Player Matchup

Anubis
Anubis
AndyBrown72
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,532 Elo+
Party 3
Jormungandr
Jormungandr
Atsly
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,565 Elo+
Party 3
Cernunnos
Cernunnos
miggyweetoe
Cernunnos
Level 62
God Stats
7W - 5L
1,577 SR
Queue Stats
59W - 42L
1,625 Elo+
Party 3
Set
Set
xClickk
Set
Level 84
God Stats
0W - 2L
1,540 SR
Queue Stats
52W - 58L
1,644 Elo+
Party 3
Fenrir
Fenrir
xDurkz
Fenrir
Level 16
God Stats
0W - 1L
1,302 SR
Queue Stats
32W - 23L
1,543 Elo+
Party 3
Team Averages
Level 52
1,484 SR
1,582 Elo+

VS

Team Averages
Level 63
1,611 SR
1,551 Elo+
Awilix
Awilix
DarkCookid456
Awilix
Level 39
God Stats
7W - 1L
1,500 SR
Queue Stats
199W - 157L
1,623 Elo+
Party 2
Sobek
Sobek
Livayatan
Sobek
Level 61
God Stats
10W - 2L
1,863 SR
Queue Stats
197W - 163L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
Madamesuccubus24
Nu Wa
Level 68
God Stats
302W - 280L
1,549 SR
Queue Stats
604W - 630L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
NychusX
Guan Yu
Level 127
God Stats
24W - 20L
1,408 SR
Queue Stats
353W - 341L
1,532 Elo+
Party 1
Vulcan
Vulcan
Russiaxking
Vulcan
Level 18
God Stats
16W - 13L
1,733 SR
Queue Stats
352W - 371L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 5 / 3
9,900
900
5,712
10,451
3,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Atsly
Jormungandr
15
0 / 2 / 5
9,405
855
9,664
15,759
10,166
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
miggyweetoe
Cernunnos
17
2 / 2 / 4
10,847
986
14,730
8,035
2,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
16
3 / 6 / 3
10,684
971
10,944
15,473
8,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
xDurkz
Fenrir
15
0 / 4 / 6
9,487
862
2,507
10,621
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

139

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 4
10,849
986
8,998
11,544
5,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Livayatan
Sobek
17
5 / 0 / 10
12,209
1,110
10,184
15,035
18,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 0 / 11
10,425
948
8,647
1,805
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
NychusX
Guan Yu
18
6 / 0 / 11
11,753
1,068
13,345
14,876
17,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
17
2 / 0 / 7
10,904
991
14,294
3,824
1,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
6
Kills
19
19
Deaths
6
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
3
0.5
L
Jormungandr
Atsly
Jormungandr
0
2
5
1.25
W
6
6
4
1.33
W
Sobek
Livayatan
Sobek
5
0
10
10
W
0
0
11
5.5
W
Guan Yu
NychusX
Guan Yu
6
0
11
11.5
W
Vulcan
2
0
7
5.5
L
Cernunnos
miggyweetoe
Cernunnos
2
2
4
2
L
Set
3
6
3
0.75
L
Fenrir
xDurkz
Fenrir
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,557
Damage
55,468
60,339
Taken
47,084
30,526
Mitigated
44,249
5,868
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,712
269
0
576
10,451
3,651
0
4,869
5,418
13,596
0
L
Jormungandr
Atsly
Jormungandr
9,664
2,135
0
1,052
15,759
10,166
0
9,384
6,109
25,280
0
W
8,998
1,914
0
270
11,544
5,831
0
3,481
7,683
0
14,633
W
Sobek
Livayatan
Sobek
10,184
877
0
5,005
15,035
18,242
0
5,950
8,960
22,210
0
W
8,647
1,916
0
0
1,805
772
0
512
1,293
24,690
0
W
Guan Yu
NychusX
Guan Yu
13,345
896
5,597
5,798
14,876
17,630
0
3,958
10,868
0
29,945
W
Vulcan
14,294
4,641
120
493
3,824
1,774
0
1,475
2,324
46,051
0
L
Cernunnos
miggyweetoe
Cernunnos
14,730
6,862
0
2,394
8,035
2,747
0
3,191
4,692
0
49,161
L
Set
10,944
3,686
0
1,320
15,473
8,248
0
8,637
6,708
0
45,268
L
Fenrir
xDurkz
Fenrir
2,507
921
0
526
10,621
5,714
0
6,128
4,287
0
6,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,323
Gold Earned
56,140
235
Minions Killed
207
9
Camps Cleared
5
989,302
Distance Traveled
1,185,811
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,900
900
18
2
1
185,271
0
L
Jormungandr
9,405
855
28
3
0
192,948
1
W
Awilix
10,849
986
17
2
0
222,235
0
W
Sobek
12,209
1,110
27
2
1
233,927
1
W
Nu Wa
10,425
948
55
5
1
211,685
0
W
Guan Yu
11,753
1,068
16
1
2
262,544
1
W
Vulcan
10,904
991
92
8
1
255,420
1
L
Cernunnos
10,847
986
92
8
5
196,025
0
L
Set
10,684
971
92
8
2
237,956
0
L
Fenrir
9,487
862
5
0
1
177,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role