Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Escanοr
Apollo
Level 64
God Stats
2W - 1L
1,417 SR
Queue Stats
70W - 56L
1,590 Elo+
Party 1
Chernobog
Chernobog
Sθul
Chernobog
Level 29
God Stats
18W - 5L
1,654 SR
Queue Stats
101W - 86L
1,553 Elo+
Party 1
Team Averages
Level 111
1,514 SR
1,529 Elo+

VS

Team Averages
Level 53
1,464 SR
1,568 Elo+
Vamana
Vamana
Backatya
Vamana
Level 24
God Stats
1W - 2L
1,278 SR
Queue Stats
16W - 17L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
Kencocoa
Ao Kuang
Level 160
God Stats
6W - 10L
1,519 SR
Queue Stats
263W - 272L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
Stohwic
Cthulhu
Level 23
God Stats
2W - 5L
1,605 SR
Queue Stats
13W - 15L
1,659 Elo+
Party 2
Aphrodite
Aphrodite
TRieglsaurusrex
Aphrodite
Level 29
God Stats
0W - 1L
1,432 SR
Queue Stats
19W - 21L
1,581 Elo+
Party 2
Chiron
Chiron
TYROUGEN
Chiron
Level 28
God Stats
0W - 2L
1,485 SR
Queue Stats
14W - 17L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
8 / 3 / 12
13,370
786
16,486
15,497
22,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
 
Terra
20
4 / 0 / 15
12,575
740
17,441
14,472
13,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
 
Jormungandr
18
6 / 3 / 10
12,444
732
20,765
14,728
8,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Escanοr
Apollo
20
5 / 1 / 10
13,147
773
19,228
14,940
7,660
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Sθul
Chernobog
18
3 / 2 / 15
11,835
696
14,825
11,232
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Backatya
Vamana
18
3 / 6 / 4
10,841
638
12,008
27,025
21,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Kencocoa
Ao Kuang
18
3 / 7 / 1
11,228
660
9,399
18,279
7,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Stohwic
Cthulhu
17
0 / 5 / 3
10,005
589
12,974
25,896
28,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
TRieglsaurusrex
Aphrodite
16
1 / 4 / 2
9,898
582
6,022
13,768
9,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
TYROUGEN
Chiron
18
2 / 4 / 2
10,696
629
9,913
17,665
7,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
26
Kills
9
9
Deaths
26
62
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
3
12
4.67
W
Terra
 
Terra
4
0
15
11.5
W
Jormungandr
 
Jormungandr
6
3
10
3.67
L
Vamana
Backatya
Vamana
3
6
4
0.83
W
Apollo
Escanοr
Apollo
5
1
10
10
L
Ao Kuang
Kencocoa
Ao Kuang
3
7
1
0.5
L
Cthulhu
Stohwic
Cthulhu
0
5
3
0.3
W
Chernobog
Sθul
Chernobog
3
2
15
5.25
L
Aphrodite
TRieglsaurusrex
Aphrodite
1
4
2
0.5
L
Chiron
TYROUGEN
Chiron
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,745
Damage
50,316
70,869
Taken
102,633
56,831
Mitigated
72,776
26,398
Healing
27,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,486
1,667
0
5,172
15,497
22,838
1,356
4,738
10,759
41,463
0
W
Terra
 
Terra
17,441
972
4,599
7,834
14,472
13,197
1
7,090
7,382
45,163
0
W
Jormungandr
 
Jormungandr
20,765
2,466
0
1,210
14,728
8,018
296
5,202
9,526
46,769
0
L
Vamana
Backatya
Vamana
12,008
7,190
689
4,645
27,025
21,045
0
8,648
17,921
0
41,105
W
Apollo
Escanοr
Apollo
19,228
14,746
0
5,250
14,940
7,660
3,683
6,476
8,464
0
68,271
L
Ao Kuang
Kencocoa
Ao Kuang
9,399
2,304
0
6,587
18,279
7,095
1
10,640
7,275
40,533
0
L
Cthulhu
Stohwic
Cthulhu
12,974
370
521
2,158
25,896
28,329
0
12,735
12,373
33,437
0
W
Chernobog
Sθul
Chernobog
14,825
8,294
0
2,333
11,232
5,118
694
5,371
5,861
0
36,487
L
Aphrodite
TRieglsaurusrex
Aphrodite
6,022
729
3,270
4,285
13,768
9,113
0
9,394
3,788
32,713
0
L
Chiron
TYROUGEN
Chiron
9,913
2,421
1,167
4,346
17,665
7,194
68
11,238
5,965
0
39,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,371
Gold Earned
52,668
382
Minions Killed
337
10
Camps Cleared
9
1,612,210
Distance Traveled
1,564,535
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,370
786
60
4
1
300,030
0
W
Terra
12,575
740
62
4
4
370,566
0
W
Jormungandr
12,444
732
70
4
2
305,075
0
L
Vamana
10,841
638
63
4
2
337,346
1
W
Apollo
13,147
773
141
8
0
323,171
3
L
Ao Kuang
11,228
660
62
4
5
284,328
2
L
Cthulhu
10,005
589
67
4
0
312,981
1
W
Chernobog
11,835
696
49
3
3
313,368
0
L
Aphrodite
9,898
582
57
3
0
299,012
0
L
Chiron
10,696
629
88
5
2
330,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role