Player Matchup

Thor
Thor
IIEmbeRII
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Skrim0
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Wolfenz1
Nemesis
Level 5
God Stats
13W - 5L
1,835 SR
Queue Stats
13W - 9L
1,593 Elo+
Party 2
Anubis
Anubis
blockeR1337
Anubis
Level 27
God Stats
19W - 4L
1,497 SR
Queue Stats
22W - 10L
1,593 Elo+
Party 2
Rama
Rama
zlatyo
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 12
1,566 SR
1,537 Elo+

VS

Team Averages
Level 11
1,390 SR
1,305 Elo+
Merlin
Merlin
Bayazidxxx1
Merlin
Level 10
God Stats
0W - 2L
1,304 SR
Queue Stats
37W - 37L
1,487 Elo+
Solo
Medusa
Medusa
Stormzx938
Medusa
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 12L
1,224 Elo+
Solo
Ne Zha
Ne Zha
hado92
Ne Zha
Level 16
God Stats
6W - 9L
1,333 SR
Queue Stats
19W - 30L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
lilipsa
Cthulhu
Level 17
God Stats
3W - 4L
1,533 SR
Queue Stats
30W - 42L
1,262 Elo+
Party 1
Bellona
Bellona
skorpion68270
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
5 / 1 / 3
6,999
583
3,920
6,311
1,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Skrim0
Hachiman
9
2 / 1 / 2
5,582
465
1,319
3,393
818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Wolfenz1
Nemesis
11
6 / 0 / 2
6,978
582
5,774
7,187
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
9 / 0 / 4
7,866
656
11,689
6,242
2,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
zlatyo
Rama
9
1 / 2 / 4
5,765
480
1,972
4,842
1,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 6 / 0
5,595
466
2,828
6,755
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Stormzx938
Medusa
8
0 / 7 / 0
5,066
422
1,971
7,921
1,539
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ne Zha
hado92
Ne Zha
8
0 / 5 / 2
5,072
423
2,869
7,705
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lilipsa
Cthulhu
10
3 / 1 / 0
5,512
459
3,476
4,617
3,293
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
9
1 / 4 / 0
6,020
502
3,200
6,982
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
23
Kills
4
4
Deaths
23
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
0
0
W
Thor
5
1
3
6.5
W
Hachiman
Skrim0
Hachiman
2
1
2
3
L
Medusa
Stormzx938
Medusa
0
7
0
0
W
Nemesis
Wolfenz1
Nemesis
6
0
2
7
W
Anubis
9
0
4
11
L
Ne Zha
hado92
Ne Zha
0
5
2
0.2
L
Cthulhu
lilipsa
Cthulhu
3
1
0
3
L
Bellona
1
4
0
0.25
W
Rama
zlatyo
Rama
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,674
Damage
14,344
27,975
Taken
33,980
9,512
Mitigated
14,258
9,802
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,828
251
0
0
6,755
1,543
0
3,913
2,842
20,238
0
W
Thor
3,920
743
0
1,000
6,311
1,990
102
206
6,057
0
16,449
W
Hachiman
Skrim0
Hachiman
1,319
1,061
0
116
3,393
818
105
1,017
2,322
0
10,592
L
Medusa
Stormzx938
Medusa
1,971
293
0
500
7,921
1,539
469
3,515
4,406
0
16,394
W
Nemesis
Wolfenz1
Nemesis
5,774
2,909
0
3,924
7,187
2,471
0
58
6,993
0
39,597
W
Anubis
11,689
615
0
3,443
6,242
2,825
1,785
2,074
3,749
42,213
0
L
Ne Zha
hado92
Ne Zha
2,869
649
159
2,039
7,705
2,070
0
2,309
5,396
0
18,292
L
Cthulhu
lilipsa
Cthulhu
3,476
262
0
50
4,617
3,293
0
1,952
2,665
17,357
0
L
Bellona
3,200
942
0
390
6,982
5,813
639
0
6,982
0
23,259
W
Rama
zlatyo
Rama
1,972
1,875
0
1,319
4,842
1,408
723
2,427
2,339
0
25,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
27,265
273
Minions Killed
182
0
Camps Cleared
0
1,072,806
Distance Traveled
1,074,445
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,595
466
46
4
0
199,283
1
W
Thor
6,999
583
49
4
0
252,377
0
W
Hachiman
5,582
465
25
2
0
202,235
0
L
Medusa
5,066
422
18
2
0
215,513
0
W
Nemesis
6,978
582
72
6
0
241,422
0
W
Anubis
7,866
656
78
7
0
196,705
0
L
Ne Zha
5,072
423
34
3
0
199,998
3
L
Cthulhu
5,512
459
22
2
0
224,269
0
L
Bellona
6,020
502
62
5
0
235,382
3
W
Rama
5,765
480
49
4
0
180,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role