Player Matchup

Neith
Neith
MarimbaIsLife
Neith
Level 127
God Stats
2W - 0L
1,700 SR
Queue Stats
45W - 24L
1,799 Elo+
Party 1
Discordia
Discordia
PhatAndre
Discordia
Level 108
God Stats
8W - 1L
1,541 SR
Queue Stats
45W - 24L
1,799 Elo+
Party 1
Izanami
Izanami
Zalbaugh
Izanami
Level 104
God Stats
11W - 0L
1,742 SR
Queue Stats
45W - 24L
1,799 Elo+
Party 1
Fafnir
Fafnir
Zreyn1120
Fafnir
Level 146
God Stats
1W - 0L
1,621 SR
Queue Stats
45W - 25L
1,799 Elo+
Party 1
Team Averages
Level 121
1,651 SR
1,799 Elo+

VS

Team Averages
Level 128
1,500 SR
1,616 Elo+
Bellona
Bellona
DRGTheMaster1
Bellona
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,616 Elo+
Party 2
Ymir
Ymir
DadiDepression
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,616 Elo+
Party 2
Vulcan
Vulcan
Gingibreadmann
Vulcan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,616 Elo+
Party 2
Apollo
Apollo
MeiBae
Apollo
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,631
785
6,245
5,655
1,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
PhatAndre
Discordia
15
3 / 1 / 10
9,529
866
10,590
5,757
1,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zalbaugh
Izanami
18
12 / 2 / 4
10,962
997
16,652
8,240
3,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Zreyn1120
Fafnir
15
3 / 0 / 12
9,539
867
5,766
9,825
9,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 5 / 2
7,489
681
3,556
11,914
10,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 1
7,349
668
4,792
14,329
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 0
8,049
732
5,168
9,626
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
MeiBae
Apollo
13
3 / 6 / 0
8,344
759
4,977
9,542
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
19
Kills
4
4
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
5
2
0.2
L
0
5
1
0.1
L
1
3
0
0.33
W
1
1
8
5
L
Apollo
MeiBae
Apollo
3
6
0
0.5
W
Discordia
PhatAndre
Discordia
3
1
10
8
W
Izanami
Zalbaugh
Izanami
12
2
4
7
W
Fafnir
Zreyn1120
Fafnir
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,253
Damage
18,493
29,477
Taken
45,411
17,181
Mitigated
26,616
11,324
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,556
462
270
2,122
11,914
10,259
0
2,773
8,971
0
17,143
L
4,792
444
180
1,997
14,329
9,009
46
7,139
6,713
16,139
0
L
5,168
878
0
1,802
9,626
3,738
24
3,438
5,953
32,429
0
W
6,245
1,627
0
1,785
5,655
1,940
1,660
2,785
2,624
0
23,492
L
Apollo
MeiBae
Apollo
4,977
2,199
525
955
9,542
3,610
0
2,465
7,001
0
21,475
W
Discordia
PhatAndre
Discordia
10,590
708
0
2,016
5,757
1,934
1,538
2,955
2,715
34,643
0
W
Izanami
Zalbaugh
Izanami
16,652
11,245
0
3,134
8,240
3,554
3,582
1,539
6,661
0
67,626
W
Fafnir
Zreyn1120
Fafnir
5,766
1,356
0
4,389
9,825
9,753
1,404
2,705
7,118
17,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
31,231
232
Minions Killed
164
10
Camps Cleared
9
778,960
Distance Traveled
625,843
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,489
681
31
3
2
183,198
0
L
Ymir
7,349
668
19
2
2
148,394
1
L
Vulcan
8,049
732
75
7
4
164,893
2
W
Neith
8,631
785
46
4
2
201,385
1
L
Apollo
8,344
759
39
4
1
129,358
2
W
Discordia
9,529
866
66
6
2
201,115
0
W
Izanami
10,962
997
104
9
5
174,795
2
W
Fafnir
9,539
867
16
1
1
201,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role