,566
386
36
2
0
281,660
1
L
Guan Yu
7,090
417
35
2
0
269,115
1
L
Khepri
7,974
469
30
2
0
318,499
0
W
Thor
8,034
473
73
4
0
327,261
1
L
Cthulhu
5,763
339
23
1
0
260,191
0
W
Danzaburou
9,252
544
95
6
0
280,261
2
W
Thanatos
9,121
537
93
5
0
323,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role