Player Matchup

Medusa
Medusa
GGM_Shark
Medusa
Level 13
God Stats
9W - 14L
1,384 SR
Queue Stats
30W - 50L
1,166 Elo+
Party 3
Athena
Athena
coL plu
Athena
Level 21
God Stats
22W - 15L
1,744 SR
Queue Stats
69W - 69L
1,526 Elo+
Solo
Nemesis
Nemesis
reblok666
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 181L
1,002 Elo+
Party 1
Bakasura
Bakasura
vBxatBox--
Bakasura
Level 14
God Stats
1W - 4L
1,265 SR
Queue Stats
46W - 57L
1,153 Elo+
Party 3
Set
Set
xXcasperXx91
Set
Level 9
God Stats
3W - 8L
1,417 SR
Queue Stats
237W - 327L
1,356 Elo+
Party 1
Team Averages
Level 12
1,462 SR
1,241 Elo+

VS

Team Averages
Level 15
1,482 SR
1,390 Elo+
Nemesis
Nemesis
Brunuxx59
Nemesis
Level 22
God Stats
30W - 11L
1,564 SR
Queue Stats
88W - 73L
1,328 Elo+
Solo
Ymir
Ymir
WretchedJeans97
Ymir
Level 7
God Stats
1W - 1L
1,320 SR
Queue Stats
4W - 7L
1,175 Elo+
Solo
Chang'e
Chang'e
Xulierick3
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,523 Elo+
Party 2
Vamana
Vamana
isartmar13
Vamana
Level 16
God Stats
11W - 4L
1,740 SR
Queue Stats
27W - 27L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
oSlayeerr
Cernunnos
Level 28
God Stats
3W - 5L
1,288 SR
Queue Stats
139W - 146L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GGM_Shark
Medusa
12
2 / 6 / 2
8,590
390
5,203
10,349
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
coL plu
Athena
16
2 / 7 / 3
10,400
473
6,779
26,067
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
reblok666
Nemesis
13
3 / 11 / 0
8,438
384
4,801
16,244
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
vBxatBox--
Bakasura
12
1 / 2 / 1
8,267
376
3,885
11,837
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 13 / 4
8,529
388
8,864
18,750
7,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brunuxx59
Nemesis
19
8 / 1 / 9
12,439
565
11,382
13,184
7,406
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 10
9,427
429
7,258
11,635
12,549
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Xulierick3
Chang'e
17
7 / 6 / 7
11,248
511
14,744
15,547
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
isartmar13
Vamana
19
13 / 0 / 6
12,244
557
13,763
13,944
13,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
oSlayeerr
Cernunnos
18
8 / 0 / 7
12,127
551
17,944
11,270
4,812
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
10
Kills
39
39
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brunuxx59
Nemesis
8
1
9
12.5
L
Medusa
GGM_Shark
Medusa
2
6
2
0.5
W
3
3
10
2.67
W
Chang'e
Xulierick3
Chang'e
7
6
7
1.75
L
Athena
coL plu
Athena
2
7
3
0.5
W
Vamana
isartmar13
Vamana
13
0
6
16
W
Cernunnos
oSlayeerr
Cernunnos
8
0
7
11.5
L
Nemesis
reblok666
Nemesis
3
11
0
0.27
L
Bakasura
vBxatBox--
Bakasura
1
2
1
0.75
L
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
65,091
83,247
Taken
65,580
40,571
Mitigated
43,966
10,110
Healing
18,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brunuxx59
Nemesis
11,382
7,127
0
1,038
13,184
7,406
2,500
1,153
12,031
0
97,599
L
Medusa
GGM_Shark
Medusa
5,203
1,965
0
856
10,349
3,413
940
3,552
6,587
0
42,150
W
7,258
239
0
2,744
11,635
12,549
204
1,122
10,443
24,477
0
W
Chang'e
Xulierick3
Chang'e
14,744
2,720
888
5,413
15,547
5,360
2,667
985
14,352
53,609
0
L
Athena
coL plu
Athena
6,779
1,919
0
4,683
26,067
16,869
590
6,080
19,919
45,892
0
W
Vamana
isartmar13
Vamana
13,763
8,807
0
3,736
13,944
13,839
1,870
852
12,285
0
72,761
W
Cernunnos
oSlayeerr
Cernunnos
17,944
9,120
0
4,500
11,270
4,812
2,705
2,667
8,531
0
80,246
L
Nemesis
reblok666
Nemesis
4,801
1,005
0
438
16,244
7,053
0
3,408
12,796
0
18,656
L
Bakasura
vBxatBox--
Bakasura
3,885
2,615
0
2,347
11,837
5,681
0
3,139
8,624
0
38,702
L
8,864
5,519
0
1,786
18,750
7,555
102
5,205
13,319
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
57,485
285
Minions Killed
507
0
Camps Cleared
0
1,762,387
Distance Traveled
1,862,202
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,439
565
142
6
0
420,165
5
L
Medusa
8,590
390
79
4
0
260,119
0
W
Ymir
9,427
429
22
1
0
302,345
0
W
Chang'e
11,248
511
91
4
0
368,650
0
L
Athena
10,400
473
69
3
0
408,814
4
W
Vamana
12,244
557
128
6
0
375,904
0
W
Cernunnos
12,127
551
124
6
0
395,138
0
L
Nemesis
8,438
384
27
1
0
362,733
2
L
Bakasura
8,267
376
84
4
0
372,605
0
L
Set
8,529
388
26
1
0
358,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role