Player Matchup

Loki
Loki
Diamond V
KERRY_K0P0Y0N
Loki
Diamond V
Level 146
God Stats
4W - 2L
1,618 SR
Queue Stats
160W - 149L
2,019 MMR
Solo
Kali
Kali
Platinum I
SmurfKaldr
Kali
Platinum I
Level 51
God Stats
77W - 52L
1,671 SR
Queue Stats
83W - 64L
1,922 MMR
Solo
Artio
Artio
Platinum III
SuperGamon14
Artio
Platinum III
Level 160
God Stats
6W - 14L
1,485 SR
Queue Stats
337W - 328L
1,818 MMR
Solo
Merlin
Merlin
Gold II
cohvid
Merlin
Gold II
Level 43
God Stats
14W - 11L
1,691 SR
Queue Stats
93W - 92L
1,740 MMR
Solo
Jing Wei
Jing Wei
Gold III
wuzudemtang
Jing Wei
Gold III
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,772 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 89
1,593 SR
1,854 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,673 SR
1,850 MMR
King Arthur
King Arthur
Diamond IV
Afoolsgame
King Arthur
Diamond IV
Level 160
God Stats
6W - 9L
1,641 SR
Queue Stats
420W - 426L
2,127 MMR
Solo
Nemesis
Nemesis
Gold III
D0ubtedPear
Nemesis
Gold III
Level 68
God Stats
1W - 2L
1,694 SR
Queue Stats
23W - 20L
1,695 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
KingOfGodsFenrir
Baron Samedi
Platinum I
Level 83
God Stats
9W - 9L
1,624 SR
Queue Stats
376W - 389L
1,820 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Riitaaw
Nu Wa
Platinum V
Level 127
God Stats
79W - 58L
1,662 SR
Queue Stats
493W - 503L
1,843 MMR
Solo
Chernobog
Chernobog
Platinum III
jim1507
Chernobog
Platinum III
Level 76
God Stats
2W - 4L
1,742 SR
Queue Stats
39W - 32L
1,762 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 11
13,787
551
9,571
18,432
12,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
15 / 0 / 6
16,084
643
18,950
27,283
15,242
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 2 / 16
13,200
528
7,660
25,699
24,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
cohvid
Merlin
20
6 / 5 / 11
15,441
618
16,704
15,972
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
wuzudemtang
Jing Wei
20
5 / 1 / 7
16,383
655
13,764
18,001
7,377
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetApolloJanusScyllaAthena

VS

Bans
DanzaburouThe MorriganCupidPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Afoolsgame
King Arthur
20
3 / 3 / 2
12,572
503
11,660
15,927
13,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
D0ubtedPear
Nemesis
19
3 / 7 / 2
11,927
477
11,236
20,941
9,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KingOfGodsFenrir
Baron Samedi
14
2 / 6 / 3
10,340
414
10,922
18,884
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Riitaaw
Nu Wa
18
1 / 8 / 2
11,425
457
15,907
16,290
5,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
jim1507
Chernobog
19
2 / 6 / 5
11,710
468
16,462
20,724
9,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
30
Kills
11
11
Deaths
30
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Afoolsgame
King Arthur
3
3
2
1.33
L
Nemesis
D0ubtedPear
Nemesis
3
7
2
0.57
W
3
3
11
2.83
L
Baron Samedi
KingOfGodsFenrir
Baron Samedi
2
6
3
0.58
L
Nu Wa
Riitaaw
Nu Wa
1
8
2
0.25
W
15
0
6
18
W
1
2
16
4.5
W
Merlin
cohvid
Merlin
6
5
11
2.3
L
Chernobog
jim1507
Chernobog
2
6
5
0.75
W
Jing Wei
wuzudemtang
Jing Wei
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,649
Damage
66,187
105,387
Taken
92,766
66,855
Mitigated
56,041
39,998
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Afoolsgame
King Arthur
11,660
1,621
0
3,637
15,927
13,365
0
4,056
11,717
0
91,231
L
Nemesis
D0ubtedPear
Nemesis
11,236
5,244
0
1,880
20,941
9,853
0
3,324
17,449
0
98,458
W
9,571
2,150
0
4,973
18,432
12,309
1,781
2,706
15,726
0
90,790
L
Baron Samedi
KingOfGodsFenrir
Baron Samedi
10,922
1,342
1,731
5,490
18,884
17,087
0
5,914
12,769
43,123
0
L
Nu Wa
Riitaaw
Nu Wa
15,907
2,491
0
3,028
16,290
5,765
246
4,239
11,739
96,478
0
W
18,950
9,567
0
9,464
27,283
15,242
2,147
8,230
19,053
0
112,343
W
7,660
916
1,892
9,713
25,699
24,925
909
10,042
15,657
33,417
0
W
Merlin
cohvid
Merlin
16,704
197
0
3,219
15,972
7,002
1,234
4,092
11,820
122,784
0
L
Chernobog
jim1507
Chernobog
16,462
9,329
0
5,170
20,724
9,971
1,544
5,849
14,728
0
96,599
W
Jing Wei
wuzudemtang
Jing Wei
13,764
11,999
0
10,737
18,001
7,377
7,386
2,385
15,616
0
136,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,895
Gold Earned
57,974
717
Minions Killed
689
0
Camps Cleared
0
2,480,186
Distance Traveled
2,193,529
41
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,572
503
181
7
0
480,949
2
L
Nemesis
11,927
477
136
5
0
489,349
4
W
Loki
13,787
551
149
6
0
501,004
8
L
Baron Samedi
10,340
414
66
3
0
382,583
6
L
Nu Wa
11,425
457
174
7
0
427,370
4
W
Kali
16,084
643
142
6
0
585,211
10
W
Artio
13,200
528
39
2
0
505,132
7
W
Merlin
15,441
618
197
8
0
432,931
8
L
Chernobog
11,710
468
132
5
0
413,278
3
W
Jing Wei
16,383
655
190
8
0
455,908
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role