Player Matchup

Neith
Neith
StickyJoker58
Neith
Level 52
God Stats
5W - 2L
1,515 SR
Queue Stats
267W - 292L
1,503 Elo+
Solo
King Arthur
King Arthur
Wafflepalooza
King Arthur
Level 66
God Stats
21W - 22L
1,449 SR
Queue Stats
424W - 395L
1,545 Elo+
Solo
Tiamat
Tiamat
euphplayer
Tiamat
Level 84
God Stats
1W - 2L
1,497 SR
Queue Stats
62W - 66L
1,608 Elo+
Solo
Team Averages
Level 67
1,487 SR
1,552 Elo+

VS

Team Averages
Level 62
1,486 SR
1,518 Elo+
Fenrir
Fenrir
ChromeGFX
Fenrir
Level 48
God Stats
32W - 41L
1,447 SR
Queue Stats
237W - 210L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
TrU1Y FrOsTy
Kukulkan
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Solo
Izanami
Izanami
xXLoneBloodXx
Izanami
Level 69
God Stats
24W - 20L
1,510 SR
Queue Stats
289W - 262L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
11,505
677
11,276
13,811
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Wafflepalooza
King Arthur
15
4 / 0 / 6
11,187
658
10,100
19,594
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
euphplayer
Tiamat
13
2 / 3 / 7
10,542
620
12,641
9,773
4,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChromeGFX
Fenrir
13
2 / 5 / 2
9,857
580
11,424
17,499
9,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
TrU1Y FrOsTy
Kukulkan
12
0 / 3 / 2
9,135
537
8,285
8,364
2,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
14
2 / 3 / 1
10,355
609
9,142
16,984
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ChromeGFX
Fenrir
2
5
2
0.6
W
5
1
6
8
L
Kukulkan
TrU1Y FrOsTy
Kukulkan
0
3
2
0.33
W
King Arthur
Wafflepalooza
King Arthur
4
0
6
7
W
Tiamat
euphplayer
Tiamat
2
3
7
1.83
L
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,017
Damage
28,851
43,178
Taken
42,847
25,113
Mitigated
17,829
24,697
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ChromeGFX
Fenrir
11,424
1,820
417
4,720
17,499
9,011
0
5,007
12,267
0
27,031
W
11,276
4,358
636
8,624
13,811
5,175
1,881
2,435
11,376
0
74,762
L
Kukulkan
TrU1Y FrOsTy
Kukulkan
8,285
680
0
1,520
8,364
2,874
0
2,403
5,637
35,009
0
W
King Arthur
Wafflepalooza
King Arthur
10,100
632
0
10,758
19,594
14,961
322
3,708
15,886
0
41,731
W
Tiamat
euphplayer
Tiamat
12,641
339
188
4,491
9,773
4,977
334
2,303
7,470
40,771
0
L
Izanami
9,142
5,875
453
6,067
16,984
5,944
793
5,553
11,281
0
65,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
29,347
214
Minions Killed
182
0
Camps Cleared
0
934,304
Distance Traveled
907,869
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,857
580
25
1
0
342,313
2
W
Neith
11,505
677
125
7
0
299,640
1
L
Kukulkan
9,135
537
54
3
0
284,140
0
W
King Arthur
11,187
658
46
3
0
356,049
2
W
Tiamat
10,542
620
43
3
0
278,615
1
L
Izanami
10,355
609
103
6
0
281,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role