Player Matchup

He Bo
He Bo
GunterGruber
He Bo
Level 28
God Stats
5W - 8L
1,563 SR
Queue Stats
89W - 56L
1,585 Elo+
Party 2
Ymir
Ymir
HeikoBerlitz
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,717 Elo+
Party 2
Thanatos
Thanatos
MergingJester1
Thanatos
Level 107
God Stats
5W - 5L
1,537 SR
Queue Stats
303W - 236L
1,551 Elo+
Party 2
Team Averages
Level 50
1,533 SR
1,618 Elo+

VS

Team Averages
Level 83
1,766 SR
1,599 Elo+
Baron Samedi
Baron Samedi
Bunnairry
Baron Samedi
Level 62
God Stats
33W - 27L
1,869 SR
Queue Stats
83W - 83L
1,638 Elo+
Party 1
Artio
Artio
ScubaG1850
Artio
Level 65
God Stats
2W - 1L
1,644 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Anhur
Anhur
TrueJoose
Anhur
Level 122
God Stats
9W - 4L
1,786 SR
Queue Stats
143W - 135L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
5,795
580
3,969
7,103
1,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
6,176
618
2,759
9,931
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
9
2 / 4 / 0
6,292
629
4,818
7,831
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bunnairry
Baron Samedi
10
4 / 3 / 11
7,682
768
3,942
6,343
2,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
11
2 / 0 / 16
8,410
841
2,438
6,187
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
TrueJoose
Anhur
12
12 / 0 / 6
9,141
914
13,728
6,980
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
18
18
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bunnairry
Baron Samedi
4
3
11
3.17
L
0
8
2
0.13
L
0
6
1
0.08
L
Thanatos
2
4
0
0.5
W
Artio
2
0
16
10
W
Anhur
TrueJoose
Anhur
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,546
Damage
20,108
24,865
Taken
19,510
6,266
Mitigated
8,458
4,530
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bunnairry
Baron Samedi
3,942
293
816
1,686
6,343
2,386
303
2,352
3,991
22,046
0
L
3,969
101
0
564
7,103
1,259
0
2,605
4,498
16,744
0
L
2,759
354
0
364
9,931
3,399
0
2,554
7,377
12,903
0
L
Thanatos
4,818
833
0
3,602
7,831
1,608
0
1,253
6,578
0
14,163
W
Artio
2,438
517
288
2,565
6,187
3,626
128
2,580
3,607
14,310
0
W
Anhur
TrueJoose
Anhur
13,728
8,202
0
2,404
6,980
2,446
1,857
1,864
5,116
0
43,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,263
Gold Earned
25,233
68
Minions Killed
120
0
Camps Cleared
0
468,463
Distance Traveled
527,889
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,682
768
28
3
0
171,515
0
L
He Bo
5,795
580
21
2
0
141,089
2
L
Ymir
6,176
618
22
2
0
153,048
1
L
Thanatos
6,292
629
25
3
0
174,326
0
W
Artio
8,410
841
18
2
0
199,370
5
W
Anhur
9,141
914
74
7
0
157,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role