Player Matchup

Izanami
Izanami
BackFaya_
Izanami
Level 26
God Stats
88W - 66L
1,511 SR
Queue Stats
163W - 154L
1,417 Elo+
Party 1
Anubis
Anubis
Cryptic Beauty
Anubis
Level 49
God Stats
9W - 11L
1,500 SR
Queue Stats
268W - 277L
1,267 Elo+
Party 3
Pele
Pele
Scammer Sis
Pele
Level 16
God Stats
44W - 60L
1,155 SR
Queue Stats
112W - 177L
1,109 Elo+
Party 3
Ares
Ares
ZenithFaya_
Ares
Level 59
God Stats
8W - 6L
1,656 SR
Queue Stats
524W - 558L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kykill
Cu Chulainn
Level 60
God Stats
3W - 2L
1,549 SR
Queue Stats
33W - 42L
1,316 Elo+
Party 1
Team Averages
Level 42
1,474 SR
1,302 Elo+

VS

Team Averages
Level 38
1,393 SR
1,317 Elo+
Medusa
Medusa
 
Medusa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ChaosRogue42
Merlin
Level 14
God Stats
2W - 6L
1,391 SR
Queue Stats
145W - 208L
1,118 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DangerCats4405
Cu Chulainn
Level 65
God Stats
20W - 32L
1,466 SR
Queue Stats
75W - 101L
1,404 Elo+
Party 2
Thanatos
Thanatos
NoxedKirito
Thanatos
Level 34
God Stats
65W - 79L
1,293 SR
Queue Stats
251W - 361L
1,290 Elo+
Party 2
Khepri
Khepri
ShootMyMonkey
Khepri
Level 38
God Stats
0W - 2L
1,314 SR
Queue Stats
17W - 30L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BackFaya_
Izanami
17
8 / 3 / 4
10,486
583
14,536
13,207
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
15 / 0 / 5
11,300
628
23,247
12,257
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 7
9,047
503
2,723
9,541
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 2 / 5
9,400
522
8,518
12,040
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
kykill
Cu Chulainn
16
3 / 2 / 3
10,082
560
6,099
11,913
8,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 4 / 3
7,546
419
7,598
8,882
4,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
11
0 / 10 / 2
6,960
387
5,050
12,885
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
DangerCats4405
Cu Chulainn
13
4 / 7 / 2
8,685
483
13,364
15,946
10,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
NoxedKirito
Thanatos
12
3 / 8 / 1
8,191
455
4,827
13,463
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 2
7,842
436
6,214
16,083
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
33
Kills
8
8
Deaths
34
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
3
0.63
W
Izanami
BackFaya_
Izanami
8
3
4
3.33
L
Merlin
0
10
2
0.1
W
15
0
5
17.5
L
Cu Chulainn
DangerCats4405
Cu Chulainn
4
7
2
0.71
L
Thanatos
NoxedKirito
Thanatos
3
8
1
0.44
W
1
1
7
4.5
L
0
5
2
0.2
W
6
2
5
4.25
W
Cu Chulainn
kykill
Cu Chulainn
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,123
Damage
37,053
58,958
Taken
67,259
32,786
Mitigated
36,992
19,549
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,598
4,166
0
1,427
8,882
4,729
380
3,331
5,551
0
33,681
W
Izanami
BackFaya_
Izanami
14,536
12,057
0
5,747
13,207
5,675
2,670
3,434
9,719
0
79,539
L
Merlin
5,050
770
0
429
12,885
3,110
263
6,475
6,410
34,481
0
W
23,247
1,943
0
7,339
12,257
5,972
1,747
3,829
8,176
73,093
0
L
Cu Chulainn
DangerCats4405
Cu Chulainn
13,364
2,238
0
798
15,946
10,359
172
6,629
9,317
8,029
32,924
L
Thanatos
NoxedKirito
Thanatos
4,827
1,889
0
4,531
13,463
3,532
0
8,707
4,756
0
16,480
W
2,723
513
0
207
9,541
3,690
456
750
8,767
0
50,066
L
6,214
882
0
732
16,083
15,262
0
7,458
8,625
32,396
0
W
8,518
767
219
2,672
12,040
8,480
120
3,866
8,082
25,906
0
W
Cu Chulainn
kykill
Cu Chulainn
6,099
1,488
267
3,098
11,913
8,969
1,926
1,893
9,910
8,369
55,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,315
Gold Earned
39,224
490
Minions Killed
260
0
Camps Cleared
0
1,637,320
Distance Traveled
1,518,367
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,546
419
57
3
0
284,862
0
W
Izanami
10,486
583
147
8
0
255,955
0
L
Merlin
6,960
387
63
4
0
267,646
2
W
Anubis
11,300
628
96
5
0
301,319
4
L
Cu Chulainn
8,685
483
69
4
0
307,932
2
L
Thanatos
8,191
455
30
2
0
333,989
0
W
Pele
9,047
503
91
5
0
391,293
2
L
Khepri
7,842
436
41
2
0
323,938
3
W
Ares
9,400
522
31
2
0
323,623
2
W
Cu Chulainn
10,082
560
125
7
0
365,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role