Player Matchup

Zhong Kui
Zhong Kui
Gold II
JustAnAveragePP
Zhong Kui
Gold II
Level 132
God Stats
18W - 12L
1,741 SR
Queue Stats
195W - 193L
1,593 MMR
Party 3
Vulcan
Vulcan
Platinum V
OTHELLIOUS
Vulcan
Platinum V
Level 124
God Stats
27W - 11L
1,724 SR
Queue Stats
189W - 183L
1,773 MMR
Party 3
Ymir
Ymir
Platinum V
Ocpik
Ymir
Platinum V
Level 106
God Stats
22W - 11L
1,904 SR
Queue Stats
95W - 84L
1,742 MMR
Party 1
Serqet
Serqet
Platinum IV
Quick e
Serqet
Platinum IV
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
404W - 396L
1,696 MMR
Solo
Apollo
Apollo
Platinum V
Rubenrs
Apollo
Platinum V
Level 121
God Stats
7W - 8L
1,736 SR
Queue Stats
95W - 84L
1,742 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,721 SR
1,709 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,546 SR
1,709 MMR
Sylvanus
Sylvanus
Gold II
AndreViggar25
Sylvanus
Gold II
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 61L
1,611 MMR
Party 2
Skadi
Skadi
Platinum I
Emerged 63
Skadi
Platinum I
Level 152
God Stats
12W - 13L
1,449 SR
Queue Stats
419W - 395L
1,897 MMR
Party 2
Amaterasu
Amaterasu
Gold II
GodOfSlowness
Amaterasu
Gold II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,680 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
JReid122
Tsukuyomi
Gold II
Level 108
God Stats
0W - 1L
1,309 SR
Queue Stats
256W - 253L
1,652 MMR
Solo
Guan Yu
Guan Yu
Platinum III
xXMegaSpectroXx
Guan Yu
Platinum III
Level 156
God Stats
7W - 3L
1,974 SR
Queue Stats
141W - 125L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JustAnAveragePP
Zhong Kui
18
3 / 2 / 13
14,048
639
21,762
15,758
14,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
OTHELLIOUS
Vulcan
18
4 / 3 / 9
12,468
567
20,610
11,870
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Ocpik
Ymir
16
4 / 0 / 15
11,631
529
7,077
19,627
22,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Quick e
Serqet
18
8 / 2 / 8
12,506
568
9,775
15,265
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
Rubenrs
Apollo
20
10 / 0 / 6
14,134
642
17,969
15,773
6,796
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetTiamatDanzaburouCu ChulainnCthulhu

VS

Bans
Nu WaNemesisCerberusSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndreViggar25
Sylvanus
14
2 / 10 / 0
8,631
392
7,063
20,330
9,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Skadi
17
1 / 3 / 0
11,271
512
9,802
15,087
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
GodOfSlowness
Amaterasu
13
0 / 4 / 5
9,246
420
6,051
20,720
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
JReid122
Tsukuyomi
16
2 / 9 / 1
9,736
443
7,017
18,046
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 1
10,165
462
9,763
23,625
26,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
29
Kills
6
7
Deaths
29
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AndreViggar25
Sylvanus
2
10
0
0.2
L
Skadi
1
3
0
0.33
L
Amaterasu
GodOfSlowness
Amaterasu
0
4
5
0.63
L
Tsukuyomi
JReid122
Tsukuyomi
2
9
1
0.28
W
Zhong Kui
JustAnAveragePP
Zhong Kui
3
2
13
4.75
W
Vulcan
OTHELLIOUS
Vulcan
4
3
9
2.83
W
Ymir
Ocpik
Ymir
4
0
15
11.5
W
Serqet
Quick e
Serqet
8
2
8
6
W
Apollo
Rubenrs
Apollo
10
0
6
13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,193
Damage
39,696
78,293
Taken
97,808
54,646
Mitigated
60,573
36,180
Healing
28,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AndreViggar25
Sylvanus
7,063
987
2,475
4,252
20,330
9,016
0
10,200
9,190
37,772
0
L
Skadi
9,802
3,254
0
1,957
15,087
4,755
0
5,912
9,155
0
84,757
L
Amaterasu
GodOfSlowness
Amaterasu
6,051
1,340
164
6,515
20,720
13,247
0
10,633
9,623
0
22,800
L
Tsukuyomi
JReid122
Tsukuyomi
7,017
1,606
0
3,547
18,046
6,915
0
8,879
9,001
0
78,928
W
Zhong Kui
JustAnAveragePP
Zhong Kui
21,762
2,982
0
8,295
15,758
14,509
663
1,676
13,757
79,610
0
W
Vulcan
OTHELLIOUS
Vulcan
20,610
7,039
306
4,223
11,870
5,346
2,633
2,811
8,981
98,798
0
W
Ymir
Ocpik
Ymir
7,077
1,209
0
5,958
19,627
22,274
647
960
18,571
29,726
0
W
Serqet
Quick e
Serqet
9,775
2,057
0
4,917
15,265
5,721
664
3,776
10,789
0
69,865
W
Apollo
Rubenrs
Apollo
17,969
9,731
0
12,481
15,773
6,796
4,160
2,029
13,719
0
140,794
L
9,763
1,744
1,222
7,982
23,625
26,640
0
13,051
10,396
0
63,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,787
Gold Earned
49,049
629
Minions Killed
547
0
Camps Cleared
0
2,086,582
Distance Traveled
1,983,743
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,631
392
65
3
0
357,126
5
L
Skadi
11,271
512
176
8
0
362,409
4
L
Amaterasu
9,246
420
27
1
0
448,231
6
L
Tsukuyomi
9,736
443
145
7
0
386,666
6
W
Zhong Kui
14,048
639
131
6
0
368,305
4
W
Vulcan
12,468
567
150
7
0
422,454
8
W
Ymir
11,631
529
43
2
0
409,161
6
W
Serqet
12,506
568
98
4
0
486,820
0
W
Apollo
14,134
642
207
9
0
399,842
7
L
Guan Yu
10,165
462
134
6
0
429,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role