Player Matchup

Ra
Ra
Platinum I
Epic Z I Z3uS I
Ra
Platinum I
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
424W - 405L
1,999 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Mitched You
Ah Muzen Cab
Platinum II
Level 148
God Stats
14W - 6L
1,857 SR
Queue Stats
259W - 243L
1,885 MMR
Solo
Khepri
Khepri
Platinum I
SNIPER-_-AGAIN
Khepri
Platinum I
Level 160
God Stats
8W - 10L
1,337 SR
Queue Stats
346W - 330L
1,885 MMR
Party 1
Athena
Athena
Platinum I
Shin x Midori
Athena
Platinum I
Level 128
God Stats
11W - 1L
2,009 SR
Queue Stats
38W - 25L
2,025 MMR
Solo
Guan Yu
Guan Yu
Gold I
XxD-SlayerxX
Guan Yu
Gold I
Level 157
God Stats
4W - 0L
2,003 SR
Queue Stats
30W - 30L
1,861 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,741 SR
1,931 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,722 SR
1,858 MMR
Zhong Kui
Zhong Kui
Diamond V
HeTic_xReplay
Zhong Kui
Diamond V
Level 159
God Stats
20W - 13L
1,830 SR
Queue Stats
403W - 399L
1,888 MMR
Solo
Nemesis
Nemesis
Diamond V
Nemvsis
Nemesis
Diamond V
Level 159
God Stats
3W - 5L
1,591 SR
Queue Stats
395W - 373L
1,979 MMR
Solo
Apollo
Apollo
Platinum I
RecedeSZN
Apollo
Platinum I
Level 102
God Stats
11W - 9L
1,719 SR
Queue Stats
97W - 96L
1,908 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
YeaImOut
Sun Wukong
Platinum I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond V
xxjohnyx
Chang'e
Diamond V
Level 151
God Stats
3W - 3L
1,969 SR
Queue Stats
168W - 162L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 14
16,658
537
26,967
28,684
21,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Mitched You
Ah Muzen Cab
20
3 / 3 / 7
18,489
596
17,214
29,344
14,139
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 2 / 17
15,440
498
7,965
25,066
45,880
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 1 / 9
18,451
595
32,721
31,786
18,639
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
XxD-SlayerxX
Guan Yu
20
7 / 2 / 12
16,847
543
15,675
35,396
51,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SetTiamatDanzaburouCu Chulainn

VS

Bans
ScyllaJanusOdinRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeTic_xReplay
Zhong Kui
20
4 / 5 / 7
16,839
543
25,314
27,088
20,806
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Nemvsis
Nemesis
20
5 / 5 / 2
15,916
513
15,012
27,192
14,162
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
RecedeSZN
Apollo
20
5 / 5 / 8
15,077
486
21,524
27,909
10,639
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
YeaImOut
Sun Wukong
20
1 / 5 / 2
14,961
483
22,647
32,368
32,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
xxjohnyx
Chang'e
20
2 / 7 / 7
13,864
447
15,773
29,005
9,091
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
27
Kills
17
17
Deaths
27
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
9
14
1.56
L
Zhong Kui
HeTic_xReplay
Zhong Kui
4
5
7
1.5
W
Ah Muzen Cab
Mitched You
Ah Muzen Cab
3
3
7
2.17
L
Nemesis
Nemvsis
Nemesis
5
5
2
1.2
L
Apollo
RecedeSZN
Apollo
5
5
8
1.8
W
1
2
17
4.75
W
9
1
9
13.5
W
Guan Yu
XxD-SlayerxX
Guan Yu
7
2
12
6.5
L
Sun Wukong
YeaImOut
Sun Wukong
1
5
2
0.4
L
Chang'e
xxjohnyx
Chang'e
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,542
Damage
100,270
150,276
Taken
143,562
151,384
Mitigated
87,380
74,689
Healing
54,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,967
2,615
4,822
10,202
28,684
21,588
1,550
10,899
17,785
140,722
0
L
Zhong Kui
HeTic_xReplay
Zhong Kui
25,314
5,916
0
12,273
27,088
20,806
1,039
8,662
18,196
165,504
0
W
Ah Muzen Cab
Mitched You
Ah Muzen Cab
17,214
7,661
0
19,241
29,344
14,139
7,747
7,415
21,769
0
196,331
L
Nemesis
Nemvsis
Nemesis
15,012
5,563
0
8,905
27,192
14,162
0
13,194
13,838
0
120,251
L
Apollo
RecedeSZN
Apollo
21,524
11,017
0
10,743
27,909
10,639
901
13,507
14,402
0
129,976
W
7,965
682
0
5,077
25,066
45,880
549
8,620
16,446
35,852
0
W
32,721
8,641
0
12,216
31,786
18,639
5,724
12,122
19,504
156,772
0
W
Guan Yu
XxD-SlayerxX
Guan Yu
15,675
3,690
7,470
15,661
35,396
51,138
1,676
7,322
28,074
0
101,227
L
Sun Wukong
YeaImOut
Sun Wukong
22,647
4,641
0
10,951
32,368
32,682
92
14,949
16,859
0
109,316
L
Chang'e
xxjohnyx
Chang'e
15,773
1,452
3,313
8,170
29,005
9,091
0
15,905
12,614
110,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,885
Gold Earned
76,657
859
Minions Killed
973
0
Camps Cleared
0
3,228,381
Distance Traveled
2,807,606
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,658
537
191
6
0
609,554
8
L
Zhong Kui
16,839
543
254
8
0
481,132
7
W
Ah Muzen Cab
18,489
596
258
8
0
599,100
2
L
Nemesis
15,916
513
183
6
0
633,722
12
L
Apollo
15,077
486
172
6
0
572,238
6
W
Khepri
15,440
498
44
1
0
637,234
8
W
Athena
18,451
595
199
6
0
736,050
2
W
Guan Yu
16,847
543
167
5
0
646,443
1
L
Sun Wukong
14,961
483
197
6
0
581,116
4
L
Chang'e
13,864
447
167
5
0
539,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role