Player Matchup

Thanatos
Thanatos
Beruglio
Thanatos
Level 49
God Stats
6W - 10L
1,268 SR
Queue Stats
25W - 38L
1,340 Elo+
Solo
Jormungandr
Jormungandr
DEADPOOLSHARK350
Jormungandr
Level 37
God Stats
30W - 47L
1,360 SR
Queue Stats
139W - 196L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
Docflair
Hou Yi
Level 54
God Stats
8W - 10L
1,421 SR
Queue Stats
389W - 460L
1,380 Elo+
Party 1
Chaac
Chaac
M_V_H_D_
Chaac
Level 64
God Stats
4W - 4L
1,265 SR
Queue Stats
225W - 264L
1,380 Elo+
Party 1
Hades
Hades
jvay_END
Hades
Level 29
God Stats
36W - 41L
1,464 SR
Queue Stats
247W - 358L
1,344 Elo+
Party 1
Team Averages
Level 47
1,356 SR
1,359 Elo+

VS

Team Averages
Level 52
1,372 SR
1,417 Elo+
Jing Wei
Jing Wei
HypePenguine
Jing Wei
Level 86
God Stats
23W - 27L
1,249 SR
Queue Stats
264W - 269L
1,398 Elo+
Party 2
Arachne
Arachne
SeeK_BombZ
Arachne
Level 58
God Stats
17W - 9L
1,677 SR
Queue Stats
238W - 208L
1,409 Elo+
Party 3
Tiamat
Tiamat
SeeK_ReaperZ
Tiamat
Level 46
God Stats
83W - 79L
1,446 SR
Queue Stats
164W - 160L
1,420 Elo+
Party 3
Bellona
Bellona
ViqerZ-
Bellona
Level 47
God Stats
66W - 58L
1,325 SR
Queue Stats
499W - 460L
1,414 Elo+
Party 3
Nu Wa
Nu Wa
kiksenmiksen
Nu Wa
Level 22
God Stats
2W - 3L
1,166 SR
Queue Stats
33W - 33L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beruglio
Thanatos
11
2 / 7 / 1
6,851
489
4,812
13,795
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
DEADPOOLSHARK350
Jormungandr
11
1 / 1 / 5
6,866
490
4,239
8,358
5,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Docflair
Hou Yi
11
5 / 5 / 1
6,663
476
7,952
10,282
2,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
M_V_H_D_
Chaac
11
0 / 1 / 0
6,583
470
6,323
11,899
5,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
jvay_END
Hades
11
2 / 6 / 1
6,849
489
5,451
11,007
4,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HypePenguine
Jing Wei
12
1 / 6 / 2
7,113
508
3,998
9,831
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
SeeK_BombZ
Arachne
14
9 / 0 / 5
8,569
612
13,297
11,589
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
13
3 / 0 / 4
7,682
549
7,870
7,062
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
ViqerZ-
Bellona
12
3 / 1 / 6
6,901
493
7,353
9,174
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 3 / 4
8,427
602
5,894
6,965
2,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
20
20
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Beruglio
Thanatos
2
7
1
0.36
L
Jormungandr
DEADPOOLSHARK350
Jormungandr
1
1
5
3.5
L
Hou Yi
Docflair
Hou Yi
5
5
1
1.1
W
Jing Wei
HypePenguine
Jing Wei
1
6
2
0.33
L
Chaac
M_V_H_D_
Chaac
0
1
0
0
W
Arachne
SeeK_BombZ
Arachne
9
0
5
11.5
W
Tiamat
3
0
4
5
W
Bellona
ViqerZ-
Bellona
3
1
6
6
L
Hades
jvay_END
Hades
2
6
1
0.42
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
38,412
55,341
Taken
44,621
22,018
Mitigated
18,831
21,461
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Beruglio
Thanatos
4,812
1,447
0
7,369
13,795
4,489
0
3,076
10,465
0
35,001
L
Jormungandr
DEADPOOLSHARK350
Jormungandr
4,239
1,287
246
3,152
8,358
5,110
78
640
7,614
26,556
0
L
Hou Yi
Docflair
Hou Yi
7,952
4,736
0
2,761
10,282
2,863
218
346
9,872
0
28,640
W
Jing Wei
HypePenguine
Jing Wei
3,998
3,159
270
2,056
9,831
2,953
1,094
1,741
8,090
0
38,312
L
Chaac
M_V_H_D_
Chaac
6,323
1,155
0
5,024
11,899
5,205
0
4,837
6,538
0
39,580
W
Arachne
SeeK_BombZ
Arachne
13,297
9,105
0
6,713
11,589
5,338
0
2,544
9,045
0
54,028
W
Tiamat
7,870
931
64
4,802
7,062
3,672
722
54
7,008
34,701
0
W
Bellona
ViqerZ-
Bellona
7,353
2,422
326
4,388
9,174
4,695
0
2,758
6,416
0
26,673
L
Hades
jvay_END
Hades
5,451
673
150
2,759
11,007
4,351
0
3,671
7,088
32,342
0
W
5,894
1,340
0
2,077
6,965
2,173
446
2,593
4,372
48,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
38,692
315
Minions Killed
345
0
Camps Cleared
0
1,243,157
Distance Traveled
1,317,244
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,851
489
76
5
0
230,619
8
L
Jormungandr
6,866
490
47
3
0
248,013
2
L
Hou Yi
6,663
476
45
3
0
233,383
0
W
Jing Wei
7,113
508
76
5
0
251,659
1
L
Chaac
6,583
470
78
6
0
311,427
1
W
Arachne
8,569
612
69
5
0
294,547
3
W
Tiamat
7,682
549
69
5
0
222,663
3
W
Bellona
6,901
493
45
3
0
310,143
5
L
Hades
6,849
489
69
5
0
219,715
2
W
Nu Wa
8,427
602
86
6
0
238,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role