Player Matchup

Sol
Sol
FlynnGodkiller
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NumbDreams
Cu Chulainn
Level 60
God Stats
0W - 3L
1,195 SR
Queue Stats
44W - 73L
1,358 Elo+
Solo
Susano
Susano
PropelledPond2
Susano
Level 97
God Stats
2W - 4L
1,442 SR
Queue Stats
265W - 283L
1,394 Elo+
Solo
Izanami
Izanami
WillowsWeep13
Izanami
Level 144
God Stats
1W - 10L
1,237 SR
Queue Stats
166W - 194L
1,414 Elo+
Solo
Fafnir
Fafnir
ericthepain
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 136L
1,414 Elo+
Solo
Team Averages
Level 90
1,375 SR
1,416 Elo+

VS

Team Averages
Level 91
1,513 SR
1,439 Elo+
Arachne
Arachne
BloodyAssailt199
Arachne
Level 73
God Stats
38W - 29L
1,609 SR
Queue Stats
149W - 164L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Horrid1
Ah Muzen Cab
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 134L
1,434 Elo+
Solo
The Morrigan
The Morrigan
XxLionKillxX
The Morrigan
Level 68
God Stats
5W - 8L
1,319 SR
Queue Stats
182W - 187L
1,430 Elo+
Party 1
Cerberus
Cerberus
Xxlibra2004xX
Cerberus
Level 83
God Stats
15W - 11L
1,634 SR
Queue Stats
499W - 563L
1,390 Elo+
Party 1
Chaac
Chaac
draxMEN
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 0
7,600
633
7,256
8,785
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
NumbDreams
Cu Chulainn
11
2 / 4 / 0
6,627
552
4,688
8,329
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 1
6,055
505
1,503
7,423
2,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
11
1 / 4 / 0
6,245
520
4,809
7,006
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
9
1 / 3 / 1
5,533
461
4,876
9,754
6,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,616
635
5,929
8,657
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Horrid1
Ah Muzen Cab
12
3 / 1 / 2
6,583
549
5,174
6,479
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
XxLionKillxX
The Morrigan
11
0 / 4 / 2
6,089
507
2,560
4,661
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Xxlibra2004xX
Cerberus
13
4 / 2 / 1
7,473
623
5,848
6,982
4,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
draxMEN
Chaac
11
4 / 1 / 3
6,846
571
5,105
8,556
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
10
Kills
16
16
Deaths
10
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
6
3
0
2
W
Ah Muzen Cab
Horrid1
Ah Muzen Cab
3
1
2
4
L
Cu Chulainn
NumbDreams
Cu Chulainn
2
4
0
0.5
L
0
2
1
0.25
L
Izanami
1
4
0
0.25
W
The Morrigan
XxLionKillxX
The Morrigan
0
4
2
0.25
W
Cerberus
Xxlibra2004xX
Cerberus
4
2
1
2.25
W
Chaac
draxMEN
Chaac
4
1
3
5.5
L
Fafnir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
24,616
41,297
Taken
35,335
17,510
Mitigated
16,949
9,871
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,929
4,031
0
3,280
8,657
3,560
0
3,006
5,651
0
43,540
L
7,256
2,936
0
2,536
8,785
3,369
1,092
2,345
6,296
47,350
2,342
W
Ah Muzen Cab
Horrid1
Ah Muzen Cab
5,174
1,837
0
3,939
6,479
1,936
58
2,677
3,802
0
31,695
L
Cu Chulainn
NumbDreams
Cu Chulainn
4,688
1,396
0
1,176
8,329
2,745
0
5,525
2,804
0
35,019
L
1,503
458
0
3,100
7,423
2,334
0
0
7,423
0
36,538
L
Izanami
4,809
3,371
0
1,298
7,006
2,833
248
0
7,006
0
48,963
W
The Morrigan
XxLionKillxX
The Morrigan
2,560
279
0
0
4,661
1,479
618
2,352
2,223
34,468
20
W
Cerberus
Xxlibra2004xX
Cerberus
5,848
297
0
1,742
6,982
4,511
0
29
6,953
38,393
0
W
Chaac
draxMEN
Chaac
5,105
1,293
0
1,872
8,556
5,463
430
3,515
5,041
0
26,650
L
Fafnir
4,876
1,226
0
1,761
9,754
6,229
192
386
9,368
12,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
34,607
372
Minions Killed
369
0
Camps Cleared
0
1,057,053
Distance Traveled
1,156,134
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,616
635
72
6
0
250,896
0
L
Sol
7,600
633
106
9
0
206,114
0
W
Ah Muzen Cab
6,583
549
66
6
0
210,174
2
L
Cu Chulainn
6,627
552
68
6
0
218,151
2
L
Susano
6,055
505
76
6
0
217,694
4
L
Izanami
6,245
520
96
8
0
193,949
0
W
The Morrigan
6,089
507
72
6
0
231,320
3
W
Cerberus
7,473
623
122
10
0
228,525
1
W
Chaac
6,846
571
37
3
0
235,219
0
L
Fafnir
5,533
461
26
2
0
221,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role