Player Matchup

Jing Wei
Jing Wei
Bacate
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 31L
1,657 Elo+
Party 1
Ymir
Ymir
Fatality7
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LuizGustavo0
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 27L
1,680 Elo+
Party 1
Fenrir
Fenrir
xRaaz
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
youngabreu
Merlin
Level 21
God Stats
1W - 2L
1,668 SR
Queue Stats
23W - 13L
1,665 Elo+
Party 1
Team Averages
Level 77
1,534 SR
1,601 Elo+

VS

Team Averages
Level 79
1,587 SR
1,525 Elo+
Anubis
Anubis
Ad3lll
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Er1cK1ng
Odin
Level 67
God Stats
5W - 4L
1,486 SR
Queue Stats
375W - 369L
1,582 Elo+
Party 2
Cupid
Cupid
Sr_Crash25
Cupid
Level 29
God Stats
5W - 2L
1,713 SR
Queue Stats
17W - 17L
1,410 Elo+
Party 2
Athena
Athena
alan104150
Athena
Level 68
God Stats
27W - 26L
1,735 SR
Queue Stats
254W - 269L
1,601 Elo+
Party 2
Chaac
Chaac
iEoSs1
Chaac
Level 86
God Stats
8W - 7L
1,500 SR
Queue Stats
313W - 330L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bacate
Jing Wei
14
4 / 4 / 4
8,847
492
6,653
12,811
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
3 / 4 / 9
8,933
496
12,135
14,266
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
LuizGustavo0
Guan Yu
14
2 / 2 / 2
8,211
456
7,753
11,479
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
xRaaz
Fenrir
15
5 / 7 / 3
8,993
500
13,191
15,012
9,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
youngabreu
Merlin
13
4 / 9 / 2
8,523
474
6,164
10,855
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ad3lll
Anubis
17
12 / 3 / 3
10,941
608
15,459
12,383
6,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
14
8 / 5 / 5
9,399
522
11,137
12,000
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
12
2 / 4 / 6
8,210
456
5,725
12,154
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
alan104150
Athena
12
1 / 4 / 7
8,582
477
6,060
19,254
11,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
iEoSs1
Chaac
16
3 / 2 / 6
9,670
537
9,255
14,771
14,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
18
Kills
26
26
Deaths
18
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ad3lll
Anubis
12
3
3
4.5
L
Jing Wei
Bacate
Jing Wei
4
4
4
1.5
W
Odin
8
5
5
2.1
L
Ymir
3
4
9
1.88
L
Guan Yu
LuizGustavo0
Guan Yu
2
2
2
1.5
W
Cupid
2
4
6
1.25
W
Athena
alan104150
Athena
1
4
7
1.13
W
Chaac
iEoSs1
Chaac
3
2
6
3
L
Fenrir
xRaaz
Fenrir
5
7
3
0.93
L
Merlin
youngabreu
Merlin
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,896
Damage
47,636
64,423
Taken
70,562
38,870
Mitigated
40,627
12,676
Healing
20,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ad3lll
Anubis
15,459
788
0
5,848
12,383
6,305
2,158
1,789
10,494
64,811
0
L
Jing Wei
Bacate
Jing Wei
6,653
4,279
0
2,566
12,811
3,888
0
5,065
7,746
0
43,200
W
Odin
11,137
2,608
0
2,082
12,000
4,685
0
2,426
9,549
0
42,657
L
Ymir
12,135
1,875
0
2,512
14,266
11,131
0
4,220
10,046
42,426
0
L
Guan Yu
LuizGustavo0
Guan Yu
7,753
846
300
2,114
11,479
10,930
380
2,583
8,896
0
46,354
W
Cupid
5,725
2,545
435
2,830
12,154
3,832
172
4,882
7,247
0
43,464
W
Athena
alan104150
Athena
6,060
2,039
1,002
3,713
19,254
11,342
344
5,482
13,647
18,911
0
W
Chaac
iEoSs1
Chaac
9,255
1,899
0
4,577
14,771
14,463
150
3,720
10,726
0
65,913
L
Fenrir
xRaaz
Fenrir
13,191
3,701
0
4,280
15,012
9,876
0
5,937
9,075
0
56,299
L
Merlin
youngabreu
Merlin
6,164
1,717
0
904
10,855
3,045
0
3,714
7,141
30,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
46,802
367
Minions Killed
394
0
Camps Cleared
0
1,623,316
Distance Traveled
1,709,200
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,941
608
102
6
0
295,745
0
L
Jing Wei
8,847
492
82
5
0
331,385
0
W
Odin
9,399
522
65
4
0
338,242
3
L
Ymir
8,933
496
50
3
0
302,418
8
L
Guan Yu
8,211
456
82
5
0
375,727
2
W
Cupid
8,210
456
62
3
0
337,072
1
W
Athena
8,582
477
22
1
0
402,351
0
W
Chaac
9,670
537
143
8
0
335,790
1
L
Fenrir
8,993
500
95
5
0
348,596
1
L
Merlin
8,523
474
58
3
0
265,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role