Player Matchup

Apollo
Apollo
Ale00T
Apollo
Level 10
God Stats
3W - 4L
1,315 SR
Queue Stats
21W - 21L
1,599 Elo+
Solo
Ne Zha
Ne Zha
Davfusion
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,566 Elo+
Solo
Sobek
Sobek
Ninjaxtuna
Sobek
Level 23
God Stats
17W - 21L
1,461 SR
Queue Stats
21W - 28L
1,407 Elo+
Solo
Merlin
Merlin
SamuraiXQc
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,390 Elo+
Solo
Guan Yu
Guan Yu
dannits
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,442 Elo+
Solo
Team Averages
Level 10
1,455 SR
1,481 Elo+

VS

Team Averages
Level 26
1,661 SR
1,579 Elo+
Bellona
Bellona
DeltaLavic219
Bellona
Level 18
God Stats
5W - 2L
1,594 SR
Queue Stats
20W - 22L
1,574 Elo+
Solo
Merlin
Merlin
NF SPADE
Merlin
Level 24
God Stats
6W - 7L
1,798 SR
Queue Stats
159W - 176L
1,610 Elo+
Solo
Apollo
Apollo
V-LONE_JONEZ
Apollo
Level 27
God Stats
11W - 7L
1,698 SR
Queue Stats
114W - 99L
1,584 Elo+
Party 1
Chaac
Chaac
freddytheyeti
Chaac
Level 34
God Stats
29W - 27L
1,696 SR
Queue Stats
799W - 737L
1,613 Elo+
Party 1
Artio
Artio
kingdragonpaca
Artio
Level 29
God Stats
28W - 38L
1,517 SR
Queue Stats
169W - 205L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ale00T
Apollo
11
3 / 0 / 3
6,622
602
3,032
6,003
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Davfusion
Ne Zha
11
4 / 1 / 2
6,697
609
4,603
7,843
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
9
3 / 0 / 3
5,777
525
5,616
7,457
6,749
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Merlin
SamuraiXQc
Merlin
9
0 / 3 / 0
5,163
469
723
3,584
1,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
dannits
Guan Yu
12
6 / 0 / 1
7,263
660
5,127
7,478
3,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 5 / 1
4,986
453
3,139
6,034
2,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
NF SPADE
Merlin
10
2 / 1 / 2
6,213
565
3,435
4,026
1,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
8
0 / 3 / 0
4,808
437
3,084
5,410
1,625
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 0
4,888
444
4,033
8,205
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 0
5,165
470
2,264
8,580
2,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
4
4
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ale00T
Apollo
3
0
3
4.5
W
Ne Zha
Davfusion
Ne Zha
4
1
2
5
L
Bellona
0
5
1
0.1
L
Merlin
NF SPADE
Merlin
2
1
2
3
W
Sobek
3
0
3
4.5
W
Merlin
SamuraiXQc
Merlin
0
3
0
0
L
Apollo
0
3
0
0
W
Guan Yu
dannits
Guan Yu
6
0
1
6.5
L
0
4
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
15,955
32,365
Taken
32,255
15,692
Mitigated
12,311
12,297
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ale00T
Apollo
3,032
1,356
0
3,329
6,003
1,670
630
288
5,515
0
38,608
W
Ne Zha
Davfusion
Ne Zha
4,603
1,669
0
3,840
7,843
2,442
0
975
6,868
0
34,614
L
Bellona
3,139
886
0
414
6,034
2,590
700
0
6,034
0
14,365
L
Merlin
NF SPADE
Merlin
3,435
493
0
819
4,026
1,068
194
641
3,385
30,181
0
W
Sobek
5,616
323
0
1,560
7,457
6,749
0
184
7,023
19,469
0
W
Merlin
SamuraiXQc
Merlin
723
261
0
0
3,584
1,086
266
2,547
1,037
11,542
0
L
Apollo
3,084
2,290
166
1,600
5,410
1,625
28
2,557
2,853
0
23,287
W
Guan Yu
dannits
Guan Yu
5,127
908
85
3,483
7,478
3,745
104
1,705
5,773
0
37,704
L
4,033
541
0
2,562
8,205
4,395
0
3,059
5,146
0
21,408
L
2,264
800
261
2,828
8,580
2,633
0
82
8,498
19,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
26,060
301
Minions Killed
200
0
Camps Cleared
0
1,030,216
Distance Traveled
982,889
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,622
602
84
8
0
212,833
2
W
Ne Zha
6,697
609
81
7
0
231,089
1
L
Bellona
4,986
453
27
2
0
218,163
0
L
Merlin
6,213
565
53
5
0
194,478
4
W
Sobek
5,777
525
30
3
0
205,941
1
W
Merlin
5,163
469
24
2
0
171,583
0
L
Apollo
4,808
437
56
5
0
186,807
0
W
Guan Yu
7,263
660
82
7
0
208,770
3
L
Chaac
4,888
444
34
3
0
207,040
0
L
Artio
5,165
470
30
3
0
176,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role