Player Matchup

Bakasura
Bakasura
Asapwert3
Bakasura
Level 28
God Stats
17W - 17L
1,548 SR
Queue Stats
87W - 97L
1,422 Elo+
Party 1
Cupid
Cupid
L3GiTbAsebAll08
Cupid
Level 26
God Stats
11W - 16L
1,442 SR
Queue Stats
37W - 44L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
NextGenFades
Sun Wukong
Level 28
God Stats
1W - 4L
1,306 SR
Queue Stats
65W - 90L
1,368 Elo+
Party 1
Hades
Hades
SxW_Kurt
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Solo
Ymir
Ymir
lICoachIl
Ymir
Level 15
God Stats
14W - 6L
1,841 SR
Queue Stats
14W - 6L
1,725 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,428 Elo+

VS

Team Averages
Level 15
1,436 SR
1,416 Elo+
Danzaburou
Danzaburou
ASVP_Carl
Danzaburou
Level 26
God Stats
11W - 9L
1,562 SR
Queue Stats
15W - 16L
1,397 Elo+
Solo
Vamana
Vamana
Borrelend
Vamana
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Maxronindchz
Cthulhu
Level 24
God Stats
1W - 1L
1,309 SR
Queue Stats
16W - 31L
1,466 Elo+
Solo
Neith
Neith
NoLimitRy9
Neith
Level 18
God Stats
11W - 20L
1,308 SR
Queue Stats
125W - 125L
1,468 Elo+
Solo
Merlin
Merlin
Noldann
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Asapwert3
Bakasura
11
4 / 1 / 2
6,075
675
4,282
5,065
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
4,502
500
1,816
1,676
359
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
NextGenFades
Sun Wukong
8
1 / 0 / 2
5,055
562
2,046
4,190
2,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
SxW_Kurt
Hades
11
3 / 0 / 2
6,235
693
3,996
3,593
1,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
1 / 0 / 2
4,882
542
759
2,797
1,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASVP_Carl
Danzaburou
1
0 / 0 / 0
3,171
352
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Borrelend
Vamana
9
1 / 2 / 0
5,414
602
2,407
5,341
2,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Maxronindchz
Cthulhu
8
0 / 4 / 0
4,312
479
2,128
6,460
1,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
6
0 / 2 / 0
4,042
449
543
3,394
735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Noldann
Merlin
7
0 / 2 / 1
4,354
484
1,415
3,094
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ASVP_Carl
Danzaburou
0
0
0
0
W
Bakasura
Asapwert3
Bakasura
4
1
2
5
L
Vamana
Borrelend
Vamana
1
2
0
0.5
W
1
0
2
2
L
Cthulhu
Maxronindchz
Cthulhu
0
4
0
0
W
Sun Wukong
NextGenFades
Sun Wukong
1
0
2
2
L
Neith
0
2
0
0
L
Merlin
Noldann
Merlin
0
2
1
0.25
W
Hades
SxW_Kurt
Hades
3
0
2
4
W
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,899
Damage
6,493
17,321
Taken
18,289
7,550
Mitigated
6,253
6,381
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ASVP_Carl
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Asapwert3
Bakasura
4,282
2,749
0
1,450
5,065
2,111
0
511
4,554
0
33,197
L
Vamana
Borrelend
Vamana
2,407
1,426
0
869
5,341
2,832
0
0
4,888
0
21,001
W
1,816
778
0
848
1,676
359
816
346
1,142
0
16,825
L
Cthulhu
Maxronindchz
Cthulhu
2,128
233
0
804
6,460
1,946
0
3,887
2,224
15,837
0
W
Sun Wukong
NextGenFades
Sun Wukong
2,046
375
0
377
4,190
2,480
0
0
4,190
0
17,564
L
Neith
543
346
0
587
3,394
735
216
490
2,726
0
14,756
L
Merlin
Noldann
Merlin
1,415
31
0
0
3,094
740
100
378
2,716
9,142
0
W
Hades
SxW_Kurt
Hades
3,996
412
81
3,118
3,593
1,565
78
1,545
2,014
32,166
0
W
Ymir
759
114
0
507
2,797
1,035
384
770
1,878
9,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
21,293
247
Minions Killed
127
0
Camps Cleared
0
857,489
Distance Traveled
624,978
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,171
352
0
0
0
0
0
W
Bakasura
6,075
675
74
8
0
210,829
0
L
Vamana
5,414
602
48
5
0
161,686
0
W
Cupid
4,502
500
33
4
0
144,558
1
L
Cthulhu
4,312
479
26
3
0
150,339
1
W
Sun Wukong
5,055
562
36
4
0
160,958
0
L
Neith
4,042
449
35
4
0
145,804
1
L
Merlin
4,354
484
18
2
0
167,149
2
W
Hades
6,235
693
82
9
0
165,226
0
W
Ymir
4,882
542
22
2
0
175,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role