Player Matchup

Chernobog
Chernobog
Doronics
Chernobog
Level 28
God Stats
2W - 2L
1,470 SR
Queue Stats
17W - 11L
1,707 Elo+
Party 2
Scylla
Scylla
G3o_AquaMarin3
Scylla
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 3
Artemis
Artemis
OneWingedEmpress
Artemis
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 14L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
PKFroze
Cthulhu
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 3
Bacchus
Bacchus
Squidpish
Bacchus
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 3
Team Averages
Level 17
1,494 SR
1,563 Elo+

VS

Team Averages
Level 23
1,469 SR
1,436 Elo+
Danzaburou
Danzaburou
El_Estrag0s
Danzaburou
Level 29
God Stats
10W - 11L
1,621 SR
Queue Stats
316W - 309L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
Greene748
Cernunnos
Level 15
God Stats
2W - 6L
1,217 SR
Queue Stats
16W - 41L
1,153 Elo+
Solo
Fenrir
Fenrir
ImMrSoloDolo
Fenrir
Level 28
God Stats
3W - 5L
1,478 SR
Queue Stats
360W - 362L
1,540 Elo+
Party 1
Sol
Sol
Phoenix-13x
Sol
Level 17
God Stats
27W - 41L
1,315 SR
Queue Stats
35W - 52L
1,253 Elo+
Solo
Kukulkan
Kukulkan
SoUrClamped
Kukulkan
Level 26
God Stats
6W - 4L
1,712 SR
Queue Stats
317W - 319L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Doronics
Chernobog
20
12 / 5 / 16
18,507
1,234
36,604
17,848
9,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 13 / 16
14,064
938
16,278
21,979
8,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 7 / 11
16,024
1,068
32,422
18,503
9,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
PKFroze
Cthulhu
20
2 / 5 / 16
14,112
941
9,468
20,055
27,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Squidpish
Bacchus
20
6 / 6 / 14
14,347
956
18,696
17,640
26,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_Estrag0s
Danzaburou
20
17 / 8 / 11
19,240
1,283
35,626
28,090
14,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
Greene748
Cernunnos
20
0 / 10 / 11
12,873
858
3,502
19,655
8,495
Fenrir
20
15 / 8 / 13
17,888
1,193
24,184
31,105
20,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 5 / 17
15,088
1,006
10,932
27,625
16,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
SoUrClamped
Kukulkan
20
1 / 2 / 11
14,141
943
17,986
12,571
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
99
33
Kills
36
36
Deaths
33
73
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Doronics
Chernobog
12
5
16
4
L
Danzaburou
El_Estrag0s
Danzaburou
17
8
11
2.81
W
3
13
16
0.85
L
Cernunnos
Greene748
Cernunnos
0
10
11
0.55
L
Fenrir
15
8
13
2.69
W
10
7
11
2.21
W
Cthulhu
PKFroze
Cthulhu
2
5
16
2
L
3
5
17
2.3
L
Kukulkan
SoUrClamped
Kukulkan
1
2
11
3.25
W
Bacchus
Squidpish
Bacchus
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,468
Damage
92,230
96,025
Taken
119,046
82,275
Mitigated
64,426
7,603
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Doronics
Chernobog
36,604
19,057
0
2,850
17,848
9,801
0
6,818
11,030
0
88,157
L
Danzaburou
El_Estrag0s
Danzaburou
35,626
19,415
0
4,984
28,090
14,096
0
8,469
19,621
0
69,788
W
16,278
1,100
0
0
21,979
8,621
0
5,635
16,344
31,618
0
L
Cernunnos
Greene748
Cernunnos
3,502
790
0
28
19,655
8,495
0
6,867
12,788
0
9,960
L
Fenrir
24,184
5,759
0
1,426
31,105
20,235
0
10,410
20,695
0
31,294
W
32,422
21,185
0
3,494
18,503
9,778
0
4,851
13,652
0
65,140
W
Cthulhu
PKFroze
Cthulhu
9,468
622
0
929
20,055
27,365
0
5,660
14,395
23,042
0
L
10,932
2,394
40
2,067
27,625
16,058
0
11,305
16,320
30,389
0
L
Kukulkan
SoUrClamped
Kukulkan
17,986
775
0
0
12,571
5,542
0
7,391
5,180
58,544
0
W
Bacchus
Squidpish
Bacchus
18,696
3,102
0
330
17,640
26,710
0
5,954
11,686
24,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,054
Gold Earned
79,230
277
Minions Killed
255
3
Camps Cleared
7
1,388,840
Distance Traveled
1,296,938
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
18,507
1,234
142
9
2
266,624
0
L
Danzaburou
19,240
1,283
80
5
3
274,484
0
W
Scylla
14,064
938
27
2
0
284,113
0
L
Cernunnos
12,873
858
14
1
0
201,180
0
L
Fenrir
17,888
1,193
23
2
0
300,304
0
W
Artemis
16,024
1,068
74
5
1
250,071
0
W
Cthulhu
14,112
941
26
2
0
326,237
0
L
Sol
15,088
1,006
33
2
4
264,585
0
L
Kukulkan
14,141
943
105
7
0
256,385
0
W
Bacchus
14,347
956
8
1
0
261,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role