Player Matchup

Ares
Ares
AliZ1989
Ares
Level 51
God Stats
5W - 4L
1,485 SR
Queue Stats
169W - 201L
1,479 Elo+
Solo
King Arthur
King Arthur
OGbloodysnorlax
King Arthur
Level 128
God Stats
11W - 14L
1,464 SR
Queue Stats
338W - 355L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
Orion EU9363
Baba Yaga
Level 63
God Stats
36W - 32L
1,529 SR
Queue Stats
345W - 372L
1,383 Elo+
Party 1
Medusa
Medusa
big-flo79
Medusa
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 91L
1,320 Elo+
Solo
Loki
Loki
josh ob1
Loki
Level 44
God Stats
12W - 10L
1,500 SR
Queue Stats
161W - 189L
1,306 Elo+
Party 1
Team Averages
Level 69
1,496 SR
1,395 Elo+

VS

Team Averages
Level 78
1,486 SR
1,426 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GGianka
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 188L
1,377 Elo+
Party 2
Osiris
Osiris
Woolfp
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
chemiii243
Heimdallr
Level 77
God Stats
50W - 68L
1,376 SR
Queue Stats
380W - 443L
1,379 Elo+
Solo
Ares
Ares
gerykando47
Ares
Level 124
God Stats
2W - 4L
1,553 SR
Queue Stats
283W - 267L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 3 / 10
6,370
490
3,469
12,008
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

King Arthur
OGbloodysnorlax
King Arthur
15
5 / 0 / 3
8,445
650
7,036
9,881
5,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Orion EU9363
Baba Yaga
12
8 / 4 / 5
7,823
602
8,785
7,566
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
big-flo79
Medusa
13
2 / 1 / 4
7,119
548
4,483
6,956
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
4 / 2 / 9
7,870
605
7,976
8,104
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 4 / 5
7,312
562
8,818
9,304
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
GGianka
Pele
10
2 / 4 / 3
6,436
495
2,692
10,134
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Woolfp
Osiris
10
1 / 5 / 4
5,654
435
5,274
10,853
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
chemiii243
Heimdallr
11
1 / 1 / 3
6,588
507
2,714
4,883
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 5 / 2
6,476
498
5,849
11,782
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
19
Kills
10
10
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
4
5
1.63
W
Ares
0
3
10
1.67
L
Pele
GGianka
Pele
2
4
3
0.88
W
King Arthur
OGbloodysnorlax
King Arthur
5
0
3
6.5
W
Baba Yaga
Orion EU9363
Baba Yaga
8
4
5
2.63
L
Osiris
Woolfp
Osiris
1
5
4
0.6
W
Medusa
big-flo79
Medusa
2
1
4
4
L
Heimdallr
chemiii243
Heimdallr
1
1
3
2.5
L
2
5
2
0.6
W
Loki
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
25,347
44,515
Taken
46,956
21,760
Mitigated
23,854
13,069
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,818
349
219
2,338
9,304
3,438
557
3,194
5,830
42,659
0
W
Ares
3,469
259
441
2,724
12,008
7,025
328
5,527
6,481
14,290
0
L
Pele
GGianka
Pele
2,692
557
0
361
10,134
3,114
35
1,870
8,184
0
25,838
W
King Arthur
OGbloodysnorlax
King Arthur
7,036
1,448
0
2,349
9,881
5,926
345
1,657
8,224
0
49,164
W
Baba Yaga
Orion EU9363
Baba Yaga
8,785
554
1,047
2,580
7,566
3,336
457
3,239
4,327
35,502
0
L
Osiris
Woolfp
Osiris
5,274
2,506
0
2,437
10,853
6,477
0
1,757
9,020
0
24,254
W
Medusa
big-flo79
Medusa
4,483
1,913
0
1,890
6,956
2,375
1,283
890
6,066
0
45,463
L
Heimdallr
chemiii243
Heimdallr
2,714
798
0
971
4,883
1,932
0
1,332
3,495
0
31,589
L
5,849
362
0
1,295
11,782
8,893
0
3,405
8,173
15,377
0
W
Loki
7,976
3,031
0
2,038
8,104
3,098
690
3,354
4,750
0
39,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
32,466
332
Minions Killed
274
0
Camps Cleared
0
1,268,471
Distance Traveled
1,174,275
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,312
562
97
7
0
240,282
5
W
Ares
6,370
490
16
1
0
254,543
2
L
Pele
6,436
495
52
4
0
271,969
0
W
King Arthur
8,445
650
106
8
0
260,503
3
W
Baba Yaga
7,823
602
58
4
0
251,339
2
L
Osiris
5,654
435
48
4
0
210,953
0
W
Medusa
7,119
548
82
6
0
208,754
1
L
Heimdallr
6,588
507
65
5
0
217,139
1
L
Ares
6,476
498
12
1
0
233,932
2
W
Loki
7,870
605
70
5
0
293,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role