Player Matchup

Cthulhu
Cthulhu
Hepicat
Cthulhu
Level 5
God Stats
3W - 5L
1,584 SR
Queue Stats
149W - 165L
1,585 Elo+
Party 3
Skadi
Skadi
KdnastyXdxd
Skadi
Level 74
God Stats
16W - 10L
1,627 SR
Queue Stats
335W - 345L
1,545 Elo+
Party 3
Ne Zha
Ne Zha
Ladino93
Ne Zha
Level 28
God Stats
2W - 1L
1,606 SR
Queue Stats
131W - 60L
1,705 Elo+
Party 1
Nox
Nox
Pharaoh Returns
Nox
Level 158
God Stats
2W - 1L
1,727 SR
Queue Stats
393W - 339L
1,693 Elo+
Party 1
King Arthur
King Arthur
hatsmik
King Arthur
Level 120
God Stats
15W - 13L
1,848 SR
Queue Stats
222W - 235L
1,562 Elo+
Party 3
Team Averages
Level 77
1,678 SR
1,618 Elo+

VS

Team Averages
Level 78
1,573 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
MrUsme
Tsukuyomi
Level 82
God Stats
45W - 45L
1,541 SR
Queue Stats
366W - 391L
1,438 Elo+
Party 2
Ymir
Ymir
afelipedlc
Ymir
Level 16
God Stats
46W - 53L
1,450 SR
Queue Stats
54W - 65L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
ee0355
Baron Samedi
Level 98
God Stats
6W - 2L
1,678 SR
Queue Stats
29W - 36L
1,454 Elo+
Party 2
Hercules
Hercules
elyor123
Hercules
Level 106
God Stats
4W - 6L
1,505 SR
Queue Stats
851W - 840L
1,494 Elo+
Party 2
Chronos
Chronos
jairolop12
Chronos
Level 89
God Stats
8W - 8L
1,689 SR
Queue Stats
485W - 463L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hepicat
Cthulhu
10
2 / 1 / 2
6,470
404
979
6,307
3,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 1 / 3
8,827
552
13,374
8,348
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
Ladino93
Ne Zha
16
4 / 2 / 3
9,145
572
7,764
11,863
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 0 / 5
9,067
567
9,756
6,829
2,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
hatsmik
King Arthur
13
2 / 0 / 7
7,418
464
7,371
15,285
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrUsme
Tsukuyomi
11
2 / 4 / 0
6,925
433
9,190
12,729
4,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 3
6,488
406
3,584
10,177
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ee0355
Baron Samedi
11
1 / 3 / 1
6,723
420
5,745
7,010
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
elyor123
Hercules
13
1 / 2 / 1
7,352
460
4,922
11,760
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
jairolop12
Chronos
11
0 / 5 / 3
6,700
419
4,923
12,745
4,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
4
4
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hepicat
Cthulhu
2
1
2
3
W
6
1
3
7.5
W
Ne Zha
Ladino93
Ne Zha
4
2
3
2.75
L
Tsukuyomi
MrUsme
Tsukuyomi
2
4
0
0.5
W
5
0
5
7.5
L
0
5
3
0.3
L
Baron Samedi
ee0355
Baron Samedi
1
3
1
0.5
L
Hercules
elyor123
Hercules
1
2
1
0.75
W
King Arthur
hatsmik
King Arthur
2
0
7
5.5
L
Chronos
jairolop12
Chronos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
28,364
48,632
Taken
54,421
22,141
Mitigated
23,055
16,778
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hepicat
Cthulhu
979
217
237
136
6,307
3,764
0
2,395
3,798
10,465
0
W
13,374
5,848
0
2,412
8,348
2,984
304
1,280
7,036
0
65,195
W
Ne Zha
Ladino93
Ne Zha
7,764
2,116
0
5,814
11,863
4,359
489
1,994
9,807
0
69,227
L
Tsukuyomi
MrUsme
Tsukuyomi
9,190
2,472
0
2,896
12,729
4,471
0
3,697
8,882
0
35,065
W
9,756
1,270
0
1,186
6,829
2,646
0
3,512
2,982
60,020
0
L
3,584
382
0
573
10,177
5,155
0
2,382
7,699
18,081
0
L
Baron Samedi
ee0355
Baron Samedi
5,745
336
353
2,376
7,010
2,798
33
2,122
4,788
32,393
0
L
Hercules
elyor123
Hercules
4,922
1,894
0
3,714
11,760
6,538
0
0
11,685
0
50,474
W
King Arthur
hatsmik
King Arthur
7,371
1,020
0
6,993
15,285
8,388
0
4,420
10,757
0
35,037
L
Chronos
jairolop12
Chronos
4,923
1,528
0
3,708
12,745
4,093
0
2,534
10,086
37,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,927
Gold Earned
34,188
432
Minions Killed
336
0
Camps Cleared
0
1,413,941
Distance Traveled
1,433,392
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,470
404
21
1
0
244,321
0
W
Skadi
8,827
552
105
7
0
280,031
1
W
Ne Zha
9,145
572
131
8
0
272,182
7
L
Tsukuyomi
6,925
433
49
3
0
270,177
1
W
Nox
9,067
567
126
8
0
306,294
7
L
Ymir
6,488
406
49
3
0
290,605
0
L
Baron Samedi
6,723
420
64
4
0
292,356
2
L
Hercules
7,352
460
100
6
0
297,883
0
W
King Arthur
7,418
464
49
3
0
311,113
1
L
Chronos
6,700
419
74
5
0
282,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role