Player Matchup

Cabrakan
Cabrakan
Michael Cera961
Cabrakan
Level 111
God Stats
20W - 10L
1,565 SR
Queue Stats
157W - 122L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Sel-ena-Gomez
Danzaburou
Level 25
God Stats
7W - 9L
1,609 SR
Queue Stats
18W - 35L
1,411 Elo+
Solo
Loki
Loki
ToenailFungus12
Loki
Level 139
God Stats
2W - 2L
1,546 SR
Queue Stats
188W - 160L
1,562 Elo+
Party 1
Odin
Odin
Yelsnraf
Odin
Level 26
God Stats
1W - 0L
1,831 SR
Queue Stats
25W - 16L
1,718 Elo+
Party 1
Nu Wa
Nu Wa
camF59
Nu Wa
Level 101
God Stats
17W - 17L
1,693 SR
Queue Stats
187W - 164L
1,577 Elo+
Party 1
Team Averages
Level 80
1,649 SR
1,557 Elo+

VS

Team Averages
Level 27
1,540 SR
1,460 Elo+
Agni
Agni
GEVAUDAN4290
Agni
Level 28
God Stats
1W - 5L
1,298 SR
Queue Stats
82W - 100L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Seraphkat
Ah Puch
Level 27
God Stats
0W - 1L
1,869 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SovereignStar
Neith
Level 18
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
eXaFrost
Vulcan
Level 44
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
wowkillmealready
Cabrakan
Level 18
God Stats
20W - 24L
1,461 SR
Queue Stats
30W - 36L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 1 / 17
8,839
884
5,236
9,699
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sel-ena-Gomez
Danzaburou
13
3 / 1 / 2
8,597
860
3,441
5,492
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 2 / 7
9,695
970
11,864
8,244
3,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
16
12 / 1 / 10
10,954
1,095
13,109
11,169
9,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
camF59
Nu Wa
14
3 / 1 / 11
8,606
861
6,044
4,680
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,258
626
7,658
8,966
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Seraphkat
Ah Puch
11
1 / 8 / 1
6,612
661
3,937
9,698
3,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
7,010
701
4,006
6,779
2,511
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
eXaFrost
Vulcan
13
1 / 7 / 2
7,367
737
5,482
8,242
3,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 7 / 3
8,737
874
3,537
13,571
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
27
Kills
5
6
Deaths
27
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cabrakan
1
1
17
9.5
W
Danzaburou
Sel-ena-Gomez
Danzaburou
3
1
2
4
L
Ah Puch
Seraphkat
Ah Puch
1
8
1
0.19
L
1
2
3
1.25
W
8
2
7
5.75
W
Odin
12
1
10
17
W
Nu Wa
camF59
Nu Wa
3
1
11
8.5
L
Vulcan
eXaFrost
Vulcan
1
7
2
0.29
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,694
Damage
24,620
39,284
Taken
47,256
25,615
Mitigated
25,731
5,860
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,658
262
0
443
8,966
3,264
0
1,751
7,071
25,305
0
W
Cabrakan
5,236
836
0
2,055
9,699
9,241
939
4,977
4,553
15,430
0
W
Danzaburou
Sel-ena-Gomez
Danzaburou
3,441
699
0
741
5,492
2,148
2,067
3,063
2,311
0
26,643
L
Ah Puch
Seraphkat
Ah Puch
3,937
472
0
365
9,698
3,154
0
2,635
6,977
10,460
0
L
4,006
1,172
0
697
6,779
2,511
0
2,123
4,532
0
10,306
W
11,864
4,282
0
0
8,244
3,169
774
4,886
3,290
0
32,006
W
Odin
13,109
3,500
0
2,994
11,169
9,094
999
5,284
5,661
3,990
29,787
W
Nu Wa
camF59
Nu Wa
6,044
1,159
0
70
4,680
1,963
2,509
2,184
2,415
20,185
0
L
Vulcan
eXaFrost
Vulcan
5,482
1,859
0
297
8,242
3,236
0
2,108
6,046
24,163
0
L
3,537
494
0
1,321
13,571
13,566
0
3,531
9,776
15,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
35,984
214
Minions Killed
162
11
Camps Cleared
3
971,681
Distance Traveled
745,106
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,258
626
48
5
1
155,073
0
W
Cabrakan
8,839
884
24
2
0
191,232
1
W
Danzaburou
8,597
860
53
5
1
158,505
2
L
Ah Puch
6,612
661
17
2
0
153,649
1
L
Neith
7,010
701
20
2
0
152,497
1
W
Loki
9,695
970
35
4
4
226,508
6
W
Odin
10,954
1,095
50
5
5
212,824
0
W
Nu Wa
8,606
861
52
5
1
182,612
0
L
Vulcan
7,367
737
52
5
0
158,424
1
L
Cabrakan
8,737
874
25
3
2
125,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role