Player Matchup

Arachne
Arachne
Black Newra
Arachne
Level 27
God Stats
21W - 29L
1,492 SR
Queue Stats
252W - 479L
1,306 Elo+
Party 1
Sol
Sol
EccoMafia
Sol
Level 28
God Stats
24W - 11L
1,731 SR
Queue Stats
197W - 176L
1,494 Elo+
Solo
Mulan
Mulan
Komuccia
Mulan
Level 24
God Stats
12W - 25L
1,863 SR
Queue Stats
52W - 132L
1,314 Elo+
Party 1
Aphrodite
Aphrodite
Marshmalade
Aphrodite
Level 29
God Stats
9W - 18L
1,489 SR
Queue Stats
130W - 264L
1,334 Elo+
Party 1
Chernobog
Chernobog
MindsReaper
Chernobog
Level 38
God Stats
20W - 38L
1,380 SR
Queue Stats
306W - 528L
1,293 Elo+
Party 1
Team Averages
Level 29
1,591 SR
1,348 Elo+

VS

Team Averages
Level 28
1,553 SR
1,415 Elo+
Guan Yu
Guan Yu
CanAbe420
Guan Yu
Level 29
God Stats
53W - 44L
1,545 SR
Queue Stats
98W - 99L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
DerdoDerdo62
Nu Wa
Level 25
God Stats
15W - 11L
1,439 SR
Queue Stats
55W - 63L
1,325 Elo+
Party 2
Yemoja
Yemoja
Dodo9761
Yemoja
Level 28
God Stats
21W - 29L
1,546 SR
Queue Stats
130W - 164L
1,465 Elo+
Solo
Arachne
Arachne
Patashov1
Arachne
Level 31
God Stats
16W - 12L
1,713 SR
Queue Stats
119W - 134L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Sturmmaske030
Danzaburou
Level 27
God Stats
33W - 27L
1,520 SR
Queue Stats
44W - 43L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Black Newra
Arachne
19
2 / 2 / 3
12,733
439
6,671
13,589
4,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 6
18,113
625
38,311
31,542
14,043
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Komuccia
Mulan
18
1 / 2 / 4
12,031
415
6,729
18,289
13,601
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Marshmalade
Aphrodite
20
10 / 3 / 10
15,021
518
19,725
33,899
16,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
MindsReaper
Chernobog
20
12 / 3 / 7
15,164
523
22,757
18,637
8,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CanAbe420
Guan Yu
19
2 / 4 / 2
12,414
428
11,578
18,898
25,783
17
1 / 12 / 2
11,558
399
18,292
22,361
10,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Dodo9761
Yemoja
19
3 / 5 / 1
12,154
419
12,890
26,956
14,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Patashov1
Arachne
20
5 / 5 / 0
13,868
478
12,996
30,038
15,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Sturmmaske030
Danzaburou
18
0 / 11 / 2
11,644
402
11,748
24,336
9,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
36
Kills
11
11
Deaths
37
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Black Newra
Arachne
2
2
3
1.75
L
Guan Yu
CanAbe420
Guan Yu
2
4
2
0.75
L
1
12
2
0.17
L
Yemoja
Dodo9761
Yemoja
3
5
1
0.7
W
11
1
6
14
W
Mulan
Komuccia
Mulan
1
2
4
1.5
W
Aphrodite
Marshmalade
Aphrodite
10
3
10
5
W
Chernobog
MindsReaper
Chernobog
12
3
7
5.17
L
Arachne
Patashov1
Arachne
5
5
0
1
L
Danzaburou
Sturmmaske030
Danzaburou
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,193
Damage
67,504
115,956
Taken
122,589
56,335
Mitigated
76,364
74,037
Healing
31,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Black Newra
Arachne
6,671
5,889
0
4,961
13,589
4,501
0
5,184
8,049
0
61,927
L
Guan Yu
CanAbe420
Guan Yu
11,578
958
85
4,048
18,898
25,783
593
8,348
10,468
0
78,841
L
18,292
3,341
0
2,854
22,361
10,809
43
13,112
9,055
69,354
0
L
Yemoja
Dodo9761
Yemoja
12,890
769
2,303
12,054
26,956
14,948
2,080
9,052
17,596
67,591
0
W
38,311
15,171
0
24,968
31,542
14,043
5,276
6,445
24,618
240,286
0
W
Mulan
Komuccia
Mulan
6,729
495
653
5,023
18,289
13,601
70
4,594
13,287
0
50,349
W
Aphrodite
Marshmalade
Aphrodite
19,725
1,920
8,144
25,145
33,899
16,072
1,527
8,212
24,815
98,482
0
W
Chernobog
MindsReaper
Chernobog
22,757
14,282
0
5,143
18,637
8,118
5,409
4,874
13,505
0
100,924
L
Arachne
Patashov1
Arachne
12,996
9,100
0
5,632
30,038
15,225
620
17,346
12,506
0
105,081
L
Danzaburou
Sturmmaske030
Danzaburou
11,748
3,754
282
4,246
24,336
9,599
2,892
9,070
14,928
0
80,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,062
Gold Earned
61,638
783
Minions Killed
628
0
Camps Cleared
0
2,737,429
Distance Traveled
2,445,453
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,733
439
97
3
0
600,431
0
L
Guan Yu
12,414
428
136
5
0
480,231
0
L
Nu Wa
11,558
399
101
3
0
475,666
1
L
Yemoja
12,154
419
99
3
0
457,099
5
W
Sol
18,113
625
305
11
0
542,210
2
W
Mulan
12,031
415
79
3
0
528,406
0
W
Aphrodite
15,021
518
147
5
0
525,722
0
W
Chernobog
15,164
523
155
5
0
540,660
0
L
Arachne
13,868
478
168
6
0
574,191
0
L
Danzaburou
11,644
402
124
4
0
458,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role