Player Matchup

Cabrakan
Cabrakan
FromAnotherWorld
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,632 Elo+
Solo
Pele
Pele
Skrim0
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,634 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wolfenz1
Tsukuyomi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,623 Elo+
Party 2
Cupid
Cupid
blockeR1337
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,623 Elo+
Party 2
Vamana
Vamana
zlatyo
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,629 Elo+

VS

Team Averages
Level 27
1,721 SR
1,711 Elo+
Neith
Neith
Adolphrodite
Neith
Level 44
God Stats
10W - 1L
1,797 SR
Queue Stats
40W - 13L
1,831 Elo+
Party 1
Chang'e
Chang'e
JesusEatsBabies
Chang'e
Level 29
God Stats
2W - 0L
1,582 SR
Queue Stats
40W - 13L
1,831 Elo+
Party 1
Medusa
Medusa
RagingIceFire
Medusa
Level 23
God Stats
12W - 9L
1,669 SR
Queue Stats
27W - 31L
1,410 Elo+
Solo
Cerberus
Cerberus
Sunbelt
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 5L
1,649 Elo+
Party 1
Da Ji
Da Ji
opressedminority
Da Ji
Level 21
God Stats
3W - 1L
2,058 SR
Queue Stats
40W - 13L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,695
550
6,756
10,845
5,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
Skrim0
Pele
9
1 / 8 / 2
5,768
412
4,368
9,514
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Wolfenz1
Tsukuyomi
10
3 / 7 / 3
6,831
488
5,857
13,242
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 7 / 4
7,257
518
7,171
9,818
3,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
zlatyo
Vamana
10
0 / 3 / 2
5,828
416
1,861
6,041
2,834
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 6
9,032
645
10,451
11,483
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 1 / 5
8,779
627
6,045
9,059
3,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
8 / 4 / 0
8,271
591
6,142
7,660
2,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Sunbelt
Cerberus
13
3 / 0 / 16
8,764
626
9,626
10,897
7,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 4
7,893
564
3,785
10,161
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
29
29
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
5
6
2
L
4
4
2
1.25
W
6
1
5
8.5
W
8
4
0
2
L
Pele
Skrim0
Pele
1
8
2
0.25
W
Cerberus
Sunbelt
Cerberus
3
0
16
11
L
Tsukuyomi
Wolfenz1
Tsukuyomi
3
7
3
0.64
L
3
7
4
0.71
W
5
1
4
7
L
Vamana
zlatyo
Vamana
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,013
Damage
36,049
49,460
Taken
49,260
17,273
Mitigated
21,181
11,445
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,451
5,652
0
3,198
11,483
3,972
662
1,193
10,290
0
49,632
L
6,756
952
184
3,498
10,845
5,188
0
4,944
5,901
39,845
0
W
6,045
764
1,846
5,418
9,059
3,661
248
983
8,076
49,968
0
W
6,142
3,482
0
1,934
7,660
2,445
1,331
1,436
6,224
0
45,536
L
Pele
Skrim0
Pele
4,368
1,479
0
1,242
9,514
2,287
0
2,610
6,904
0
18,152
W
Cerberus
Sunbelt
Cerberus
9,626
1,462
0
4,390
10,897
7,711
0
1,991
8,906
28,806
0
L
Tsukuyomi
Wolfenz1
Tsukuyomi
5,857
1,612
0
3,939
13,242
3,788
0
3,088
10,154
0
31,638
L
7,171
4,444
0
1,416
9,818
3,176
0
2,148
7,670
0
28,116
W
3,785
843
0
2,994
10,161
3,392
862
1,153
9,008
0
34,399
L
Vamana
zlatyo
Vamana
1,861
1,148
0
1,166
6,041
2,834
0
2,881
3,160
0
16,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
42,739
250
Minions Killed
397
0
Camps Cleared
0
1,212,757
Distance Traveled
1,280,647
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,032
645
94
7
0
247,684
0
L
Cabrakan
7,695
550
65
5
0
249,187
1
W
Chang'e
8,779
627
106
8
0
276,131
1
W
Medusa
8,271
591
90
6
0
234,424
8
L
Pele
5,768
412
40
3
0
244,603
0
W
Cerberus
8,764
626
45
3
0
256,919
1
L
Tsukuyomi
6,831
488
48
3
0
251,306
0
L
Cupid
7,257
518
56
4
0
216,082
0
W
Da Ji
7,893
564
62
4
0
265,489
9
L
Vamana
5,828
416
41
3
0
251,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role