Player Matchup

Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Caleb4224
Tyr
Level 66
God Stats
0W - 4L
1,260 SR
Queue Stats
413W - 565L
1,372 Elo+
Party 1
Mercury
Mercury
ITheEternalKing
Mercury
Level 8
God Stats
4W - 8L
1,666 SR
Queue Stats
10W - 21L
1,407 Elo+
Solo
Team Averages
Level 61
1,475 SR
1,426 Elo+

VS

Team Averages
Level 31
1,386 SR
1,257 Elo+
Nox
Nox
GLbear13toker420
Nox
Level 29
God Stats
54W - 92L
1,350 SR
Queue Stats
602W - 780L
1,285 Elo+
Solo
Loki
Loki
KD Galaxy8997
Loki
Level 24
God Stats
2W - 6L
1,308 SR
Queue Stats
43W - 74L
1,249 Elo+
Solo
Osiris
Osiris
LT NeonKiller
Osiris
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 38L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 7 / 4
8,670
723
6,060
11,752
9,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 7
8,568
714
3,124
10,133
5,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 8 / 3
10,182
849
8,228
11,077
4,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 12
9,888
824
6,097
7,414
2,722
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 4 / 12
9,994
833
5,454
9,139
3,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
7 / 5 / 12
9,693
808
11,677
9,294
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
11
Kills
21
21
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
7
4
0.71
L
1
6
7
0.75
W
7
2
12
6.5
L
7
8
3
1.06
W
7
4
12
3.25
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
23,228
32,962
Taken
25,847
20,434
Mitigated
15,325
1,172
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,060
467
174
588
11,752
9,596
226
1,904
9,848
24,659
0
L
3,124
653
0
410
10,133
5,873
491
2,269
7,864
0
31,096
W
6,097
1,828
696
1,301
7,414
2,722
923
2,322
5,092
22,575
0
L
8,228
5,777
0
0
11,077
4,965
842
2,076
9,001
0
22,923
W
5,454
1,060
0
1,104
9,139
3,597
1,260
1,350
7,789
0
28,103
W
11,677
4,713
0
30
9,294
9,006
849
2,416
6,878
0
28,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
29,575
107
Minions Killed
108
0
Camps Cleared
0
619,319
Distance Traveled
625,992
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,670
723
26
2
0
205,403
1
L
Tyr
8,568
714
51
4
0
208,603
0
W
Nox
9,888
824
30
3
0
195,857
2
L
Mercury
10,182
849
30
3
0
205,313
1
W
Loki
9,994
833
39
3
0
218,561
2
W
Osiris
9,693
808
39
3
0
211,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role