Player Matchup

Achilles
Achilles
Apocalipsex09
Achilles
Level 69
God Stats
11W - 18L
1,286 SR
Queue Stats
567W - 608L
1,434 Elo+
Party 1
Hachiman
Hachiman
IGankPeople
Hachiman
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 166L
1,364 Elo+
Party 3
Loki
Loki
Rexoona
Loki
Level 8
God Stats
0W - 2L
1,230 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 1
Sun Wukong
Sun Wukong
Thys Piece
Sun Wukong
Level 50
God Stats
5W - 7L
1,208 SR
Queue Stats
135W - 189L
1,401 Elo+
Party 3
Ra
Ra
ner0oo
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,345 SR
1,394 Elo+

VS

Team Averages
Level 24
1,647 SR
1,546 Elo+
Jormungandr
Jormungandr
Adeptreaver
Jormungandr
Level 15
God Stats
4W - 2L
1,822 SR
Queue Stats
16W - 9L
1,583 Elo+
Party 2
Set
Set
Autisteus
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
NovaMao
Bastet
Level 15
God Stats
1W - 0L
1,678 SR
Queue Stats
7W - 3L
1,562 Elo+
Party 2
Apollo
Apollo
RadioactveCookie
Apollo
Level 37
God Stats
15W - 4L
1,705 SR
Queue Stats
19W - 14L
1,608 Elo+
Party 2
Sol
Sol
Ultimahawk6
Sol
Level 29
God Stats
15W - 17L
1,531 SR
Queue Stats
421W - 397L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apocalipsex09
Achilles
14
3 / 4 / 2
8,742
486
7,862
17,176
13,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
IGankPeople
Hachiman
9
0 / 11 / 1
6,378
354
3,511
14,571
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
Rexoona
Loki
12
1 / 4 / 1
7,578
421
3,559
12,354
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Thys Piece
Sun Wukong
10
1 / 6 / 0
6,290
349
5,587
12,306
8,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
12
2 / 6 / 0
7,486
416
3,423
7,536
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adeptreaver
Jormungandr
15
9 / 2 / 13
10,071
560
13,273
11,177
8,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 4 / 1
10,064
559
6,817
8,688
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
NovaMao
Bastet
15
3 / 1 / 5
9,645
536
6,848
13,088
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
13 / 0 / 9
11,303
628
11,554
10,071
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 0 / 2
10,655
592
7,702
6,984
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
7
Kills
31
31
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Adeptreaver
Jormungandr
9
2
13
7.75
L
Achilles
Apocalipsex09
Achilles
3
4
2
1
W
2
4
1
0.63
L
Hachiman
IGankPeople
Hachiman
0
11
1
0.05
W
Bastet
NovaMao
Bastet
3
1
5
5.5
W
13
0
9
17.5
L
Loki
Rexoona
Loki
1
4
1
0.38
L
Sun Wukong
Thys Piece
Sun Wukong
1
6
0
0.17
W
4
0
2
5
L
Ra
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
46,194
63,943
Taken
50,008
32,363
Mitigated
24,398
14,586
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Adeptreaver
Jormungandr
13,273
2,802
503
683
11,177
8,443
1,099
1,257
9,818
38,114
0
L
Achilles
Apocalipsex09
Achilles
7,862
3,691
0
4,882
17,176
13,326
636
3,992
12,966
0
41,381
W
6,817
3,349
0
1,190
8,688
4,688
2,808
209
8,479
0
53,278
L
Hachiman
IGankPeople
Hachiman
3,511
1,760
0
1,934
14,571
3,872
0
5,357
9,214
0
21,850
W
Bastet
NovaMao
Bastet
6,848
2,468
0
6,260
13,088
4,728
124
277
12,805
0
70,955
W
11,554
7,642
0
3,631
10,071
4,191
3,591
953
9,068
0
56,979
L
Loki
Rexoona
Loki
3,559
325
0
4,302
12,354
3,973
0
2,416
9,850
0
43,428
L
Sun Wukong
Thys Piece
Sun Wukong
5,587
577
410
1,681
12,306
8,679
0
4,057
8,249
0
22,922
W
7,702
1,534
0
4,838
6,984
2,348
779
427
6,415
70,919
0
L
Ra
3,423
928
463
914
7,536
2,513
72
4,589
2,689
30,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
51,738
315
Minions Killed
503
0
Camps Cleared
0
1,490,379
Distance Traveled
1,776,851
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,071
560
40
2
0
367,898
5
L
Achilles
8,742
486
88
5
0
308,963
0
W
Set
10,064
559
115
6
0
323,973
0
L
Hachiman
6,378
354
45
3
0
261,415
0
W
Bastet
9,645
536
103
6
0
403,425
0
W
Apollo
11,303
628
103
6
0
359,043
0
L
Loki
7,578
421
82
5
0
314,689
0
L
Sun Wukong
6,290
349
31
2
0
349,747
1
W
Sol
10,655
592
142
8
0
322,512
5
L
Ra
7,486
416
69
4
0
255,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role