Player Matchup

Sol
Sol
BRYANDSM
Sol
Level 64
God Stats
3W - 3L
1,571 SR
Queue Stats
7W - 4L
1,602 Elo+
Party 2
Bastet
Bastet
JulioJSM
Bastet
Level 123
God Stats
5W - 3L
1,288 SR
Queue Stats
207W - 199L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
WilzonVz
Aphrodite
Level 126
God Stats
3W - 4L
1,540 SR
Queue Stats
167W - 164L
1,533 Elo+
Party 2
Yemoja
Yemoja
abnercaritafeliz
Yemoja
Level 88
God Stats
4W - 3L
1,834 SR
Queue Stats
25W - 19L
1,500 Elo+
Solo
Guan Yu
Guan Yu
leonelalex10
Guan Yu
Level 66
God Stats
25W - 21L
1,788 SR
Queue Stats
172W - 145L
1,514 Elo+
Party 2
Team Averages
Level 93
1,604 SR
1,533 Elo+

VS

Team Averages
Level 98
1,407 SR
1,441 Elo+
Amaterasu
Amaterasu
AlordlyDark
Amaterasu
Level 84
God Stats
7W - 6L
1,372 SR
Queue Stats
337W - 332L
1,505 Elo+
Solo
Ymir
Ymir
BallDroid
Ymir
Level 66
God Stats
7W - 12L
1,239 SR
Queue Stats
199W - 336L
1,215 Elo+
Solo
Medusa
Medusa
Ghostragedy
Medusa
Level 159
God Stats
14W - 7L
1,423 SR
Queue Stats
375W - 409L
1,447 Elo+
Solo
Camazotz
Camazotz
XxEMSxXDarkSide
Camazotz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,524 Elo+
Party 1
Janus
Janus
asjdbajshdgajsd
Janus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
11,475
459
13,972
24,153
9,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
JulioJSM
Bastet
20
18 / 0 / 2
14,498
580
28,258
25,515
11,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
WilzonVz
Aphrodite
19
2 / 4 / 12
12,154
486
15,544
22,855
11,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 5
10,212
408
3,690
13,793
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
leonelalex10
Guan Yu
19
1 / 1 / 4
11,899
476
8,714
14,543
18,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlordlyDark
Amaterasu
20
2 / 4 / 1
14,069
563
13,590
24,856
22,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
14
0 / 4 / 9
10,292
412
8,718
17,630
16,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
18
5 / 7 / 3
12,003
480
11,550
18,929
8,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Camazotz
18
4 / 3 / 1
11,367
455
10,111
25,545
9,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 4
11,333
453
17,208
13,797
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
24
Kills
15
15
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlordlyDark
Amaterasu
2
4
1
0.63
W
3
6
8
1.17
L
Ymir
0
4
9
1.13
L
Medusa
5
7
3
0.93
W
Bastet
JulioJSM
Bastet
18
0
2
19
W
Aphrodite
WilzonVz
Aphrodite
2
4
12
2
L
Camazotz
4
3
1
1.5
W
0
4
5
0.63
L
4
6
4
1
W
Guan Yu
leonelalex10
Guan Yu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,178
Damage
61,177
100,859
Taken
100,757
62,757
Mitigated
62,921
55,405
Healing
27,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlordlyDark
Amaterasu
13,590
6,294
0
9,203
24,856
22,356
3,104
5,125
19,341
0
103,680
W
13,972
2,635
0
8,570
24,153
9,742
1,833
5,569
18,446
81,970
6,338
L
Ymir
8,718
854
954
2,907
17,630
16,569
234
8,355
9,250
21,506
0
L
Medusa
11,550
5,058
0
866
18,929
8,721
1,273
7,506
11,398
0
85,818
W
Bastet
JulioJSM
Bastet
28,258
9,722
0
3,619
25,515
11,801
367
5,768
19,441
0
115,485
W
Aphrodite
WilzonVz
Aphrodite
15,544
1,582
8,687
14,867
22,855
11,361
1,217
7,657
14,832
90,207
0
L
Camazotz
10,111
3,110
0
12,126
25,545
9,802
1,685
6,311
19,084
0
78,739
W
3,690
488
7,017
2,675
13,793
11,032
603
4,239
9,536
15,639
0
L
17,208
878
0
1,376
13,797
5,473
708
5,576
8,221
75,798
0
W
Guan Yu
leonelalex10
Guan Yu
8,714
486
1,442
8,528
14,543
18,821
0
1,755
12,678
0
65,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,238
Gold Earned
59,064
534
Minions Killed
609
0
Camps Cleared
0
2,469,632
Distance Traveled
2,240,594
11
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,069
563
196
8
0
456,102
4
W
Sol
11,475
459
112
4
0
418,074
2
L
Ymir
10,292
412
22
1
0
391,944
12
L
Medusa
12,003
480
142
6
0
387,093
12
W
Bastet
14,498
580
132
5
0
575,001
4
W
Aphrodite
12,154
486
157
6
0
483,021
2
L
Camazotz
11,367
455
123
5
0
517,924
1
W
Yemoja
10,212
408
20
1
0
457,597
0
L
Janus
11,333
453
126
5
0
487,531
5
W
Guan Yu
11,899
476
113
5
0
535,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role