Player Matchup

Ares
Ares
AV1ON1X
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,702 Elo+
Solo
Odin
Odin
DosDominus
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NotOsey
Cernunnos
Level 4
God Stats
2W - 1L
1,789 SR
Queue Stats
17W - 23L
1,846 Elo+
Party 2
Tiamat
Tiamat
Only-Valen-
Tiamat
Level 109
God Stats
7W - 4L
1,700 SR
Queue Stats
55W - 65L
1,590 Elo+
Party 2
Nemesis
Nemesis
xLucKZill
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,612 Elo+
Party 2
Team Averages
Level 28
1,598 SR
1,650 Elo+

VS

Team Averages
Level 22
1,541 SR
1,532 Elo+
Skadi
Skadi
CrazyFreddy
Skadi
Level 26
God Stats
23W - 11L
1,695 SR
Queue Stats
35W - 37L
1,529 Elo+
Solo
Nemesis
Nemesis
IamWARcow
Nemesis
Level 16
God Stats
22W - 16L
1,592 SR
Queue Stats
71W - 73L
1,603 Elo+
Party 1
Amaterasu
Amaterasu
Redwoodchair
Amaterasu
Level 29
God Stats
15W - 6L
1,653 SR
Queue Stats
239W - 216L
1,621 Elo+
Solo
Ymir
Ymir
imDeluzional
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,531 Elo+
Solo
Discordia
Discordia
snoggin0noggin
Discordia
Level 9
God Stats
9W - 8L
1,266 SR
Queue Stats
35W - 43L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AV1ON1X
Ares
11
1 / 4 / 1
6,776
399
3,487
10,921
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 6 / 7
7,247
426
3,589
13,994
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
NotOsey
Cernunnos
12
7 / 6 / 3
8,152
480
7,700
11,290
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
2 / 3 / 6
7,954
468
10,823
9,473
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xLucKZill
Nemesis
13
6 / 3 / 5
8,224
484
8,267
11,222
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 5
12,108
712
17,213
12,862
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
IamWARcow
Nemesis
13
2 / 5 / 5
8,809
518
8,164
13,906
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Redwoodchair
Amaterasu
15
5 / 1 / 2
9,783
575
8,678
13,711
9,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 5 / 11
8,270
486
4,646
10,476
7,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
snoggin0noggin
Discordia
12
2 / 5 / 2
8,195
482
4,325
6,614
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
17
Kills
22
22
Deaths
17
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
AV1ON1X
Ares
1
4
1
0.38
W
12
1
5
14.5
L
1
6
7
0.75
W
Nemesis
IamWARcow
Nemesis
2
5
5
0.9
L
Cernunnos
NotOsey
Cernunnos
7
6
3
1.42
L
Tiamat
2
3
6
1.67
W
Amaterasu
Redwoodchair
Amaterasu
5
1
2
6
W
1
5
11
1.3
W
Discordia
snoggin0noggin
Discordia
2
5
2
0.6
L
Nemesis
xLucKZill
Nemesis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,866
Damage
43,026
56,900
Taken
57,569
33,933
Mitigated
28,863
10,315
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AV1ON1X
Ares
3,487
581
0
1,610
10,921
7,479
132
1,198
9,643
15,380
0
W
17,213
10,541
0
6,362
12,862
4,851
4,377
2,332
10,343
0
116,970
L
3,589
1,563
0
386
13,994
11,151
471
3,330
10,551
0
20,381
W
Nemesis
IamWARcow
Nemesis
8,164
5,041
0
5,504
13,906
5,200
0
1,540
12,123
0
48,420
L
Cernunnos
NotOsey
Cernunnos
7,700
3,047
0
2,501
11,290
3,492
448
745
10,505
0
32,920
L
Tiamat
10,823
389
101
2,084
9,473
7,294
318
1,412
7,864
40,469
0
W
Amaterasu
Redwoodchair
Amaterasu
8,678
4,185
0
6,923
13,711
9,443
3,659
4,269
9,198
0
48,213
W
4,646
1,200
0
489
10,476
7,330
581
3,439
6,715
12,102
0
W
Discordia
snoggin0noggin
Discordia
4,325
128
0
665
6,614
2,039
24
1,998
4,440
23,273
0
L
Nemesis
xLucKZill
Nemesis
8,267
4,147
0
3,633
11,222
4,517
0
1,710
9,366
0
41,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,353
Gold Earned
47,165
273
Minions Killed
402
0
Camps Cleared
0
1,559,031
Distance Traveled
1,668,317
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,776
399
16
1
0
313,771
1
W
Skadi
12,108
712
167
10
0
337,278
0
L
Odin
7,247
426
40
2
0
302,446
1
W
Nemesis
8,809
518
90
5
0
356,253
3
L
Cernunnos
8,152
480
58
3
0
298,310
0
L
Tiamat
7,954
468
86
5
0
306,592
1
W
Amaterasu
9,783
575
86
5
0
338,602
3
W
Ymir
8,270
486
14
1
0
350,907
2
W
Discordia
8,195
482
45
3
0
285,277
1
L
Nemesis
8,224
484
73
4
0
337,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role