Player Matchup

Ymir
Ymir
DemonCarp31
Ymir
Level 18
God Stats
56W - 44L
1,649 SR
Queue Stats
298W - 285L
1,583 Elo+
Party 1
Janus
Janus
TheLastFeeder
Janus
Level 23
God Stats
16W - 16L
1,513 SR
Queue Stats
77W - 56L
1,559 Elo+
Solo
Ares
Ares
danzaburouisop
Ares
Level 30
God Stats
12W - 7L
1,926 SR
Queue Stats
184W - 149L
1,570 Elo+
Solo
Nemesis
Nemesis
peneves
Nemesis
Level 26
God Stats
5W - 7L
1,340 SR
Queue Stats
115W - 76L
1,637 Elo+
Solo
Danzaburou
Danzaburou
sinketchup2001
Danzaburou
Level 28
God Stats
31W - 10L
1,789 SR
Queue Stats
164W - 123L
1,607 Elo+
Party 1
Team Averages
Level 25
1,644 SR
1,591 Elo+

VS

Team Averages
Level 25
1,534 SR
1,483 Elo+
Merlin
Merlin
BarãoNK
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
BrazX97
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,411 Elo+
Party 2
Odin
Odin
TheCruelSun
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,325 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WARNKE99
Tsukuyomi
Level 28
God Stats
33W - 22L
1,669 SR
Queue Stats
399W - 289L
1,532 Elo+
Solo
Rama
Rama
xAnubisOfDeath
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 84L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,885
589
2,484
5,396
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 1
7,400
740
4,553
3,857
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 0
6,497
650
4,542
7,304
4,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
peneves
Nemesis
10
1 / 2 / 6
6,059
606
4,352
6,817
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
sinketchup2001
Danzaburou
11
4 / 0 / 2
6,293
629
5,717
4,033
1,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BarãoNK
Merlin
9
0 / 4 / 0
5,094
509
2,642
4,873
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
BrazX97
Ymir
7
0 / 3 / 0
4,591
459
2,291
6,587
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 0 / 1
4,835
484
3,471
6,941
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
WARNKE99
Tsukuyomi
10
2 / 4 / 0
5,579
558
3,625
8,968
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 2 / 0
4,902
490
2,141
6,971
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
BarãoNK
Merlin
0
4
0
0
L
Ymir
BrazX97
Ymir
0
3
0
0
W
0
0
5
2.5
L
0
0
1
0.5
W
7
0
1
7.5
L
Tsukuyomi
WARNKE99
Tsukuyomi
2
4
0
0.5
W
1
0
0
1
W
Nemesis
peneves
Nemesis
1
2
6
2
W
Danzaburou
sinketchup2001
Danzaburou
4
0
2
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
14,170
27,407
Taken
34,340
11,669
Mitigated
14,431
7,620
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BarãoNK
Merlin
2,642
158
0
706
4,873
1,347
0
1,958
2,733
23,403
0
L
Ymir
BrazX97
Ymir
2,291
412
0
558
6,587
3,218
0
2,520
4,015
8,228
0
W
2,484
265
0
1,919
5,396
2,706
60
1,913
3,447
15,513
0
L
3,471
1,525
0
1,653
6,941
4,488
40
3,797
3,144
0
15,196
W
4,553
330
0
1,159
3,857
1,144
168
1,187
2,470
43,373
0
L
Tsukuyomi
WARNKE99
Tsukuyomi
3,625
530
0
2,025
8,968
3,579
0
2,655
6,259
0
27,758
W
4,542
559
0
2,000
7,304
4,321
132
0
6,954
26,043
0
W
Nemesis
peneves
Nemesis
4,352
2,057
0
643
6,817
2,171
0
772
5,974
0
30,746
W
Danzaburou
sinketchup2001
Danzaburou
5,717
2,156
0
1,899
4,033
1,327
288
773
3,254
0
31,994
L
2,141
1,484
0
3,125
6,971
1,799
65
361
6,610
0
27,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
25,001
270
Minions Killed
222
0
Camps Cleared
0
1,037,064
Distance Traveled
951,205
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,094
509
53
5
0
190,230
2
L
Ymir
4,591
459
17
2
0
204,758
3
W
Ymir
5,885
589
29
3
0
212,139
1
L
Odin
4,835
484
27
3
0
189,849
3
W
Janus
7,400
740
92
9
0
218,679
5
L
Tsukuyomi
5,579
558
58
6
0
206,612
1
W
Ares
6,497
650
35
4
0
188,751
2
W
Nemesis
6,059
606
57
6
0
203,509
3
W
Danzaburou
6,293
629
57
6
0
213,986
3
L
Rama
4,902
490
67
7
0
159,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role