Player Matchup

Khepri
Khepri
Da Lejund
Khepri
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,360 Elo+
Party 1
Scylla
Scylla
RHCP Kreygasm
Scylla
Level 66
God Stats
6W - 6L
1,290 SR
Queue Stats
50W - 48L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
pay7draw7
Danzaburou
Level 87
God Stats
38W - 25L
1,220 SR
Queue Stats
46W - 48L
1,173 Elo+
Party 1
Team Averages
Level 74
1,336 SR
1,327 Elo+

VS

Team Averages
Level 53
1,497 SR
1,354 Elo+
Ra
Ra
Lil ChuIo
Ra
Level 66
God Stats
0W - 5L
1,443 SR
Queue Stats
252W - 255L
1,486 Elo+
Solo
Hercules
Hercules
TheRealJeffy456
Hercules
Level 8
God Stats
0W - 4L
1,271 SR
Queue Stats
3W - 14L
1,105 Elo+
Solo
Medusa
Medusa
fermin65
Medusa
Level 86
God Stats
0W - 1L
1,775 SR
Queue Stats
309W - 370L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Da Lejund
Khepri
10
3 / 0 / 7
8,016
802
2,267
5,515
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 1 / 5
7,869
787
8,925
4,109
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
pay7draw7
Danzaburou
11
2 / 0 / 8
7,616
762
5,773
3,558
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,903
690
3,619
4,759
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
7
0 / 7 / 1
6,033
603
1,119
9,908
3,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
fermin65
Medusa
9
0 / 1 / 0
6,324
632
1,919
5,026
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
Da Lejund
Khepri
3
0
7
6.5
L
1
2
0
0.5
W
5
1
5
7.5
L
Hercules
0
7
1
0.07
L
Medusa
fermin65
Medusa
0
1
0
0
W
Danzaburou
pay7draw7
Danzaburou
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
6,657
13,182
Taken
19,693
8,866
Mitigated
6,751
3,594
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Da Lejund
Khepri
2,267
0
159
1,828
5,515
5,472
24
1,784
3,500
5,387
0
L
3,619
88
1,330
2,146
4,759
1,622
269
2,862
1,741
30,551
0
W
8,925
1,022
0
470
4,109
1,704
494
838
3,239
33,066
0
L
Hercules
1,119
151
0
802
9,908
3,498
568
6,342
3,126
0
2,526
L
Medusa
fermin65
Medusa
1,919
931
0
1,529
5,026
1,631
0
1,420
3,554
0
20,729
W
Danzaburou
pay7draw7
Danzaburou
5,773
775
0
1,137
3,558
1,690
1,128
722
2,788
0
32,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
19,260
122
Minions Killed
111
0
Camps Cleared
0
535,675
Distance Traveled
531,786
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,016
802
8
1
0
193,002
5
L
Ra
6,903
690
67
7
0
202,424
2
W
Scylla
7,869
787
57
6
0
165,113
2
L
Hercules
6,033
603
5
1
0
153,053
1
L
Medusa
6,324
632
39
4
0
176,309
1
W
Danzaburou
7,616
762
57
6
0
177,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role