Player Matchup

Fenrir
Fenrir
Kepacs
Fenrir
Level 38
God Stats
5W - 5L
1,401 SR
Queue Stats
108W - 136L
1,391 Elo+
Party 2
Tiamat
Tiamat
Prasobie
Tiamat
Level 142
God Stats
94W - 80L
1,664 SR
Queue Stats
439W - 401L
1,604 Elo+
Party 4
Xing Tian
Xing Tian
Szakramentum
Xing Tian
Level 41
God Stats
13W - 13L
1,238 SR
Queue Stats
124W - 157L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
Zenadriin
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 4
Chernobog
Chernobog
jstone0729
Chernobog
Level 132
God Stats
9W - 4L
1,929 SR
Queue Stats
233W - 217L
1,554 Elo+
Party 4
Team Averages
Level 75
1,546 SR
1,485 Elo+

VS

Team Averages
Level 44
1,537 SR
1,489 Elo+
Neith
Neith
BEASTY824
Neith
Level 45
God Stats
24W - 18L
1,800 SR
Queue Stats
789W - 762L
1,475 Elo+
Party 1
Fenrir
Fenrir
I3olted
Fenrir
Level 47
God Stats
53W - 40L
1,611 SR
Queue Stats
312W - 269L
1,562 Elo+
Party 1
Fafnir
Fafnir
xDizzyxLogicx
Fafnir
Level 33
God Stats
8W - 8L
1,500 SR
Queue Stats
574W - 521L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
xXDemon386Xx
Nu Wa
Level 31
God Stats
5W - 6L
1,302 SR
Queue Stats
135W - 168L
1,479 Elo+
Party 3
Eset
Eset
xXOblivionHDXx
Eset
Level 66
God Stats
59W - 69L
1,471 SR
Queue Stats
364W - 353L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kepacs
Fenrir
15
5 / 5 / 5
9,635
507
5,404
15,993
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Prasobie
Tiamat
17
6 / 4 / 8
10,800
568
10,633
9,530
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Szakramentum
Xing Tian
13
7 / 4 / 7
9,222
485
5,106
10,255
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Zenadriin
Cthulhu
13
3 / 6 / 8
8,633
454
9,520
14,409
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
jstone0729
Chernobog
19
12 / 2 / 10
12,077
636
19,050
14,006
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BEASTY824
Neith
15
3 / 6 / 4
9,497
500
9,997
13,267
4,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
I3olted
Fenrir
15
3 / 6 / 11
9,562
503
9,555
13,993
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 7 / 3
8,566
451
2,900
13,983
11,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 6 / 6
11,232
591
14,873
12,961
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 8 / 3
10,106
532
9,171
13,816
4,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
33
Kills
21
21
Deaths
33
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
BEASTY824
Neith
3
6
4
0.83
L
Fenrir
I3olted
Fenrir
3
6
11
1.42
W
Fenrir
Kepacs
Fenrir
5
5
5
1.5
W
Tiamat
Prasobie
Tiamat
6
4
8
2.5
W
Xing Tian
Szakramentum
Xing Tian
7
4
7
2.63
W
Cthulhu
Zenadriin
Cthulhu
3
6
8
1.17
W
Chernobog
jstone0729
Chernobog
12
2
10
8.5
L
3
7
3
0.64
L
6
6
6
1.5
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,713
Damage
46,496
64,193
Taken
68,020
37,944
Mitigated
32,233
16,442
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BEASTY824
Neith
9,997
4,448
0
3,948
13,267
4,202
304
4,505
8,579
0
48,118
L
Fenrir
I3olted
Fenrir
9,555
2,052
0
512
13,993
7,260
0
5,656
8,137
0
56,659
W
Fenrir
Kepacs
Fenrir
5,404
816
0
5,630
15,993
5,711
162
6,631
9,362
0
50,087
W
Tiamat
Prasobie
Tiamat
10,633
1,778
0
2,895
9,530
6,722
377
4,014
5,516
66,835
0
W
Xing Tian
Szakramentum
Xing Tian
5,106
492
0
1,300
10,255
6,827
312
4,942
5,313
14,664
0
W
Cthulhu
Zenadriin
Cthulhu
9,520
622
582
1,990
14,409
10,906
635
8,009
6,400
33,969
0
W
Chernobog
jstone0729
Chernobog
19,050
13,002
0
4,045
14,006
7,778
4,022
3,348
10,658
0
94,240
L
2,900
943
353
3,574
13,983
11,310
248
2,960
10,850
22,187
0
L
14,873
6,328
0
2,879
12,961
4,741
1,738
4,702
7,940
77,164
0
L
9,171
1,184
629
2,001
13,816
4,720
217
6,195
7,255
63,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,367
Gold Earned
48,963
454
Minions Killed
455
0
Camps Cleared
0
1,733,003
Distance Traveled
1,684,381
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,497
500
97
5
0
326,118
0
L
Fenrir
9,562
503
85
4
0
396,798
5
W
Fenrir
9,635
507
92
5
0
320,397
0
W
Tiamat
10,800
568
133
7
0
360,872
4
W
Xing Tian
9,222
485
26
1
0
357,268
1
W
Cthulhu
8,633
454
42
2
0
322,328
4
W
Chernobog
12,077
636
161
8
0
372,138
7
L
Fafnir
8,566
451
36
2
0
350,273
0
L
Nu Wa
11,232
591
135
7
0
292,836
3
L
Eset
10,106
532
102
5
0
318,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role