Player Matchup

Ymir
Ymir
Silver II
Andruiss
Ymir
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
Chaos2Night
Danzaburou
Silver II
Level 160
God Stats
11W - 10L
1,540 SR
Queue Stats
344W - 359L
991 MMR
Solo
Anubis
Anubis
Silver III
SlowStrokeKing
Anubis
Silver III
Level 68
God Stats
9W - 1L
1,721 SR
Queue Stats
174W - 175L
770 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
SmiteN33dsJesus
Ratatoskr
Silver III
Level 60
God Stats
8W - 6L
1,661 SR
Queue Stats
484W - 498L
940 MMR
Solo
Chang'e
Chang'e
Silver II
anyelo123
Chang'e
Silver II
Level 118
God Stats
195W - 144L
1,590 SR
Queue Stats
534W - 570L
872 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,602 SR
1,015 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,542 SR
861 MMR
Medusa
Medusa
Silver II
Imightbeg0000d
Medusa
Silver II
Level 99
God Stats
37W - 42L
1,531 SR
Queue Stats
657W - 659L
997 MMR
Solo
Nox
Nox
Bronze I
Maikol1307
Nox
Bronze I
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
338W - 368L
178 MMR
Solo
Vamana
Vamana
Silver III
SkyandSand
Vamana
Silver III
Level 69
God Stats
0W - 1L
1,644 SR
Queue Stats
239W - 246L
1,001 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Tombomb50
Tsukuyomi
Silver I
Level 45
God Stats
2W - 3L
1,541 SR
Queue Stats
68W - 77L
1,065 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
camfyffe
Kuzenbo
Bronze I
Level 74
God Stats
21W - 27L
1,495 SR
Queue Stats
149W - 153L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 1 / 17
12,957
617
9,395
23,627
32,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Chaos2Night
Danzaburou
20
12 / 1 / 3
15,914
758
21,908
20,815
10,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 6
12,978
618
8,658
11,962
6,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
SmiteN33dsJesus
Ratatoskr
19
9 / 3 / 7
13,078
623
13,169
17,282
7,559
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
anyelo123
Chang'e
20
4 / 1 / 10
13,777
656
14,536
12,712
12,918
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetApolloTiamatJanusScylla

VS

Bans
PersephoneYemojaCu ChulainnCthulhuGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,092
433
9,246
16,717
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 3
9,042
431
9,308
14,771
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SkyandSand
Vamana
16
1 / 4 / 1
9,444
450
4,779
18,553
13,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Tombomb50
Tsukuyomi
16
2 / 9 / 5
10,021
477
12,023
18,059
8,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
camfyffe
Kuzenbo
16
4 / 5 / 4
10,731
511
7,059
16,013
17,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
34
Kills
10
10
Deaths
34
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
17
12.5
W
Danzaburou
Chaos2Night
Danzaburou
12
1
3
13.5
L
2
8
1
0.31
L
1
8
3
0.31
L
Vamana
SkyandSand
Vamana
1
4
1
0.38
W
5
4
6
2
W
Ratatoskr
SmiteN33dsJesus
Ratatoskr
9
3
7
4.17
L
Tsukuyomi
Tombomb50
Tsukuyomi
2
9
5
0.5
W
Chang'e
anyelo123
Chang'e
4
1
10
9
L
Kuzenbo
camfyffe
Kuzenbo
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,666
Damage
42,415
86,398
Taken
84,113
70,562
Mitigated
51,621
46,158
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,395
1,148
0
5,432
23,627
32,410
346
5,461
17,801
46,894
0
W
Danzaburou
Chaos2Night
Danzaburou
21,908
10,126
0
15,820
20,815
10,766
7,121
3,651
17,107
0
143,193
L
9,246
4,773
0
3,603
16,717
6,766
0
3,387
13,330
0
43,511
L
9,308
1,275
138
1,409
14,771
5,753
0
7,182
7,589
55,194
0
L
Vamana
SkyandSand
Vamana
4,779
721
0
2,939
18,553
13,423
0
8,303
10,250
0
55,582
W
8,658
412
0
3,917
11,962
6,909
860
2,764
9,054
99,997
0
W
Ratatoskr
SmiteN33dsJesus
Ratatoskr
13,169
3,983
0
6,951
17,282
7,559
725
3,117
14,056
0
94,813
L
Tsukuyomi
Tombomb50
Tsukuyomi
12,023
3,233
0
3,072
18,059
8,577
0
6,804
11,255
0
67,006
W
Chang'e
anyelo123
Chang'e
14,536
1,414
4,781
9,257
12,712
12,918
1,242
2,427
9,835
90,470
0
L
Kuzenbo
camfyffe
Kuzenbo
7,059
1,755
0
2,551
16,013
17,102
0
6,913
9,100
30,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,704
Gold Earned
48,330
706
Minions Killed
464
0
Camps Cleared
0
1,957,728
Distance Traveled
1,755,033
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,957
617
60
3
0
401,528
4
W
Danzaburou
15,914
758
214
10
0
379,200
5
L
Medusa
9,092
433
70
3
0
234,821
3
L
Nox
9,042
431
116
6
0
342,114
1
L
Vamana
9,444
450
123
6
0
393,531
6
W
Anubis
12,978
618
162
8
0
353,087
11
W
Ratatoskr
13,078
623
115
5
0
459,122
1
L
Tsukuyomi
10,021
477
112
5
0
397,934
5
W
Chang'e
13,777
656
155
7
0
364,791
4
L
Kuzenbo
10,731
511
43
2
0
386,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role