Player Matchup

Fenrir
Fenrir
BackFaya_
Fenrir
Level 26
God Stats
19W - 21L
1,459 SR
Queue Stats
163W - 154L
1,408 Elo+
Party 1
Chronos
Chronos
ColbyWidner2001
Chronos
Level 38
God Stats
1W - 1L
1,408 SR
Queue Stats
33W - 50L
1,316 Elo+
Party 3
Bacchus
Bacchus
LCWidner
Bacchus
Level 73
God Stats
7W - 5L
1,568 SR
Queue Stats
124W - 153L
1,413 Elo+
Party 3
Tiamat
Tiamat
ZenithFaya_
Tiamat
Level 59
God Stats
9W - 10L
1,598 SR
Queue Stats
524W - 558L
1,391 Elo+
Party 1
Skadi
Skadi
kykill
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,279 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,361 Elo+

VS

Team Averages
Level 44
1,405 SR
1,351 Elo+
Hou Yi
Hou Yi
BlockaMayne
Hou Yi
Level 79
God Stats
3W - 18L
1,353 SR
Queue Stats
13W - 33L
1,331 Elo+
Party 2
Set
Set
Chief1Kilo
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 233L
1,379 Elo+
Party 4
Anubis
Anubis
MrsMurdaNece
Anubis
Level 29
God Stats
4W - 16L
1,505 SR
Queue Stats
11W - 27L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
PurpleSmurf24
Danzaburou
Level 48
God Stats
31W - 32L
1,155 SR
Queue Stats
376W - 355L
1,429 Elo+
Party 4
Horus
Horus
ShootMyMonkey
Horus
Level 37
God Stats
2W - 2L
1,513 SR
Queue Stats
17W - 30L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BackFaya_
Fenrir
14
13 / 3 / 1
8,695
621
10,263
11,074
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 2
7,893
564
5,225
8,188
2,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
LCWidner
Bacchus
11
4 / 3 / 2
7,356
525
9,569
10,615
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
15
4 / 0 / 1
8,806
629
6,561
5,945
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
kykill
Skadi
12
1 / 2 / 3
7,351
525
3,150
8,932
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 2 / 1
6,334
452
5,776
10,266
3,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 3
6,858
490
5,011
10,868
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
0 / 4 / 5
6,193
442
4,763
7,816
2,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
PurpleSmurf24
Danzaburou
13
5 / 4 / 3
8,066
576
5,037
9,883
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 8 / 0
5,981
427
3,597
9,852
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
23
Kills
7
8
Deaths
23
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BackFaya_
Fenrir
13
3
1
4.5
L
Hou Yi
0
2
1
0.25
L
2
5
3
0.7
W
1
0
2
2
W
Bacchus
LCWidner
Bacchus
4
3
2
1.67
L
Anubis
0
4
5
0.63
L
Danzaburou
PurpleSmurf24
Danzaburou
5
4
3
1.63
L
0
8
0
0
W
Tiamat
4
0
1
4.5
W
Skadi
kykill
Skadi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,768
Damage
24,184
44,754
Taken
48,685
24,902
Mitigated
17,519
18,903
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BackFaya_
Fenrir
10,263
3,308
0
4,845
11,074
4,445
0
164
10,910
0
43,814
L
Hou Yi
5,776
3,092
0
2,211
10,266
3,314
0
4,842
5,349
0
32,279
L
5,011
3,057
0
3,111
10,868
4,009
0
2,224
8,594
0
30,887
W
5,225
2,416
72
3,596
8,188
2,963
1,866
317
7,871
45,997
0
W
Bacchus
LCWidner
Bacchus
9,569
812
369
2,877
10,615
7,380
0
2,264
8,351
27,547
0
L
Anubis
4,763
503
405
1,528
7,816
2,905
353
4,471
3,345
29,530
0
L
Danzaburou
PurpleSmurf24
Danzaburou
5,037
1,942
0
3,600
9,883
3,050
635
4,539
5,344
0
35,760
L
3,597
2,141
0
862
9,852
4,241
360
4,837
4,698
0
25,576
W
Tiamat
6,561
1,073
0
3,893
5,945
7,882
1,964
0
5,945
48,855
0
W
Skadi
kykill
Skadi
3,150
1,263
600
2,651
8,932
2,232
833
2,018
6,914
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,101
Gold Earned
33,432
377
Minions Killed
293
0
Camps Cleared
0
1,306,864
Distance Traveled
1,250,046
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,695
621
66
5
0
270,029
0
L
Hou Yi
6,334
452
66
5
0
230,924
0
L
Set
6,858
490
63
5
0
279,041
0
W
Chronos
7,893
564
100
7
0
276,614
0
W
Bacchus
7,356
525
28
2
0
297,564
1
L
Anubis
6,193
442
51
4
0
243,603
0
L
Danzaburou
8,066
576
62
4
0
252,397
1
L
Horus
5,981
427
51
4
0
244,081
0
W
Tiamat
8,806
629
104
7
0
220,783
3
W
Skadi
7,351
525
79
6
0
241,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role