Player Matchup

Fenrir
Fenrir
FleshyFlute6996
Fenrir
Level 64
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 30L
1,330 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RisibleShoe3764
Cu Chulainn
Level 8
God Stats
7W - 13L
1,425 SR
Queue Stats
20W - 36L
1,423 Elo+
Solo
Merlin
Merlin
TracerVapor
Merlin
Level 29
God Stats
2W - 4L
1,684 SR
Queue Stats
21W - 29L
1,330 Elo+
Party 1
Team Averages
Level 34
1,537 SR
1,361 Elo+

VS

Team Averages
Level 65
1,357 SR
1,452 Elo+
Pele
Pele
CaptainSkyHulk
Pele
Level 85
God Stats
74W - 95L
1,461 SR
Queue Stats
218W - 270L
1,381 Elo+
Solo
Chaac
Chaac
KSI_NINJA-CC
Chaac
Level 107
God Stats
10W - 8L
1,430 SR
Queue Stats
42W - 34L
1,474 Elo+
Party 2
Chernobog
Chernobog
zach_self66
Chernobog
Level 4
God Stats
0W - 1L
1,181 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 10
13,389
705
15,902
16,007
15,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
RisibleShoe3764
Cu Chulainn
18
13 / 2 / 8
14,346
755
21,263
25,858
23,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
16
4 / 6 / 12
13,192
694
12,669
13,016
4,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 9 / 4
13,473
709
20,353
23,638
12,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 7 / 6
11,983
631
15,066
23,693
22,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
zach_self66
Chernobog
11
0 / 10 / 8
10,089
531
4,868
14,881
4,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
26
Kills
13
13
Deaths
26
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
9
9
4
1.22
W
9
5
10
2.8
L
4
7
6
1
W
Cu Chulainn
RisibleShoe3764
Cu Chulainn
13
2
8
8.5
W
Merlin
4
6
12
1.67
L
Chernobog
zach_self66
Chernobog
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
40,287
54,881
Taken
62,212
43,761
Mitigated
39,523
15,296
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,353
6,159
195
5,068
23,638
12,322
429
6,570
17,068
0
81,955
W
15,902
3,748
1,243
2,934
16,007
15,150
1,243
185
15,822
0
47,252
L
15,066
3,904
553
10,308
23,693
22,328
373
6,486
17,207
0
54,032
W
Cu Chulainn
RisibleShoe3764
Cu Chulainn
21,263
5,939
223
9,422
25,858
23,895
1,506
66
25,792
11,551
57,063
W
Merlin
12,669
1,436
441
1,033
13,016
4,716
1,054
16
13,000
47,844
0
L
Chernobog
zach_self66
Chernobog
4,868
3,635
0
554
14,881
4,873
0
3,384
11,497
0
14,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,927
Gold Earned
35,545
196
Minions Killed
186
0
Camps Cleared
0
958,763
Distance Traveled
908,992
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,473
709
99
5
0
323,893
3
W
Fenrir
13,389
705
60
3
0
318,399
0
L
Chaac
11,983
631
69
4
0
327,889
3
W
Cu Chulainn
14,346
755
62
3
0
358,602
0
W
Merlin
13,192
694
74
4
0
281,762
0
L
Chernobog
10,089
531
18
1
0
257,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role