Player Matchup

Fenrir
Fenrir
BigEric00
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 190L
1,536 Elo+
Party 1
Bellona
Bellona
ChokuTomoe2
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Solo
Merlin
Merlin
TheAmoz
Merlin
Level 29
God Stats
6W - 5L
1,614 SR
Queue Stats
67W - 77L
1,624 Elo+
Solo
Ares
Ares
diggweralpha
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
smellypoop675
Bacchus
Level 29
God Stats
2W - 2L
1,651 SR
Queue Stats
128W - 108L
1,555 Elo+
Party 1
Team Averages
Level 21
1,553 SR
1,543 Elo+

VS

Team Averages
Level 28
1,599 SR
1,548 Elo+
Kukulkan
Kukulkan
DarkReaper170
Kukulkan
Level 29
God Stats
83W - 60L
1,604 SR
Queue Stats
392W - 357L
1,612 Elo+
Party 2
Nu Wa
Nu Wa
LostS1NN3R
Nu Wa
Level 28
God Stats
99W - 68L
1,651 SR
Queue Stats
453W - 408L
1,608 Elo+
Party 2
Hel
Hel
TTVopiumDot
Hel
Level 29
God Stats
52W - 44L
1,723 SR
Queue Stats
468W - 486L
1,579 Elo+
Solo
Zeus
Zeus
Wolfheart_98
Zeus
Level 38
God Stats
6W - 1L
1,500 SR
Queue Stats
249W - 283L
1,464 Elo+
Party 3
Bakasura
Bakasura
zxxLoboxxz
Bakasura
Level 15
God Stats
48W - 42L
1,514 SR
Queue Stats
234W - 246L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigEric00
Fenrir
18
6 / 9 / 5
13,214
1,016
24,290
27,651
11,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ChokuTomoe2
Bellona
19
2 / 8 / 9
12,657
974
16,143
33,997
22,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
TheAmoz
Merlin
19
6 / 6 / 7
14,059
1,081
20,706
17,519
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
0 / 14 / 5
11,051
850
144
24,842
7,807
Bacchus
19
0 / 3 / 10
11,615
893
13,990
27,979
19,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkReaper170
Kukulkan
20
15 / 2 / 21
15,526
1,194
46,039
15,502
6,986
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
20
9 / 3 / 21
14,131
1,087
28,264
16,921
6,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 0 / 27
13,536
1,041
16,138
11,545
5,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 24
12,948
996
10,756
17,780
12,523
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
zxxLoboxxz
Bakasura
19
8 / 5 / 10
13,550
1,042
21,931
18,252
7,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
143
14
Kills
40
40
Deaths
14
36
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigEric00
Fenrir
6
9
5
0.94
L
Bellona
ChokuTomoe2
Bellona
2
8
9
0.81
W
Kukulkan
DarkReaper170
Kukulkan
15
2
21
12.75
W
Nu Wa
9
3
21
6.5
W
4
0
27
17.5
L
Merlin
TheAmoz
Merlin
6
6
7
1.58
W
4
4
24
4
L
0
14
5
0.18
L
Bacchus
0
3
10
1.67
W
Bakasura
zxxLoboxxz
Bakasura
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,273
Damage
123,128
131,988
Taken
80,000
68,557
Mitigated
38,511
11,197
Healing
39,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigEric00
Fenrir
24,290
4,863
542
2,558
27,651
11,529
0
19,616
6,625
0
40,515
L
Bellona
ChokuTomoe2
Bellona
16,143
4,977
0
1,968
33,997
22,951
0
25,902
7,388
140
56,189
W
Kukulkan
DarkReaper170
Kukulkan
46,039
7,494
1,125
1,137
15,502
6,986
0
5,120
10,382
79,061
0
W
Nu Wa
28,264
9,113
543
1,278
16,921
6,283
0
7,653
9,243
43,196
0
W
16,138
1,259
21,547
9,534
11,545
5,040
0
4,981
6,539
39,767
0
L
Merlin
TheAmoz
Merlin
20,706
568
48
1,411
17,519
6,363
0
13,447
3,862
89,976
0
W
10,756
4,274
0
1,029
17,780
12,523
0
9,684
8,096
25,534
0
L
144
39
0
0
24,842
7,807
0
20,531
4,311
4,730
0
L
Bacchus
13,990
812
0
4,670
27,979
19,907
0
21,701
5,585
25,483
0
W
Bakasura
zxxLoboxxz
Bakasura
21,931
13,345
0
3,486
18,252
7,679
0
7,467
10,760
0
42,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,596
Gold Earned
69,691
278
Minions Killed
250
4
Camps Cleared
16
1,146,363
Distance Traveled
1,293,194
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,214
1,016
25
2
1
270,912
3
L
Bellona
12,657
974
65
5
0
261,782
1
W
Kukulkan
15,526
1,194
87
7
0
269,938
1
W
Nu Wa
14,131
1,087
32
2
1
241,071
1
W
Hel
13,536
1,041
54
4
0
299,300
1
L
Merlin
14,059
1,081
160
12
1
214,034
0
W
Zeus
12,948
996
24
2
0
232,658
2
L
Ares
11,051
850
7
1
2
175,762
0
L
Bacchus
11,615
893
21
2
0
223,873
1
W
Bakasura
13,550
1,042
53
4
15
250,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role