Player Matchup

Jormungandr
Jormungandr
CatGodz
Jormungandr
Level 69
God Stats
0W - 1L
1,751 SR
Queue Stats
147W - 155L
1,540 Elo+
Party 1
King Arthur
King Arthur
DominicusLVII
King Arthur
Level 114
God Stats
7W - 8L
1,504 SR
Queue Stats
132W - 99L
1,626 Elo+
Solo
Tiamat
Tiamat
Elixiraxia
Tiamat
Level 141
God Stats
3W - 6L
1,434 SR
Queue Stats
223W - 227L
1,563 Elo+
Party 1
Team Averages
Level 108
1,563 SR
1,576 Elo+

VS

Team Averages
Level 133
1,636 SR
1,524 Elo+
Khepri
Khepri
Myogic
Khepri
Level 101
God Stats
96W - 107L
1,605 SR
Queue Stats
500W - 579L
1,560 Elo+
Solo
Xbalanque
Xbalanque
NerdasarusRex
Xbalanque
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,435 Elo+
Solo
Eset
Eset
Viminos
Eset
Level 157
God Stats
4W - 1L
1,803 SR
Queue Stats
609W - 616L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CatGodz
Jormungandr
14
0 / 5 / 8
11,734
618
13,347
24,875
22,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
DominicusLVII
King Arthur
16
6 / 4 / 4
12,076
636
9,038
17,070
11,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Elixiraxia
Tiamat
15
4 / 3 / 4
11,907
627
11,574
16,638
19,742
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Myogic
Khepri
16
2 / 3 / 9
11,798
621
8,021
15,906
9,449
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
NerdasarusRex
Xbalanque
17
6 / 3 / 6
13,547
713
22,024
12,707
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
Viminos
Eset
15
4 / 4 / 8
12,263
645
16,865
11,643
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
12
12
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CatGodz
Jormungandr
0
5
8
0.8
L
King Arthur
DominicusLVII
King Arthur
6
4
4
2
L
Tiamat
Elixiraxia
Tiamat
4
3
4
2
W
Khepri
Myogic
Khepri
2
3
9
2.17
W
Xbalanque
NerdasarusRex
Xbalanque
6
3
6
3
W
Eset
Viminos
Eset
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,959
Damage
46,910
58,583
Taken
40,256
54,421
Mitigated
20,447
8,903
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CatGodz
Jormungandr
13,347
1,742
0
1,226
24,875
22,809
0
10,431
14,444
46,127
0
L
King Arthur
DominicusLVII
King Arthur
9,038
2,502
1,317
2,046
17,070
11,870
205
7,084
9,986
0
54,996
L
Tiamat
Elixiraxia
Tiamat
11,574
1,162
0
4,314
16,638
19,742
274
7,432
9,206
54,061
0
W
Khepri
Myogic
Khepri
8,021
574
1,012
3,079
15,906
9,449
680
7,275
8,631
23,868
0
W
Xbalanque
NerdasarusRex
Xbalanque
22,024
9,659
0
2,104
12,707
5,669
2,533
9,090
3,617
0
80,853
W
Eset
Viminos
Eset
16,865
791
380
2,663
11,643
5,329
802
8,797
2,846
59,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
37,608
207
Minions Killed
211
0
Camps Cleared
0
997,179
Distance Traveled
1,046,585
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,734
618
34
2
0
318,146
4
L
King Arthur
12,076
636
76
4
0
365,978
3
L
Tiamat
11,907
627
97
5
0
313,055
1
W
Khepri
11,798
621
27
1
0
358,004
6
W
Xbalanque
13,547
713
106
6
0
331,328
5
W
Eset
12,263
645
78
4
0
357,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role