Player Matchup

Hercules
Hercules
ChiefKeefGBE127
Hercules
Level 80
God Stats
3W - 4L
1,676 SR
Queue Stats
213W - 200L
1,506 Elo+
Party 4
Guan Yu
Guan Yu
DrTanner
Guan Yu
Level 110
God Stats
4W - 9L
1,473 SR
Queue Stats
511W - 606L
1,475 Elo+
Party 1
Chronos
Chronos
It DeadEvil
Chronos
Level 117
God Stats
1W - 4L
1,736 SR
Queue Stats
90W - 85L
1,558 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SlimSethy
Tsukuyomi
Level 115
God Stats
26W - 21L
1,714 SR
Queue Stats
516W - 613L
1,499 Elo+
Party 1
Anubis
Anubis
XxMrKyl3xX
Anubis
Level 81
God Stats
22W - 13L
1,671 SR
Queue Stats
333W - 377L
1,495 Elo+
Party 1
Team Averages
Level 101
1,654 SR
1,507 Elo+

VS

Team Averages
Level 107
1,493 SR
1,455 Elo+
Arachne
Arachne
Bonsai IV
Arachne
Level 160
God Stats
0W - 4L
1,493 SR
Queue Stats
461W - 482L
1,529 Elo+
Party 2
Amaterasu
Amaterasu
EpicChar23
Amaterasu
Level 94
God Stats
6W - 5L
1,453 SR
Queue Stats
158W - 135L
1,488 Elo+
Party 3
Medusa
Medusa
Im Tee Grizzley
Medusa
Level 55
God Stats
0W - 1L
1,722 SR
Queue Stats
162W - 130L
1,484 Elo+
Party 3
Janus
Janus
Jilkes
Janus
Level 110
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 76L
1,256 Elo+
Party 3
Kuzenbo
Kuzenbo
KLDubz
Kuzenbo
Level 116
God Stats
5W - 10L
1,296 SR
Queue Stats
84W - 93L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
2 / 0 / 2
5,700
570
2,080
4,525
1,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
DrTanner
Guan Yu
11
2 / 1 / 2
6,400
640
5,110
5,924
3,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
It DeadEvil
Chronos
10
2 / 0 / 3
5,376
538
3,040
3,553
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
SlimSethy
Tsukuyomi
8
2 / 0 / 3
5,507
551
4,440
5,571
1,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
XxMrKyl3xX
Anubis
10
1 / 0 / 0
5,547
555
1,908
2,005
822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bonsai IV
Arachne
8
0 / 1 / 0
4,802
480
1,435
7,163
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
EpicChar23
Amaterasu
10
1 / 4 / 0
5,542
554
2,175
9,228
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,766
477
2,467
5,542
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Jilkes
Janus
10
0 / 0 / 0
5,215
522
2,101
4,071
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
KLDubz
Kuzenbo
8
0 / 0 / 0
4,778
478
1,393
3,276
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bonsai IV
Arachne
0
1
0
0
W
Hercules
2
0
2
3
W
Guan Yu
DrTanner
Guan Yu
2
1
2
3
L
Amaterasu
EpicChar23
Amaterasu
1
4
0
0.25
L
0
4
0
0
W
Chronos
It DeadEvil
Chronos
2
0
3
3.5
L
Janus
Jilkes
Janus
0
0
0
0
L
Kuzenbo
KLDubz
Kuzenbo
0
0
0
0
W
Tsukuyomi
SlimSethy
Tsukuyomi
2
0
3
3.5
W
Anubis
XxMrKyl3xX
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
9,571
21,578
Taken
29,280
8,729
Mitigated
9,379
7,459
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bonsai IV
Arachne
1,435
804
0
3,869
7,163
1,865
0
1,613
5,550
0
22,921
W
Hercules
2,080
453
294
1,704
4,525
1,627
0
626
3,899
0
17,689
W
Guan Yu
DrTanner
Guan Yu
5,110
466
60
1,450
5,924
3,833
40
0
5,924
3,362
27,819
L
Amaterasu
EpicChar23
Amaterasu
2,175
492
0
3,800
9,228
3,032
0
512
8,716
0
27,705
L
2,467
676
0
1,077
5,542
1,428
0
1,952
3,590
0
19,870
W
Chronos
It DeadEvil
Chronos
3,040
1,016
0
522
3,553
862
0
1,376
2,115
25,098
0
L
Janus
Jilkes
Janus
2,101
405
0
1,298
4,071
907
0
894
3,177
36,292
0
L
Kuzenbo
KLDubz
Kuzenbo
1,393
569
0
1,468
3,276
2,147
0
547
2,729
10,149
0
W
Tsukuyomi
SlimSethy
Tsukuyomi
4,440
1,595
0
2,096
5,571
1,585
87
881
4,600
0
26,107
W
Anubis
XxMrKyl3xX
Anubis
1,908
0
0
1,333
2,005
822
427
431
1,546
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
25,103
302
Minions Killed
259
0
Camps Cleared
0
918,734
Distance Traveled
958,878
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,802
480
54
5
0
221,424
1
W
Hercules
5,700
570
36
4
0
201,729
0
W
Guan Yu
6,400
640
74
7
0
172,079
4
L
Amaterasu
5,542
554
71
7
0
191,376
2
L
Medusa
4,766
477
38
4
0
157,186
0
W
Chronos
5,376
538
66
7
0
167,602
1
L
Janus
5,215
522
78
8
0
193,152
3
L
Kuzenbo
4,778
478
18
2
0
195,740
2
W
Tsukuyomi
5,507
551
60
6
0
211,795
4
W
Anubis
5,547
555
66
7
0
165,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role