Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ADG_DEVIL-535
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,302 Elo+
Party 2
Sobek
Sobek
JACKBMGINGER
Sobek
Level 23
God Stats
6W - 9L
1,467 SR
Queue Stats
192W - 214L
1,407 Elo+
Solo
Bastet
Bastet
SEbiU
Bastet
Level 22
God Stats
9W - 5L
1,658 SR
Queue Stats
10W - 11L
1,351 Elo+
Solo
Kali
Kali
coposadry01
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,070 Elo+
Party 2
Team Averages
Level 16
1,525 SR
1,326 Elo+

VS

Team Averages
Level 19
1,410 SR
1,317 Elo+
Fenrir
Fenrir
Alwer_88
Fenrir
Level 8
God Stats
3W - 11L
1,191 SR
Queue Stats
3W - 26L
902 Elo+
Party 1
Cthulhu
Cthulhu
DaniEnty03_KL
Cthulhu
Level 8
God Stats
6W - 23L
1,052 SR
Queue Stats
6W - 30L
1,028 Elo+
Party 1
Hades
Hades
FizZ I ScHoKeN
Hades
Level 25
God Stats
13W - 9L
1,443 SR
Queue Stats
216W - 230L
1,466 Elo+
Solo
He Bo
He Bo
Fralledalle
He Bo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 27L
1,649 Elo+
Party 3
Ymir
Ymir
soldierloin
Ymir
Level 26
God Stats
13W - 7L
1,865 SR
Queue Stats
131W - 125L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 5 / 8
10,598
963
7,566
14,137
5,171
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 8 / 6
9,792
890
4,576
11,791
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 7
11,751
1,068
12,032
17,814
18,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
SEbiU
Bastet
17
7 / 12 / 2
11,407
1,037
17,430
19,444
7,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 12 / 8
9,634
876
6,097
20,047
7,089
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

72

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alwer_88
Fenrir
17
2 / 5 / 22
10,592
963
4,072
10,037
3,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
17
4 / 5 / 16
11,173
1,016
11,668
11,504
5,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 0 / 19
13,177
1,198
21,286
9,871
5,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 2 / 12
13,834
1,258
25,909
7,265
2,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 28
12,850
1,168
12,551
16,205
19,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
138
15
Kills
41
41
Deaths
15
31
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
8
1
L
1
8
6
0.5
W
Fenrir
Alwer_88
Fenrir
2
5
22
2.6
W
Cthulhu
4
5
16
2.4
W
13
0
19
22.5
W
15
2
12
10.5
L
6
4
7
2.38
L
Bastet
SEbiU
Bastet
7
12
2
0.67
L
0
12
8
0.33
W
7
3
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,701
Damage
75,486
83,233
Taken
54,882
42,621
Mitigated
36,515
4,317
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,566
2,596
204
1,656
14,137
5,171
0
11,543
2,594
0
24,707
L
4,576
2,558
0
0
11,791
4,541
0
10,780
1,011
13,789
0
W
Fenrir
Alwer_88
Fenrir
4,072
2,125
0
794
10,037
3,903
0
4,236
5,801
0
7,609
W
Cthulhu
11,668
791
1,584
1,345
11,504
5,219
0
2,772
8,732
28,397
0
W
21,286
1,751
465
2,178
9,871
5,721
0
2,166
7,705
33,050
0
W
25,909
1,877
0
536
7,265
2,412
0
2,438
4,827
41,095
0
L
12,032
977
0
1,076
17,814
18,719
0
15,037
2,777
30,222
0
L
Bastet
SEbiU
Bastet
17,430
4,936
0
0
19,444
7,101
0
16,355
3,089
0
30,405
L
6,097
3,082
0
1,381
20,047
7,089
0
17,699
2,348
0
9,886
W
12,551
2,292
0
0
16,205
19,260
0
4,996
11,209
25,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,182
Gold Earned
61,626
109
Minions Killed
165
3
Camps Cleared
4
967,493
Distance Traveled
1,024,875
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,598
963
31
3
2
194,854
4
L
Scylla
9,792
890
11
1
0
140,593
0
W
Fenrir
10,592
963
8
1
0
197,707
1
W
Cthulhu
11,173
1,016
42
4
1
194,436
0
W
Hades
13,177
1,198
37
3
1
232,254
0
W
He Bo
13,834
1,258
45
4
2
192,085
0
L
Sobek
11,751
1,068
31
3
1
234,742
0
L
Bastet
11,407
1,037
30
3
0
233,482
0
L
Kali
9,634
876
6
1
0
163,822
0
W
Ymir
12,850
1,168
33
3
0
208,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role