Player Matchup

Medusa
Medusa
BPGas15
Medusa
Level 77
God Stats
51W - 37L
1,565 SR
Queue Stats
195W - 178L
1,676 Elo+
Party 2
Nu Wa
Nu Wa
Intxnse
Nu Wa
Level 155
God Stats
3W - 2L
1,621 SR
Queue Stats
246W - 153L
1,707 Elo+
Party 2
Tyr
Tyr
SlugRoundMitch
Tyr
Level 142
God Stats
1W - 5L
1,496 SR
Queue Stats
228W - 139L
1,685 Elo+
Party 2
Ymir
Ymir
X1 N ONLY JD
Ymir
Level 27
God Stats
31W - 12L
1,836 SR
Queue Stats
161W - 87L
1,683 Elo+
Party 2
Kuzenbo
Kuzenbo
XxGapeHornxX
Kuzenbo
Level 153
God Stats
17W - 10L
1,704 SR
Queue Stats
216W - 148L
1,686 Elo+
Party 2
Team Averages
Level 111
1,644 SR
1,687 Elo+

VS

Team Averages
Level 64
1,536 SR
1,675 Elo+
Ra
Ra
DrippinGravy
Ra
Level 142
God Stats
3W - 1L
1,670 SR
Queue Stats
180W - 131L
1,643 Elo+
Party 1
Loki
Loki
H3R0Zz
Loki
Level 71
God Stats
18W - 15L
1,508 SR
Queue Stats
754W - 716L
1,578 Elo+
Party 1
Chaac
Chaac
Kur0Wei
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
360W - 176L
1,824 Elo+
Solo
Serqet
Serqet
PoniiC
Serqet
Level 42
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 54L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
Purpleinvade
Sylvanus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 95L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BPGas15
Medusa
19
3 / 5 / 2
12,200
488
10,067
14,583
5,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Intxnse
Nu Wa
17
1 / 10 / 10
10,645
426
15,853
15,046
5,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 3
13,475
539
16,592
21,960
18,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 5 / 7
10,288
412
7,886
22,894
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
XxGapeHornxX
Kuzenbo
20
3 / 6 / 6
12,509
500
21,871
24,850
29,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 7
15,561
622
23,843
13,347
6,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
H3R0Zz
Loki
20
4 / 6 / 11
13,165
527
10,005
19,510
9,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Kur0Wei
Chaac
20
7 / 3 / 10
16,133
645
20,749
36,878
40,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Serqet
PoniiC
Serqet
20
4 / 4 / 13
13,308
532
6,203
20,666
9,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Purpleinvade
Sylvanus
18
3 / 3 / 16
12,283
491
14,262
22,204
15,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
86
18
Kills
29
29
Deaths
18
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Medusa
BPGas15
Medusa
3
5
2
0.8
W
11
2
7
7.25
W
Loki
H3R0Zz
Loki
4
6
11
1.58
L
Nu Wa
Intxnse
Nu Wa
1
10
10
0.6
W
Chaac
Kur0Wei
Chaac
7
3
10
4
W
Serqet
PoniiC
Serqet
4
4
13
2.63
W
Sylvanus
Purpleinvade
Sylvanus
3
3
16
3.67
L
10
3
3
3.83
L
1
5
7
0.9
L
Kuzenbo
XxGapeHornxX
Kuzenbo
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,269
Damage
75,062
99,333
Taken
112,605
78,152
Mitigated
82,154
22,175
Healing
58,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BPGas15
Medusa
10,067
4,500
347
4,388
14,583
5,403
1,320
4,749
9,582
0
94,069
W
23,843
2,030
6,437
5,319
13,347
6,901
3,036
6,117
7,130
137,814
0
W
Loki
H3R0Zz
Loki
10,005
2,390
0
1,678
19,510
9,164
1,080
6,416
13,069
0
97,956
L
Nu Wa
Intxnse
Nu Wa
15,853
3,565
0
561
15,046
5,902
552
4,240
10,650
83,294
0
W
Chaac
Kur0Wei
Chaac
20,749
6,124
0
22,288
36,878
40,827
1,652
16,063
20,030
0
137,819
W
Serqet
PoniiC
Serqet
6,203
1,173
1,079
7,794
20,666
9,302
1,952
7,783
12,808
0
73,513
W
Sylvanus
Purpleinvade
Sylvanus
14,262
3,271
6,636
7,363
22,204
15,960
295
10,343
11,761
36,148
5,198
L
16,592
1,807
0
9,380
21,960
18,194
0
7,514
13,436
0
102,479
L
7,886
1,118
0
1,941
22,894
18,726
340
12,076
9,549
38,345
0
L
Kuzenbo
XxGapeHornxX
Kuzenbo
21,871
5,535
0
5,558
24,850
29,927
0
8,045
15,935
94,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,117
Gold Earned
70,450
650
Minions Killed
762
0
Camps Cleared
0
2,355,818
Distance Traveled
2,349,187
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,200
488
128
5
0
479,809
0
W
Ra
15,561
622
229
9
0
501,972
9
W
Loki
13,165
527
134
5
0
462,025
5
L
Nu Wa
10,645
426
118
5
0
404,252
12
W
Chaac
16,133
645
241
10
0
469,909
3
W
Serqet
13,308
532
108
4
0
473,771
4
W
Sylvanus
12,283
491
50
2
0
441,510
0
L
Tyr
13,475
539
159
6
0
558,026
3
L
Ymir
10,288
412
78
3
0
466,550
7
L
Kuzenbo
12,509
500
167
7
0
447,181
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role