Player Matchup

Cerberus
Cerberus
Greybladedragon
Cerberus
Level 109
God Stats
14W - 6L
1,673 SR
Queue Stats
33W - 24L
1,601 Elo+
Party 1
Nox
Nox
Jegannj7
Nox
Level 112
God Stats
1W - 0L
1,849 SR
Queue Stats
14W - 11L
1,561 Elo+
Party 1
Chaac
Chaac
KillWraithyn
Chaac
Level 6
God Stats
1W - 0L
1,770 SR
Queue Stats
6W - 0L
1,878 Elo+
Party 1
Merlin
Merlin
Tmillions
Merlin
Level 27
God Stats
8W - 2L
1,585 SR
Queue Stats
23W - 8L
1,734 Elo+
Party 1
Skadi
Skadi
bubas1208
Skadi
Level 142
God Stats
4W - 0L
1,691 SR
Queue Stats
13W - 24L
1,353 Elo+
Solo
Team Averages
Level 79
1,714 SR
1,625 Elo+

VS

Team Averages
Level 57
1,487 SR
1,633 Elo+
Loki
Loki
CrippledDoof
Loki
Level 32
God Stats
11W - 9L
1,526 SR
Queue Stats
85W - 95L
1,664 Elo+
Solo
Sun Wukong
Sun Wukong
ImArcher
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,533 Elo+
Party 3
Poseidon
Poseidon
LetBox
Poseidon
Level 17
God Stats
0W - 2L
1,195 SR
Queue Stats
4W - 6L
1,608 Elo+
Party 3
Scylla
Scylla
fuzzball30152
Scylla
Level 87
God Stats
6W - 3L
1,714 SR
Queue Stats
82W - 83L
1,586 Elo+
Party 2
Chiron
Chiron
w2ddled33
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
7 / 1 / 33
14,518
1,210
19,505
11,930
14,049
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
8 / 1 / 26
12,892
1,074
16,914
10,459
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 0 / 22
12,342
1,029
12,072
13,498
12,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Merlin
Tmillions
Merlin
19
7 / 4 / 26
12,489
1,041
16,919
9,903
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
bubas1208
Skadi
20
13 / 2 / 19
13,908
1,159
21,739
10,108
4,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,701
808
5,999
11,471
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
ImArcher
Sun Wukong
18
3 / 11 / 5
11,907
992
13,208
28,706
17,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
LetBox
Poseidon
16
0 / 8 / 4
10,192
849
8,799
17,777
6,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 8 / 3
12,116
1,010
12,331
18,536
5,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
w2ddled33
Chiron
16
1 / 7 / 4
10,508
876
10,652
16,405
6,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
27
41
Kills
8
8
Deaths
41
126
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Cerberus
7
1
33
23.5
L
Sun Wukong
ImArcher
Sun Wukong
3
11
5
0.5
W
8
1
26
21
W
6
0
22
17
L
Poseidon
LetBox
Poseidon
0
8
4
0.25
W
Merlin
Tmillions
Merlin
7
4
26
5
W
Skadi
bubas1208
Skadi
13
2
19
11.25
L
4
8
3
0.69
L
Chiron
w2ddled33
Chiron
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,149
Damage
50,989
55,898
Taken
92,895
40,219
Mitigated
40,803
11,697
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,999
147
0
55
11,471
4,208
0
5,424
6,047
0
15,274
W
Cerberus
19,505
1,172
0
2,461
11,930
14,049
0
4,748
7,182
37,224
0
L
Sun Wukong
ImArcher
Sun Wukong
13,208
3,425
0
463
28,706
17,408
0
16,018
12,688
0
32,179
W
16,914
1,186
498
1,805
10,459
4,915
0
4,079
6,380
29,978
0
W
12,072
2,353
0
5,355
13,498
12,725
0
5,635
7,863
0
23,233
L
Poseidon
LetBox
Poseidon
8,799
880
0
968
17,777
6,241
0
11,324
6,453
37,496
0
W
Merlin
Tmillions
Merlin
16,919
325
0
1,131
9,903
4,504
0
3,955
5,948
39,234
0
W
Skadi
bubas1208
Skadi
21,739
11,185
0
447
10,108
4,026
0
2,713
7,395
0
59,169
L
12,331
1,387
0
633
18,536
5,988
0
10,039
8,497
33,379
0
L
Chiron
w2ddled33
Chiron
10,652
5,398
1,229
1,923
16,405
6,958
0
10,519
5,872
0
30,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,149
Gold Earned
54,424
239
Minions Killed
200
11
Camps Cleared
5
1,137,094
Distance Traveled
1,058,255
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,701
808
21
2
1
203,569
0
W
Cerberus
14,518
1,210
33
3
0
268,832
1
L
Sun Wukong
11,907
992
29
2
3
224,084
0
W
Nox
12,892
1,074
35
3
2
231,622
0
W
Chaac
12,342
1,029
34
3
2
206,750
0
L
Poseidon
10,192
849
60
5
1
215,531
0
W
Merlin
12,489
1,041
48
4
0
204,443
0
W
Skadi
13,908
1,159
89
7
7
225,447
1
L
Scylla
12,116
1,010
43
4
0
203,810
1
L
Chiron
10,508
876
47
4
0
211,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role