Player Matchup

Hera
Hera
BirdLyfe
Hera
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 52L
1,763 Elo+
Party 3
Athena
Athena
CDub2465
Athena
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
368W - 327L
1,579 Elo+
Solo
Hun Batz
Hun Batz
Categorizes
Hun Batz
Level 26
God Stats
2W - 0L
1,753 SR
Queue Stats
138W - 52L
1,786 Elo+
Party 3
Izanami
Izanami
Snowrider1
Izanami
Level 18
God Stats
14W - 12L
1,560 SR
Queue Stats
33W - 28L
1,503 Elo+
Party 1
Serqet
Serqet
thundercatld
Serqet
Level 29
God Stats
3W - 0L
1,864 SR
Queue Stats
54W - 52L
1,456 Elo+
Party 1
Team Averages
Level 25
1,635 SR
1,618 Elo+

VS

Team Averages
Level 12
1,508 SR
1,679 Elo+
Anhur
Anhur
Capitalteez
Anhur
Level 10
God Stats
13W - 10L
1,500 SR
Queue Stats
126W - 114L
1,659 Elo+
Party 2
Yemoja
Yemoja
HElMDAIIR
Yemoja
Level 24
God Stats
1W - 2L
1,491 SR
Queue Stats
117W - 85L
1,670 Elo+
Solo
Ymir
Ymir
Rpaco90
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,668 Elo+
Party 2
Olorun
Olorun
ultimatus0
Olorun
Level 8
God Stats
3W - 2L
1,307 SR
Queue Stats
4W - 2L
1,692 Elo+
Solo
Fenrir
Fenrir
yuNiiiii
Fenrir
Level 13
God Stats
1W - 1L
1,742 SR
Queue Stats
85W - 66L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
4 / 2 / 0
6,273
697
4,062
4,138
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
CDub2465
Athena
8
0 / 1 / 7
4,949
550
4,613
4,655
2,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Categorizes
Hun Batz
11
3 / 0 / 4
6,129
681
2,967
4,712
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Snowrider1
Izanami
10
8 / 1 / 1
6,211
690
6,762
4,973
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
9
2 / 1 / 0
5,381
598
2,918
4,266
1,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 0
4,710
523
2,116
5,907
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
HElMDAIIR
Yemoja
9
0 / 3 / 1
4,783
531
2,321
5,413
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Rpaco90
Ymir
5
0 / 4 / 0
3,773
419
1,057
7,041
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
ultimatus0
Olorun
6
1 / 2 / 0
4,106
456
1,472
3,736
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
yuNiiiii
Fenrir
8
2 / 3 / 0
5,109
568
2,285
6,857
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
5
5
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
0
2
W
Athena
CDub2465
Athena
0
1
7
3.5
L
2
5
0
0.4
W
Hun Batz
Categorizes
Hun Batz
3
0
4
5
L
Yemoja
HElMDAIIR
Yemoja
0
3
1
0.17
L
Ymir
Rpaco90
Ymir
0
4
0
0
W
Izanami
Snowrider1
Izanami
8
1
1
8.5
W
Serqet
2
1
0
2
L
Olorun
ultimatus0
Olorun
1
2
0
0.5
L
Fenrir
yuNiiiii
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
9,251
22,744
Taken
28,954
8,024
Mitigated
8,685
6,681
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,062
1,180
0
1,285
4,138
1,296
0
1,352
2,486
31,686
0
W
Athena
CDub2465
Athena
4,613
1,573
393
893
4,655
2,274
0
792
3,863
15,205
0
L
2,116
1,061
0
1,176
5,907
1,169
0
1,339
4,568
0
9,979
W
Hun Batz
Categorizes
Hun Batz
2,967
1,195
0
2,890
4,712
1,377
0
567
4,043
0
36,813
L
Yemoja
HElMDAIIR
Yemoja
2,321
335
96
1,232
5,413
1,790
0
2,623
2,647
21,188
0
L
Ymir
Rpaco90
Ymir
1,057
566
0
717
7,041
3,001
0
2,626
4,415
7,902
0
W
Izanami
Snowrider1
Izanami
6,762
4,399
0
1,045
4,973
1,158
0
265
4,708
0
33,538
W
Serqet
2,918
297
0
175
4,266
1,919
473
1,472
2,794
0
16,761
L
Olorun
ultimatus0
Olorun
1,472
271
0
691
3,736
696
0
0
3,418
8,974
0
L
Fenrir
yuNiiiii
Fenrir
2,285
1,016
0
2,223
6,857
2,029
0
1,876
4,714
0
17,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
22,481
286
Minions Killed
142
0
Camps Cleared
0
846,199
Distance Traveled
752,282
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,273
697
83
9
0
168,917
3
W
Athena
4,949
550
26
3
0
157,196
1
L
Anhur
4,710
523
18
2
0
148,785
2
W
Hun Batz
6,129
681
79
9
0
203,354
4
L
Yemoja
4,783
531
58
6
0
155,812
2
L
Ymir
3,773
419
12
1
0
149,098
2
W
Izanami
6,211
690
57
6
0
150,364
0
W
Serqet
5,381
598
41
5
0
166,368
0
L
Olorun
4,106
456
10
1
0
109,595
0
L
Fenrir
5,109
568
44
5
0
188,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role