Player Matchup

Kukulkan
Kukulkan
ALVLOSMORRILLOS
Kukulkan
Level 17
God Stats
76W - 51L
1,518 SR
Queue Stats
89W - 86L
1,393 Elo+
Party 1
Nemesis
Nemesis
ShifuMo
Nemesis
Level 18
God Stats
51W - 53L
1,476 SR
Queue Stats
101W - 101L
1,390 Elo+
Party 1
Ymir
Ymir
alexiego
Ymir
Level 26
God Stats
12W - 5L
1,851 SR
Queue Stats
113W - 98L
1,389 Elo+
Party 1
Cupid
Cupid
luisdtp_20
Cupid
Level 23
God Stats
30W - 29L
1,507 SR
Queue Stats
105W - 120L
1,445 Elo+
Party 1
Chaac
Chaac
zShoto
Chaac
Level 20
God Stats
35W - 21L
1,506 SR
Queue Stats
103W - 100L
1,378 Elo+
Party 1
Team Averages
Level 21
1,572 SR
1,399 Elo+

VS

Team Averages
Level 17
1,592 SR
1,420 Elo+
Loki
Loki
Lifeistrash31
Loki
Level 7
God Stats
2W - 2L
1,815 SR
Queue Stats
4W - 3L
1,552 Elo+
Solo
Medusa
Medusa
MrLemonhead2511
Medusa
Level 29
God Stats
20W - 20L
1,555 SR
Queue Stats
54W - 61L
1,457 Elo+
Solo
Ah Puch
Ah Puch
SGT_W4FFLE_KiNG
Ah Puch
Level 21
God Stats
11W - 7L
1,580 SR
Queue Stats
36W - 44L
1,345 Elo+
Solo
Nemesis
Nemesis
angel-melga2
Nemesis
Level 22
God Stats
39W - 42L
1,508 SR
Queue Stats
123W - 142L
1,453 Elo+
Solo
Thor
Thor
lingo-lingo-dan
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
3 / 7 / 21
12,651
973
13,172
13,518
6,104
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ShifuMo
Nemesis
19
10 / 5 / 17
14,094
1,084
16,046
17,931
8,496
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
20
8 / 0 / 32
15,366
1,182
21,154
20,638
29,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
20
11 / 2 / 21
13,835
1,064
23,375
9,801
4,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
zShoto
Chaac
20
13 / 2 / 17
13,955
1,073
19,292
14,624
10,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 6
12,721
979
10,773
22,570
13,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 11 / 7
13,524
1,040
27,272
25,358
10,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 8 / 8
13,481
1,037
16,155
17,716
6,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
angel-melga2
Nemesis
17
2 / 8 / 6
11,827
910
10,259
19,064
8,020
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 11 / 5
10,624
817
2,334
13,337
5,128

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
48
45
Kills
16
16
Deaths
45
108
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
7
21
1.93
L
5
7
6
1.14
L
5
11
7
0.77
L
4
8
8
1
W
Nemesis
ShifuMo
Nemesis
10
5
17
3.7
W
Ymir
8
0
32
24
L
Nemesis
angel-melga2
Nemesis
2
8
6
0.63
L
0
11
5
0.23
W
Cupid
11
2
21
10.75
W
Chaac
zShoto
Chaac
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,039
Damage
66,793
76,512
Taken
98,045
59,482
Mitigated
43,967
8,913
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
13,172
1,986
864
667
13,518
6,104
0
4,152
9,366
33,921
0
L
10,773
1,751
0
969
22,570
13,592
0
5,429
17,141
0
31,708
L
27,272
18,636
0
3,642
25,358
10,682
0
10,182
15,176
0
51,887
L
16,155
3,509
0
1,162
17,716
6,545
0
9,292
8,424
49,334
0
W
Nemesis
ShifuMo
Nemesis
16,046
11,798
1,098
3,088
17,931
8,496
0
2,525
15,406
0
25,424
W
Ymir
21,154
2,320
0
0
20,638
29,733
0
5,464
15,174
39,261
0
L
Nemesis
angel-melga2
Nemesis
10,259
6,289
0
1,833
19,064
8,020
0
4,974
14,090
0
30,501
L
2,334
404
0
0
13,337
5,128
0
4,449
8,888
0
8,260
W
Cupid
23,375
14,104
406
429
9,801
4,899
0
1,285
8,516
0
48,950
W
Chaac
zShoto
Chaac
19,292
3,232
0
2,361
14,624
10,250
0
2,729
11,895
0
42,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,901
Gold Earned
62,177
239
Minions Killed
221
6
Camps Cleared
5
1,141,857
Distance Traveled
946,933
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,651
973
61
5
0
202,464
0
L
Loki
12,721
979
30
2
2
252,032
0
L
Medusa
13,524
1,040
55
4
1
180,062
0
L
Ah Puch
13,481
1,037
83
6
0
208,586
0
W
Nemesis
14,094
1,084
21
2
2
215,625
0
W
Ymir
15,366
1,182
41
3
1
270,437
2
L
Nemesis
11,827
910
46
4
2
194,507
0
L
Thor
10,624
817
7
1
0
111,746
1
W
Cupid
13,835
1,064
60
5
2
229,625
0
W
Chaac
13,955
1,073
56
4
1
223,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role