Player Matchup

Bellona
Bellona
Disturbed-RIFT
Bellona
Level 5
God Stats
0W - 7L
1,301 SR
Queue Stats
0W - 12L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Overtime Winner
Cthulhu
Level 20
God Stats
25W - 22L
1,502 SR
Queue Stats
72W - 62L
1,483 Elo+
Party 1
Chaac
Chaac
TerriblyNasT
Chaac
Level 17
God Stats
8W - 17L
1,346 SR
Queue Stats
65W - 95L
1,263 Elo+
Party 1
Team Averages
Level 14
1,383 SR
1,343 Elo+

VS

Team Averages
Level 29
1,468 SR
1,417 Elo+
Zeus
Zeus
Dinkols
Zeus
Level 28
God Stats
9W - 11L
1,480 SR
Queue Stats
160W - 197L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
Donkols
Danzaburou
Level 44
God Stats
15W - 15L
1,647 SR
Queue Stats
73W - 103L
1,430 Elo+
Party 2
King Arthur
King Arthur
MonstrousE
King Arthur
Level 14
God Stats
3W - 13L
1,276 SR
Queue Stats
19W - 41L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 2
5,054
632
2,612
6,708
3,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
4 / 4 / 0
6,777
847
6,314
10,273
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 3
5,947
743
5,502
10,636
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dinkols
Zeus
11
6 / 2 / 8
7,708
964
10,073
7,545
2,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Donkols
Danzaburou
11
5 / 0 / 10
7,564
946
6,218
3,911
1,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MonstrousE
King Arthur
9
4 / 2 / 8
7,056
882
4,995
7,339
3,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
15
15
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
Dinkols
Zeus
6
2
8
5
L
0
7
2
0.14
W
Danzaburou
Donkols
Danzaburou
5
0
10
10
W
King Arthur
MonstrousE
King Arthur
4
2
8
4
L
4
4
0
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,428
Damage
21,286
27,617
Taken
18,795
14,663
Mitigated
7,015
3,667
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Dinkols
Zeus
10,073
4,124
0
3,012
7,545
2,260
318
2,706
4,839
24,857
0
L
2,612
1,605
0
156
6,708
3,297
0
1,056
5,652
0
6,301
W
Danzaburou
Donkols
Danzaburou
6,218
2,967
0
1,518
3,911
1,297
438
1,453
2,458
0
18,901
W
King Arthur
MonstrousE
King Arthur
4,995
820
0
649
7,339
3,458
78
2,191
5,020
0
15,407
L
6,314
263
404
1,185
10,273
5,063
0
4,348
5,925
19,011
0
L
5,502
1,727
0
1,922
10,636
6,303
0
4,685
5,951
0
14,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,778
Gold Earned
22,328
66
Minions Killed
81
0
Camps Cleared
0
407,482
Distance Traveled
451,981
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,708
964
30
4
0
139,175
0
L
Bellona
5,054
632
8
1
0
115,194
1
W
Danzaburou
7,564
946
30
4
0
154,648
1
W
King Arthur
7,056
882
21
3
0
158,158
0
L
Cthulhu
6,777
847
38
5
0
151,701
0
L
Chaac
5,947
743
20
3
0
140,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role