Player Matchup

Heimdallr
Heimdallr
GHSTKN0WS
Heimdallr
Level 127
God Stats
4W - 3L
1,620 SR
Queue Stats
126W - 91L
1,604 Elo+
Party 1
Hercules
Hercules
QUiDKN0WS
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 108L
1,524 Elo+
Party 1
Sol
Sol
Traditionalist1
Sol
Level 107
God Stats
3W - 2L
1,629 SR
Queue Stats
98W - 70L
1,621 Elo+
Party 1
Team Averages
Level 100
1,583 SR
1,583 Elo+

VS

Team Averages
Level 67
1,330 SR
1,362 Elo+
Neith
Neith
JetXxxHBADxxX
Neith
Level 44
God Stats
4W - 2L
1,702 SR
Queue Stats
63W - 75L
1,436 Elo+
Solo
Freya
Freya
Quemoney6269
Freya
Level 48
God Stats
0W - 1L
1,108 SR
Queue Stats
33W - 41L
1,356 Elo+
Party 2
Bacchus
Bacchus
ShnazyShayla7
Bacchus
Level 109
God Stats
4W - 10L
1,180 SR
Queue Stats
119W - 160L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GHSTKN0WS
Heimdallr
12
10 / 0 / 6
8,686
869
11,181
6,289
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
QUiDKN0WS
Hercules
11
4 / 2 / 10
8,572
857
3,833
6,694
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 12
7,597
760
5,601
6,716
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,690
669
5,808
6,367
2,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 1
7,119
712
4,145
8,102
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
8
0 / 8 / 4
6,219
622
5,219
10,350
7,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GHSTKN0WS
Heimdallr
10
0
6
13
L
1
4
2
0.5
W
Hercules
QUiDKN0WS
Hercules
4
2
10
4.5
L
3
4
1
0.88
L
Bacchus
0
8
4
0.25
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
15,172
19,699
Taken
24,819
9,025
Mitigated
11,986
9,288
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GHSTKN0WS
Heimdallr
11,181
5,683
0
3,564
6,289
2,308
740
2,405
3,884
0
38,133
L
5,808
1,728
0
1,602
6,367
2,103
0
1,804
4,563
0
24,923
W
Hercules
QUiDKN0WS
Hercules
3,833
643
0
2,678
6,694
4,622
305
3,296
3,398
0
9,013
L
4,145
1,577
0
992
8,102
2,836
0
1,948
6,154
20,599
0
L
Bacchus
5,219
638
0
74
10,350
7,047
0
1,937
8,410
11,301
0
W
5,601
1,043
0
3,046
6,716
2,095
293
3,759
2,957
28,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
20,028
112
Minions Killed
97
0
Camps Cleared
0
536,787
Distance Traveled
561,724
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,686
869
55
6
0
174,018
1
L
Neith
6,690
669
42
4
0
166,682
3
W
Hercules
8,572
857
10
1
0
192,291
0
L
Freya
7,119
712
37
4
0
155,159
1
L
Bacchus
6,219
622
18
2
0
239,883
3
W
Sol
7,597
760
47
5
0
170,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role